Final Fantasy XIV: Dawntrail introduces the Pictomancer, a whimsical caster who wields paint as their weapon. This unique job utilizes artistic motifs to unleash powerful area-of-effect (AOE) attacks, and features a distinctive gameplay style. Let's explore its mechanics and optimal strategies.
Beyond its AOE capabilities, the Pictomancer's identity is defined by its creative combat. Imagine summoning a cartoon hammer to bash foes! While not overly complex, mastering its painting-based abilities requires practice. This guide details rotations and more.
Before embarking on your artistic journey through Eorzea, you must unlock the Pictomancer job. Travel to Old Gridania (X:8.0 Y:10.3) and speak with the Cheerless Hearer to begin the "Joy of Pictomancy" quest. Prerequisites include:
Upon quest completion, you'll receive your job stone and starting equipment.
Efficient rotations are crucial for maximizing damage output. The Pictomancer's rotation, while initially daunting, simplifies with practice. Let's dissect it:
Single-Target Rotation:
The core mechanic is Aetherhues, initiated by casting four spells: Fire in Red > Aero in Green > Water in Blue > Holy in White. This fills the Aetherhue bar. At 50%, activate Subtractive Palette to unleash stronger monochrome spells: Blizzard in Cyan > Stone in Yellow > Thunder in Magenta > Comet in Black. The pattern repeats, substituting stronger abilities.
AOE Rotation:
Similar to the single-target rotation, but using enhanced versions: Fire II in Red > Aero II in Green > Water II in Blue, leading to Subtractive Palette activation and Blizzard II in Cyan > Stone II in Yellow > Thunder II in Magenta > Comet in Black.
Motif Rotations:
Three canvas slots hold motifs:
Rainbow Drip, a potent ability, should be Swift Cast during phase transitions or at the end of boss fights. Load your canvas between enemy packs or during downtime. Avoid mid-combat canvas loading unless necessary.
Defensive abilities include Tempera Coat (personal shield) and Tempera Grassa (party shield), both with reduced cooldowns upon shield breakage.
Pre-fight canvas loading maximizes initial damage. The opener sequence is: Swift Cast > Rainbow Drip > Striking Muse > Holy in White > Pom Muse > Wing Motif > Starry Muse > Hammer Stamp > Winged Muse > Hammer Brush > Mog of Ages > Polishing Hammer > Subtractive Palette > Blizzard in Cyan > Stone in Yellow > Thunder in Magenta > Comet in Black > Star Prism > Rainbow Drip > Holy in White > Swift Cast > Claw Motif > Clawed Muse. Remember to stay within Starry Muse's range for faster casting.
Prioritize Weapon Damage, Intelligence/Vitality, and Critical Hit. The table below details recommended gear and materia acquisition:
Equipment | Materia | Stats | How to Obtain | |
---|---|---|---|---|
Weapon | Dark Horse Champion's Round Brush | Savage Might Materia XII | DMG 146 | Drops during AAC Light-heavyweight M4 (Savage) or can be purchased from Hhihwi in Solution Nine (X:8.7, Y:13.7) for x8 AAC Illustrated: LHW Edition IV. |
Head | Heavens' Eye Materia XII | INT 371 | Upgraded by giving x1 Surgelight Twine and the corresponding Quetzalli Armor to Theone in Solution Nine (X:8.5, Y:13.6). | |
Body | Heavens' Eye Materia XII | INT 588 | Drops during AAC Light-heavyweight M3 (Savage) or can be purchased from Hhihwi in Solution Nine (X:8.7, Y:13.7) for x4 AAC Illustrated: LHW Edition II. | |
Hands | Savage Aim Materia XII | INT 371 | Upgraded by giving x1 Surgelight Twine and the corresponding Quetzalli Armor to Theone in Solution Nine (X:8.5, Y:13.6). | |
Legs | Savage Aim Materia XII | INT 588 | Upgraded by giving x1 Surgelight Twine and the corresponding Quetzalli Armor to Theone in Solution Nine (X:8.5, Y:13.6). | |
Feet | Heavens' Eye Materia XII | INT 371 | Drops during AAC Light-heavyweight M3 (Savage) or can be purchased from Hhihwi in Solution Nine (X:8.7, Y:13.7) for x4 AAC Illustrated: LHW Edition II. | |
Earrings | Heavens' Eye Materia XII | INT 292 | Drops during AAC Light-heavyweight M3 (Savage) or can be purchased from Hhihwi in Solution Nine (X:8.7, Y:13.7) for x3 AAC Illustrated: LHW Edition II. | |
Necklace | Savage Might Materia XII | INT 292 | Upgraded by giving x1 Surgelight Twine and the corresponding Quetzalli Armor to Theone in Solution Nine (X:8.5, Y:13.6). | |
Bracelets | Savage Aim Materia XII | INT 292 | Drops during AAC Light-heavyweight M3 (Savage) or can be purchased from Hhihwi in Solution Nine (X:8.7, Y:13.7) for x3 AAC Illustrated: LHW Edition II. | |
Left Ring | Heavens' Eye Materia XII | INT 292 | Upgraded by giving x1 Surgelight Twine and the corresponding Quetzalli Armor to Theone in Solution Nine (X:8.5, Y:13.6). | |
Right Ring | Savage Aim Materia XII | INT 292 | Drops during AAC Light-heavyweight M3 (Savage) or can be purchased from Hhihwi in Solution Nine (X:8.7, Y:13.7) for x3 AAC Illustrated: LHW Edition II. |
Vegetable Soup boosts Direct Hit Rate, Vitality, and Determination. It's obtained via the "The Resilient Son" quest or crafted (requires Mountain Salt, Broccoli, Yyasulani Garlic(2), Alien Onion, Carrot of Happiness, Giant Popoto, Fire Crystal(8), and Water Crystal(8)).
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