Atomfall: Bunker Location Guide
Atomfall Underground Band Guide: Exploring Secret Points of Wasteland
The game "Atomfall" starts with the underground bunker of L8, quarantine area. Once you step out of the bunker, you will explore this vast isolation area and discover more underground bunkers to explore.
These underground bunkers are residues from the British Atomic Energy Research Department (BARD) research facilities in the area, and contain high-tech equipment. From materials locked in storage rooms to training serums for learning new skills, exploring them always pays off…even if it comes with risks.
Slayton Dale Underground Bundesliga
There are several underground bunkers hidden in the Slayton Dale area, including the bunker where you start the game. They are a good place to accumulate supplies early, but they are not without dangers.
L8 underground bunker
The starting bunker has multiple doors, which can be unlocked after obtaining the signal redirector . It also has a buried treasure that you can dig out with a metal detector , so it's worth returning again after owning these tools.
Coordinates: 24.3E, 71.0N
L7 underground bunker
The L7 bunker is located east of the starting bunker, above the collapsed bridge . Since it is the nearest pneumatic storage pipeline, it is a great place to store early supplies. There is a BARD box in the room on the left that contains training serum, but it is guarded by a violent creature. Obtaining a rusty shotgun from the ruins opposite the Nat Buckshaw's home can quickly fix the creature.
Coordinates of bunker L7: 27.7E, 71.9N
L6 underground bunker
The L6 is the largest underground bunker in Slayton Dell, but it is full of violent creatures . Don't go in if you don't have good melee weapons, enough bandages and ammunition like the farm knife. Try to keep quiet when moving.
Remember, any gunfire or explosion can attract nearby rascal creatures, not just the one you are trying to knock back.
Coordinates of bunker No. 6: 26.5E, 77.1N
Concrete bunker
The concrete bunker located at 24.7E, 78.2N is actually the entrance to the sewage tunnel. You can buy keys from Molly , her camp is northeast.
Switch station entrance
The Slayton Dell exchange station entrance is located at 31.0E, 77.8N . It is close to your starting position and if you are pursuing a speed challenge, it is the easiest entry to reach.
Wyndham Village Underground Bun
Apart from the exchange station entrance, the village itself does not have a strict underground bunker, but there are some cellars and basements worth exploring.
Brewery Cellar
Abandoned brewery can be accessed through a cellar door located at 30.5E, 80.5N . The easiest way to get there is through the hidden entrance of the sewage tunnel , or you can climb the hills behind the Merriview Hotel.
In addition to having a lot of alcohol to make bandages and molten bottles , exploring around the brewery will also allow you to find notes that link Morris to the murders of Druid and Messi .
Church basement
The church located at 33.0E, 78.8N has many secrets, including a locked door in the cellar . You need a key to open it, which requires going to the exchange station medical facility .
Switch station entrance
The entrance to the exchange station of Wyndham is located behind the church with coordinates of 33.8E, 78.3N . There are usually guards on duty, so be careful when approaching, or get the favor of Captain Sims first; otherwise, you will have to hit the ball.
Castfield Forest Underground Bun
Most of Castfield's underground bunkers are located on the north side of the map, close to the dam.
L9 underground bunker
Like L6, there are many violent creatures in the L9 underground bunker. However, it has a more open central area that you can take advantage of. The office above the entrance is filled with poison gas ; either use a signal redirector to start the vent, or drink the antidote and pass through the clouds and get the backpack on the walkway . You will get a recipe for combat stimulant , which is very useful when fighting slaves later in the game.
Coordinates of bunker No. 9: 23.3E, 90.6N
Dam Data Repository
Dam data repository is patrolled by dangerous flamethrower robots . Make sure you have a burn ointment ready before trying to get in.
There are a lot of supplies to plunder, but the real prize is only available if you can get Doctor Garro’s key card and have a good relationship with Joyce Tanner.
Remote underground bunker
The map hides the corner of this forgotten underground bunker in the remote and hidden corner, and you are unlikely to find it unless you are looking for it. It's located behind the center of the garden , so you have to hide from the druids and wasp nests to get there.
Joyce Tanner lives here until you start the Charlie data repository for the exchange station; after that, if she is still alive, she will move there. The coordinates of remote underground bunkers are 28.0E, 91.6N .
Switch station entrance
The entrance to the exchange station of Castfield is different from other underground bunkers, located at the southeast end of the map, close to the entrance to the village of Wyndham. It has no guards unless you are unlucky and happens to get there at the same time as the passing druid patrol.
Its coordinates are 27.6E, 83.6N .
Skethermore
Skethermore's underground bunker was filled with soldiers , most of them carrying guns. Some are still wearing armor and they will come to investigate when there is any sign of trouble. Be fully prepared before trying to penetrate these sites.
On the bright side, beating the soldiers in these underground bunkers means you can combine their guns to get your own high-end weapons .
Underground bunker in the agreement workshop
The underground bunker in the workshop is quite close to the entrance of Wyndham Village, and clues of the "small tea room" and "accidental goods" will take you here. If you are going to Skethermore Underground Bundtress, this is the first one you should try.
Use the vent in the center of the underground bunker to reach a hidden room where the security room keys are stored. This will open the locked door on the right, allowing you to get a lot of supplies and accidental cargo keys , which are used in outdoor stations (see below).
Workshop coordinates: 38.0E, 77.4N
Vehicle storage underground bunker
This underground bunker has been occupied by criminals, and their security measures are far less stringent than those of the agreed soldiers. Try to throw a grenade into the main room before anyone knows you so you can take the initiative.
The bed room has a key that opens the storage room where you can get an atomic battery. Be sure to get a radiation-resistant formula from upstairs and mix a batch before entering the storage room, or you will suffer a lot of damage from the exposed isotopes on the floor.
Vehicle underground bunker is located at 43.4E, 74.6N
Agreement field station
The field station is guarded by a soldier carrying an assault rifle, and he also has allies patrolling nearby, including a machine gun robot . Apart from training stimulants – there are a lot of this underground bunker – another major reason to come here is to get one with the unexpected cargo key if there is no signal redirector yet . If you're just for the signal redirector, it's quite close to the inlet, so you may want to consider only entering and exiting to minimize risk.
The protocol field station is located at 41.3E, 74.9N .
Skethermore Prison
Skethermore Prison is closely guarded by turrets, soldiers and robots. Worse, breaking in and freeing prisoners will make you permanently an enemy of the agreement, and the soldiers of Wyndham Village will attack you on the spot. Come here only if you plan to rescue Dr. Garro .
Switch station entrance
The Skethermore Exchange Station entrance is located in the center of the large agreement camp halfway south of the map. No matter which direction you approach, you have to deal with dozens of soldiers and at least one robot, not to mention the turret. Unless you have a good reason, it is better to find another way to enter the exchange station.
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