Detailed explanation of Civilization 7 air combat: Strategy Guide to Dominating the Sky
In Civilization 7, Air Force power is crucial in the late game, which is consistent with the previous series, even if the game mechanics have changed a lot. But the new Three-Era system has indeed brought some changes.
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This guide will quickly explain the mechanisms of air force operations and why air force should be developed even if it does not pursue military victory.
If more air combat content is added in the future, we will update this article in time.
How to unlock the plane in Civilization 7
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As expected, Airplanes can only be unlocked in the modern era. Civilization 7 divides the game into three long eras, so you won't see advanced civilized planes bombing behind archers.
This means you are almost certain to engage enemy aircraft, which makes the air combat system more challenging and thrilling.
Aircraft type is unlocked in two stages. The first phase is unlocked through Flying Technology
, which offers the following aircraft types and all their unique arms:
Biplane
-
Bombers
-
Air Commander
-
Squadron Commander
-
Trench Fighter
-
The second phase is unlocked through
Aerodynamics and Technology
:
Dizzle bomber
-
Fighter
-
Heavy bomber
-
Don't think that flying technology is only related to military victory. It is also needed for scientific victories, as flight technology unlocks the
airports
(essential to build aircraft!) and
transocean flight projects, while aerodynamics unlocks the breakthrough Sound barrier item.
Because the flight technology was unlocked in the late modern era, there are only level 2 and level 3 air units, so don't be confused if you "miss" the level 1 unit.
Air combat mechanism
After building an airport in the city where you plan to build an aircraft, you need to be familiar with several types of attacks:
-
Melee intensity: This measures the aircraft's one-to-one combat capability. In other words, this is similar to your infantry unit engagement, just in air. Fighters are ideal units, and even bombers have certain melee capabilities.
Bombing intensity:
This measures the aircraft's air-to-ground combat capability. How is your plane performing when attacking a settlement? Suitable, bombers- are best in this regard, but fighters can still do some air strike damage.
Long-range strength: This measures the aircraft's combat capability. The Trench Fighter category is perfect for long-range attacks on infantry and naval units, and the bomber category is also quite good in this regard.
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Like the Army and Navy units, the commander system of Civilization 7 is suitable for air units. Therefore, you should have the commander accompany you with any offensive and/or defensive aircraft formations you send.
The unique attribute of air units is range. This determines the distance the unit can move from an airport or other aircraft facility. Limited range – except for authenticity! ——Prevent players from instantly deploying these fast military units to anywhere on the map.
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