What is the relationship between PS feathering and masking?
Feathering and masking blur the edges of the image and control image visibility, respectively. Feathering is used to process the selection area, while masking controls the effect of the selection area on the image. Use the two together to allow the edges of the cutout to be integrated into the background more naturally.
PS feathering and masks, say they are okay, they are often used together, say they are closely related, and they each perform their own duties. This is like the sword and sheath in martial arts novels. Swords are sharp weapons and sheaths are protection. Only by combining the two can the maximum power be exerted.
The purpose of this article is to understand the relationship between PS feathering and masking, so that you can easily use it in the future and no longer be confused. After reading it, you can not only understand their respective functions, but also master some advanced skills to take your image processing level to the next level.
Let’s talk about feathering first. To put it simply, this thing is to blur the edges of the image. Imagine that if you draw a circle with a brush, the edges will definitely not be so stiff, but a bit of a gradient effect. Feathering simulates this gradient. In PS, the larger the feather value, the blurrier the edges, and vice versa. This thing is mainly used to select areas, allowing the edges of the selected areas to transition naturally and avoid rigid faults.
Let’s talk about masks, this is a magical tool. It is like a transparent film covering the image. You can control the display and hiding of the image by controlling the transparency of the film. There are various types of masks, such as layer masks, vector masks, etc., but their core functions are the same: control the visibility of images.
So, how are feathers and masks connected together?
The key is that feathering is often used to process selection areas, while masks are used to control the effects of these selection areas on the image.
For example: You want to pick out the portrait in one photo and put it on another background. You might first use the selection tool to select portraits, and then feather the selection to soften the edges. After that, you can create a layer mask that allows the feathered selection to naturally incorporate new backgrounds. If there is no feathering, the edges of the portraits that are cut out will be very stiff, and even if there is a mask, it cannot be concealed this unnatural.
It's like you cut down what you want with a sharp sword (selective tool), but the blade is too sharp and the cut is too neat and looks unnatural. At this time, you use whetstone (feathering) to sharpen the sword slightly bluntly, making the cut softer. Finally, you put away the sword with a scabbard (mask), protect it and prevent it from hurting other things (background).
Of course, the application of feathering and masking is much more than that. Proficient in them can achieve many advanced image processing effects. For example, you can use feathers to create some gradient effects, or use masks to create some complex masks.
Finally, let’s talk about some experience in trampling on pitfalls. If the feather value is set too large, the image edges will become too blurred and details will be lost; if the feather value is set too small, the edges will not be natural enough. The application of masks also requires certain skills, such as learning to use different mask modes and how to adjust the transparency of the mask.
In short, feathering and masking are two very important tools in PS. They work together to achieve a variety of image processing effects. Only by mastering them can you truly play PS. Remember, practice brings true knowledge, and practicing more is the best way!
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