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Getting Started with TorchRL for Deep Reinforcement Learning

Joseph Gordon-Levitt
Release: 2025-03-01 09:43:09
Original
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Getting Started with TorchRL for Deep Reinforcement Learning

Reinforcement learning (RL) tackles complex problems, from autonomous vehicles to sophisticated language models. RL agents learn through reinforcement learning from human feedback (RLHF), adapting their responses based on human input. While Python frameworks like Keras and TensorFlow are established, PyTorch and PyTorch Lightning dominate new projects.

TorchRL, an open-source library, simplifies RL development with PyTorch. This tutorial demonstrates TorchRL setup, core components, and building a basic RL agent. We'll explore pre-built algorithms like Proximal Policy Optimization (PPO), and essential logging and monitoring techniques.

Setting Up TorchRL

This section guides you through installing and using TorchRL.

Prerequisites

Before installing TorchRL, ensure you have:

  • PyTorch: TorchRL's foundation.
  • Gymnasium: For importing RL environments. Use version 0.29.1 (as of January 2025, later versions have compatibility issues with TorchRL – see the relevant Git Discussions page).
  • PyGame: For simulating game-like RL environments (e.g., CartPole).
  • TensorDict: Provides a tensor container for efficient tensor manipulation.

Install prerequisites:

!pip install torch tensordict gymnasium==0.29.1 pygame
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Installing TorchRL

Install TorchRL using pip. A Conda environment is recommended for personal computers or servers.

!pip install torchrl
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Verification

Test your installation by importing torchrl in a Python shell or notebook. Use check_env_specs() to verify environment compatibility (e.g., CartPole):

import torchrl
from torchrl.envs import GymEnv
from torchrl.envs.utils import check_env_specs

check_env_specs(GymEnv("CartPole-v1"))
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A successful installation displays:

<code>[torchrl][INFO] check_env_specs succeeded!</code>
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Key TorchRL Components

Before agent creation, let's examine TorchRL's core elements.

Environments

TorchRL provides a consistent API for various environments, wrapping environment-specific functions into standard wrappers. This simplifies interaction:

  • TorchRL converts states, actions, and rewards into PyTorch tensors.
  • Preprocessing/postprocessing (normalization, scaling, formatting) is easily applied.

Create a Gymnasium environment using GymEnv:

env = GymEnv("CartPole-v1")
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Transforms

Enhance environments with add-ons (e.g., step counters) using TransformedEnv:

from torchrl.envs import GymEnv, StepCounter, TransformedEnv
env = TransformedEnv(GymEnv("CartPole-v1"), StepCounter())
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Normalization is achieved with ObservationNorm:

from torchrl.envs import Compose
base_env = GymEnv('CartPole-v1', device=device) 
env = TransformedEnv( 
    base_env, 
    Compose(
        ObservationNorm(in_keys=["observation"]), 
        StepCounter()
    )
)
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Multiple transforms are combined using Compose.

Agents and Policies

The agent uses a policy to select actions based on the environment's state, aiming to maximize cumulative rewards.

A simple random policy is created using RandomPolicy:

!pip install torch tensordict gymnasium==0.29.1 pygame
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Building Your First RL Agent

This section demonstrates building a simple RL agent.

Import necessary packages:

!pip install torchrl
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Step 1: Define the Environment

We'll use the CartPole environment:

import torchrl
from torchrl.envs import GymEnv
from torchrl.envs.utils import check_env_specs

check_env_specs(GymEnv("CartPole-v1"))
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Define hyperparameters:

<code>[torchrl][INFO] check_env_specs succeeded!</code>
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Step 2: Create the Policy

Define a simple neural network policy:

env = GymEnv("CartPole-v1")
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Step 3: Train the Agent

Create a data collector and replay buffer:

from torchrl.envs import GymEnv, StepCounter, TransformedEnv
env = TransformedEnv(GymEnv("CartPole-v1"), StepCounter())
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Define training modules:

from torchrl.envs import Compose
base_env = GymEnv('CartPole-v1', device=device) 
env = TransformedEnv( 
    base_env, 
    Compose(
        ObservationNorm(in_keys=["observation"]), 
        StepCounter()
    )
)
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Implement the training loop (simplified for brevity):

import torchrl
import torch
from tensordict import TensorDict
from torchrl.data.tensor_specs import Bounded

action_spec = Bounded(-torch.ones(1), torch.ones(1))
actor = torchrl.envs.utils.RandomPolicy(action_spec=action_spec)
td = actor(TensorDict({}, batch_size=[]))
print(td.get("action"))
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Step 4: Evaluate the Agent

Add evaluation and logging to the training loop (simplified):

import time
import matplotlib.pyplot as plt
from torchrl.envs import GymEnv, StepCounter, TransformedEnv
from tensordict.nn import TensorDictModule as TensorDict, TensorDictSequential as Seq
from torchrl.modules import EGreedyModule, MLP, QValueModule
from torchrl.objectives import DQNLoss, SoftUpdate
from torchrl.collectors import SyncDataCollector
from torchrl.data import LazyTensorStorage, ReplayBuffer
from torch.optim import Adam
from torchrl._utils import logger as torchrl_logger
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Print training time and plot results:

env = TransformedEnv(GymEnv("CartPole-v1"), StepCounter())
torch.manual_seed(0)
env.set_seed(0)
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(The complete DQN implementation is available in the referenced DataLab workbook.)

Exploring Pre-built Algorithms

TorchRL offers pre-built algorithms (DQN, DDPG, SAC, PPO, etc.). This section demonstrates using PPO.

Import necessary modules:

INIT_RAND_STEPS = 5000
FRAMES_PER_BATCH = 100
OPTIM_STEPS = 10
EPS_0 = 0.5
BUFFER_LEN = 100_000
ALPHA = 0.05
TARGET_UPDATE_EPS = 0.95
REPLAY_BUFFER_SAMPLE = 128
LOG_EVERY = 1000
MLP_SIZE = 64
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Define hyperparameters:

value_mlp = MLP(out_features=env.action_spec.shape[-1], num_cells=[MLP_SIZE, MLP_SIZE])
value_net = TensorDict(value_mlp, in_keys=["observation"], out_keys=["action_value"])
policy = Seq(value_net, QValueModule(spec=env.action_spec))

exploration_module = EGreedyModule(
    env.action_spec, annealing_num_steps=BUFFER_LEN, eps_init=EPS_0
)
policy_explore = Seq(policy, exploration_module)
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(The remaining PPO implementation, including network definitions, data collection, loss function, optimization, and training loop, follows a similar structure to the original response but is omitted here for brevity. Refer to the original response for the complete code.)

Visualizing and Debugging

Monitor training progress using TensorBoard:

collector = SyncDataCollector(
    env,
    policy_explore,
    frames_per_batch=FRAMES_PER_BATCH,
    total_frames=-1,
    init_random_frames=INIT_RAND_STEPS,
)
rb = ReplayBuffer(storage=LazyTensorStorage(BUFFER_LEN))
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Visualize with: tensorboard --logdir="training_logs"

Debugging involves checking environment specifications:

loss = DQNLoss(value_network=policy, action_space=env.action_spec, delay_value=True)
optim = Adam(loss.parameters(), lr=ALPHA)
updater = SoftUpdate(loss, eps=TARGET_UPDATE_EPS)
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Sample observations and actions:

total_count = 0
total_episodes = 0
t0 = time.time()
success_steps = []
for i, data in enumerate(collector):
    rb.extend(data)
    # ... (training steps, similar to the original response) ...
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Visualize agent performance by rendering a video (requires torchvision and av):

    # ... (training steps) ...
    if total_count > 0 and total_count % LOG_EVERY == 0:
        torchrl_logger.info(f"Successful steps: {max_length}, episodes: {total_episodes}")
    if max_length > 475:
        print("TRAINING COMPLETE")
        break
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Best Practices

  • Start with simple environments (like CartPole).
  • Experiment with hyperparameters (grid search, random search, automated tools).
  • Leverage pre-built algorithms whenever possible.

Conclusion

This tutorial provided a comprehensive introduction to TorchRL, showcasing its capabilities through DQN and PPO examples. Experiment with different environments and algorithms to further enhance your RL skills. The referenced resources provide additional learning opportunities.

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