Kingdom Come: Deliverance 2's Thieves' Code Quest: A Complete Guide
The Guild in Kingdom Come: Deliverance 2 offers a compelling questline, particularly after reaching Kuttenberg. Joining requires navigating Chenyek's tests. Once a member, expect numerous quests rewarding valuable items, including the intriguing Thieves' Code quest.
Starting the Thieves' Code Quest
After completing the "Feast for the Poor" Guild quest, return to Chenyek at the Hole in the Wall Tavern (southeast of Kuttenberg). He's usually near the skeleton. Ask him for more work; he'll task you with deciphering strange city symbols, initiating the Thieves' Code quest.
Locating the Old Thieves' Hideout
Speak to Knuckles at the tavern entrance. He'll want in on the action. His dialogue choices are inconsequential until the quest's end. He'll direct you to Hynek's house (north of Kuttenberg). Hynek is deceased; loot his body for a letter containing a riddle leading to the hideout. Talk to Hog, who is near the body.
The riddle leads to a locked door behind a trader's shop near the city fountain. Pick the lock, proceed to the basement, turn left, and unlock another door. Inside, lockpick the chest to obtain the Parchment With Drawings. Read it.
Completing the Thieves' Code Quest
The final choice: inform Chenyek or let Knuckles copy the symbols. Choosing Chenyek continues the Guild questline; selecting Knuckles may hinder it. Either choice completes the Thieves' Code quest.
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