"Doom: Dark Ages" has put fans in a medieval-style controversy. What is the biggest problem? The iconic "Glory Kill" in Doom 2016 and Doom: Eternal are either missing or weakened. Fans are very enthusiastic about those exaggerated demon execution animations.
Controversy Focus
In the trailer released at the Xbox Developer Showcase, Doom: Dark Ages presents a dark fantasy setting full of medieval atmosphere. This is a prequel that connects the bridge between the ancient demon slaughter and the events of Doom 2016. But the lack of the jaw-dropping, blood-rejuvenating, heart-raising glory kills from the first two games has made some fans feel unhappy.
Reasons for the dissatisfaction of fans
Glory kills aren't just about style (although they're very stylish). They are also a tactical lifeline:
In Doom: Eternal, you can't even complete certain boss battles unless you do a glorious kill. So removing or weakening them in Dark Ages feels like a heavy punch to some players.
Player voice
r/Doom subreddit has become a battlefield of opinions:
A positive aspect?
Not everyone feels sorry for the lack of Glory Kill:
Subsequent
While the lack of old-fashioned glory kills may feel like a missed opportunity, Doom: Dark Ages can still provide the adrenaline-boosting action experience fans are expecting. Whether it’s beheading demons or tearing their limbs apart, the game’s dark fantasy vibe may bring some freshness to the series.
So, is Dark Ages destined to be disappointing, or will id Software prove the skeptics wrong? One thing is for sure: Doom has a lot of work to do.
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