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The Voivode's Curse Quest Guide and Walkthrough KCD2

Christopher Nolan
Release: 2025-03-19 02:30:15
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The Voivode's Curse Quest Guide and Walkthrough KCD2

In Kingdom Tears 2, some missions take you on a noble adventure, while others, such as the "Governor's Curse", require you to create a cursed sword and sacrifice a dog. Yes, it was just another ordinary day for Henry.

The mission comes from Alanka, a woman at a nomadic camp located in the west of Gerekhov. She believed her husband was cursed, and what was her solution? Transfer the curse to the saber so the Governor can strategically kill his enemies around. Sounds totally safe.

How to start the "Governor's Curse" mission

  • You may need to complete Miri Faita's mission first.

  • Head to the nomadic camp in the west of Gerekhov.

  • Talk to Alanka and choose:

    • "I heard you have some work to hand over to me."
    • "All right."
  • that's all. You are now involved in some ancient black magic.

How to complete the "Governor's Curse" mission

Step 1: Create a cursed sabre

Alanka will give you charcoal and send you to build Riconaris' saber. It's more than just an ordinary sword - it's a handmade, exquisite, and infused with demonic power.

To create it, you need:

  • 1x Charcoal Water (supplied)
  • 1x iron
  • 1x deer skin
  • 1x copper
  • 1x Fastening material
  • 2x steel

Go to any blacksmith shop to create a sabre. If you aren't skilled enough, you may need to upgrade first—unless you like to make inferior, cheap cursed swords.

Step 2: Kill a dog with a saber

Now is the fun part. To "activate" the curse, you need to kill a dog with a saber.

  • Equipped with a saber.
  • Find a random dog – there is usually one near Tahof.
  • Kill it. Yes, it's cruel. No, the game doesn't give you any way to bypass it.

For those who feel guilty, remember--this is medieval Bohemia. People have done something worse.

Step 3: Return the sword to Alanka

  • After completing your dog killing mission, return to the nomad camp.
  • Talk to Alanka and choose "About the Curse..."
  • Hand over the saber and the mission is completed.

Reward for completing the "Governor's Curse" mission

  • The Break Hat – Because nothing can better reflect the "cursed swordsman" than the worn-out old hat.
  • 45 Groshen – This is not a pension, but, hey, it can pay for a few glasses of wine.

Another result: keeping the saber

If you want to keep your newly-built blade, tell Alanka you can't build it. She will accept the excuse and you can keep the saber without stealing it back later.

Or, if you hand over it but then change your mind, a little sneaky thief can put it back into your inventory.

Final explanation

This is the "governor's curse". You create a cursed weapon, commit a minor cruelty, and get paid for change and a hat. Henry’s moral compass may be questionable, but at least he is completing things.

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