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Two Point Museum: How To Stop Thieves

Barbara Streisand
Release: 2025-03-02 02:08:08
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Two Point Museum: A Guide to Securing Your Precious Artifacts

Your Two Point Museum houses priceless artifacts, attracting unwanted attention from thieves and vandals. This guide will help you protect your collection and keep your exhibits safe.

Two Point Museum: How To Stop Thieves

Security guards are your primary defense. Strategic placement is key to effective museum security.

Understanding Criminal Behavior

Two Point Museum: How To Stop Thieves

Visitors may be criminals in disguise. Security guards and cameras detect suspicious behavior. Criminals will either lose their nerve, or target an exhibit. A high security presence (guards, cameras, exhibits with security stickers) discourages criminal activity. Once an exhibit is targeted, the criminal reveals themselves and either vandalizes or steals the exhibit.

  • Vandals: Damage exhibits, requiring repair, then flee.
  • Thieves: Attempt to steal exhibits. Apprehension before escape recovers the exhibit; otherwise, it's lost.

Two Point Museum: How To Stop Thieves

Effective Security Strategies

Two Point Museum: How To Stop Thieves

Proactive security measures are crucial.

Secure Exits

Place security guards strategically at all exits to intercept fleeing thieves. Guards near entrances can also spot disguised criminals early. The Boggymen, however, use toilets as entry and exit points – keep a guard stationed nearby!

Cameras as Deterrents

Cameras alert you to crimes and deter criminals, but won't stop them. When a camera spots a criminal, the nearest guard will respond. For guaranteed apprehension, pause the game, locate the pursuing guard via the staff menu, and manually direct them to the criminal. Alternatively, deploy a new guard directly to the criminal's location.

Criminal Guilds: Organized Threats

Two Point Museum: How To Stop Thieves

Organized heists involve multiple criminals simultaneously. Each guard can handle only one criminal at a time, requiring sufficient staffing.

  • Golden Molers: Enter and exit through ground holes.
  • Boggymen: Use toilets.
  • Jumbo Marketing: Groups of vandals.

Crucially, do not reassign a guard until they've escorted a caught criminal off the map. Otherwise, the criminal may attempt to recover the stolen exhibit and resume their heist.

Two Point Museum: How To Stop Thieves

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