Table of Contents
Golang Build STOMP over WebSocket Server Guide
background
Solution
in conclusion
Home Backend Development Golang How to use Golang to build a WebSocket server that supports STOMP protocol?

How to use Golang to build a WebSocket server that supports STOMP protocol?

Apr 02, 2025 pm 03:15 PM
git golang ai

How to use Golang to build a WebSocket server that supports STOMP protocol?

Golang Build STOMP over WebSocket Server Guide

The combination of WebSocket and STOMP protocols is widely used in real-time communication. This article will guide you to build a WebSocket server that supports STOMP protocol using Golang and explore how to overcome the problem of insufficient documentation of the go-stomp library.

background

Many developers have found that go-stomp library lacks well-developed documentation and examples, which poses challenges to server-side implementation.

Solution

Due to insufficient documentation of go-stomp library, we need to explore its applicability and consider other solutions.

  1. Evaluate go-stomp : Double-check the code of the go-stomp library for signs of WebSocket server-side implementation, such as examples or test code.

  2. Alternative: If go-stomp does not apply, consider the following alternatives:

    • Gorilla WebSocket: The popular WebSocket library that can be used in conjunction with any messaging protocol, including STOMP.
    • go-stomp-client: Although it is a client library, it can be integrated with custom WebSocket servers.
    • Centrifugo: A mature real-time messaging server, natively supports STOMP and WebSocket.
  3. Sample implementation (using Gorilla WebSocket and go-stomp-client):

    The following example demonstrates how to build a simple server in conjunction with Gorilla WebSocket and go-stomp-client :

     package main
    
    import (
        "fmt"
        "log"
        "net/http"
    
        "github.com/gorilla/websocket"
        "github.com/go-stomp/stomp"
    )
    
    var upgrader = websocket.Upgrade{}
    
    func wsEndpoint(w http.ResponseWriter, r *http.Request) {
        conn, err := upgrader.Upgrade(w, r, nil)
        if err != nil {
            log.Println("WebSocket upgrade error:", err)
            Return
        }
        defer conn.Close()
    
        stompConn, err := stomp.Dial("tcp", "localhost:61613") // Replace with your STOMP server address if err != nil {
            log.Println("STOMP connection error:", err)
            Return
        }
        defer stompConn.Disconnect()
    
        go handleWebSocketMessages(conn, stompConn)
    }
    
    func handleWebSocketMessages(wsConn *websocket.Conn, stompConn *stomp.Conn) {
        for {
            _, msg, err := wsConn.ReadMessage()
            if err != nil {
                log.Println("WebSocket read error:", err)
                break
            }
            err = stompConn.Send("/queue/messages", "", msg) // Replace with your STOMP destination if err != nil {
                log.Println("STOMP send error:", err)
            }
        }
    }
    
    func main() {
        http.HandleFunc("/ws", wsEndpoint)
        log.Println("Server listening on :8080")
        log.Fatal(http.ListenAndServe(":8080", nil))
    }
    Copy after login

    Note: This example requires the installation of github.com/gorilla/websocket and github.com/go-stomp/stomp libraries. Please replace the STOMP server address and destination with your actual configuration.

in conclusion

Although the documentation for the go-stomp library may be insufficient, through code analysis and combined with other mature Golang libraries, we can successfully build a fully functional STOMP over WebSocket server. Select the right library and refer to the provided sample code to enable your real-time communication application easily.

The above is the detailed content of How to use Golang to build a WebSocket server that supports STOMP protocol?. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

R.E.P.O. Energy Crystals Explained and What They Do (Yellow Crystal)
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. Best Graphic Settings
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. How to Fix Audio if You Can't Hear Anyone
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

How to run the h5 project How to run the h5 project Apr 06, 2025 pm 12:21 PM

Running the H5 project requires the following steps: installing necessary tools such as web server, Node.js, development tools, etc. Build a development environment, create project folders, initialize projects, and write code. Start the development server and run the command using the command line. Preview the project in your browser and enter the development server URL. Publish projects, optimize code, deploy projects, and set up web server configuration.

What is the reason why PS keeps showing loading? What is the reason why PS keeps showing loading? Apr 06, 2025 pm 06:39 PM

PS "Loading" problems are caused by resource access or processing problems: hard disk reading speed is slow or bad: Use CrystalDiskInfo to check the hard disk health and replace the problematic hard disk. Insufficient memory: Upgrade memory to meet PS's needs for high-resolution images and complex layer processing. Graphics card drivers are outdated or corrupted: Update the drivers to optimize communication between the PS and the graphics card. File paths are too long or file names have special characters: use short paths and avoid special characters. PS's own problem: Reinstall or repair the PS installer.

How to solve the problem of loading when PS is started? How to solve the problem of loading when PS is started? Apr 06, 2025 pm 06:36 PM

A PS stuck on "Loading" when booting can be caused by various reasons: Disable corrupt or conflicting plugins. Delete or rename a corrupted configuration file. Close unnecessary programs or upgrade memory to avoid insufficient memory. Upgrade to a solid-state drive to speed up hard drive reading. Reinstalling PS to repair corrupt system files or installation package issues. View error information during the startup process of error log analysis.

The process of H5 page production The process of H5 page production Apr 06, 2025 am 09:03 AM

H5 page production process: design: plan page layout, style and content; HTML structure construction: use HTML tags to build a page framework; CSS style writing: use CSS to control the appearance and layout of the page; JavaScript interaction implementation: write code to achieve page animation and interaction; Performance optimization: compress pictures, code and reduce HTTP requests to improve page loading speed.

How to control the video playback speed in HTML5? How to achieve full screen of video in HTML5? How to control the video playback speed in HTML5? How to achieve full screen of video in HTML5? Apr 06, 2025 am 10:24 AM

In HTML5, the playback speed of video can be controlled through the playbackRate attribute, which accepts the following values: less than 1: slow playback equals 1: normal speed playback greater than 1: fast playback equals 0: pause in HTML5, the video full screen can be realized through the requestFullscreen() method, which can be applied to video elements or their parent elements.

How to solve the problem of loading when the PS opens the file? How to solve the problem of loading when the PS opens the file? Apr 06, 2025 pm 06:33 PM

"Loading" stuttering occurs when opening a file on PS. The reasons may include: too large or corrupted file, insufficient memory, slow hard disk speed, graphics card driver problems, PS version or plug-in conflicts. The solutions are: check file size and integrity, increase memory, upgrade hard disk, update graphics card driver, uninstall or disable suspicious plug-ins, and reinstall PS. This problem can be effectively solved by gradually checking and making good use of PS performance settings and developing good file management habits.

How to use PS feathering to create transparent effects? How to use PS feathering to create transparent effects? Apr 06, 2025 pm 07:03 PM

Transparent effect production method: Use selection tool and feathering to cooperate: select transparent areas and feathering to soften edges; change the layer blending mode and opacity to control transparency. Use masks and feathers: select and feather areas; add layer masks, and grayscale gradient control transparency.

Which is easier to learn, H5 or JS? Which is easier to learn, H5 or JS? Apr 06, 2025 am 09:18 AM

The learning difficulty of H5 (HTML5) and JS (JavaScript) is different, depending on the requirements. A simple static web page only needs to learn H5, while it is highly interactive and requires front-end development to master JS. It is recommended to learn H5 first and then gradually learn JS. H5 mainly learns tags and is easy to get started; JS is a programming language with a steep learning curve and requires understanding of syntax and concepts, such as closures and prototype chains. In terms of pitfalls, H5 mainly involves compatibility and semantic understanding deviations, while JS involves syntax, asynchronous programming and performance optimization.

See all articles