Some Innocent Fun With HTML Video and Progress
This project started with a workplace training video on bullying—a truly inspiring source of creative energy! The video's elegant UI, particularly its gradient progress bar, sparked an idea. I knew creating a similar gradient on a <progress></progress>
element was possible (thanks to Pankaj Parashar's 2016 CSS-Tricks post), but hadn't delved into video manipulation or JavaScript extensively. The challenge was on!
The goal was simple: synchronize a progress bar's value with a video's playback progress. It proved more fun than anticipated.
The HTML
Pure HTML5:
<video src="http://html5videoformatconverter.com/data/images/happyfit2.mp4"></video> <figcaption> ► <button id="play">►</button> <progress id="progress" max="100" value="0">Progress</progress> <label for="progress" id="timer" role="timer"></label> </figcaption>
The <progress></progress>
element is key: max="100"
sets the maximum value, and value="0"
initializes it to zero, representing 0% progress.
CSS Styling
I won't rehash Pankaj's excellent CSS, but here's the code for the gradient progress bar, ensuring cross-browser compatibility:
progress[value] { appearance: none; /* Safari */ border: none; /* Firefox */ color: #e52e71; /* Fallback */ } progress[value]::-webkit-progress-value { background-image: linear-gradient(to right, #ff8a00, #e52e71); transition: width 1s linear; } progress[value]::-moz-progress-bar { background-image: -moz-linear-gradient(right, #ff8a00, #e52e71); }
JavaScript: Connecting the Dots
The JavaScript involves these steps:
-
Get current video time and duration:
video.currentTime
andvideo.duration
. -
Calculate progress percentage:
(currentTime / duration) * 100
. -
Update progress bar value:
progress.value = roundedPercentage
. - Display elapsed time: Update a timer element.
Here's the refined code, incorporating state management and requestAnimationFrame
for better performance (thanks to Neal Fennimore's valuable input):
const video = document.querySelector('video'); const progress = document.getElementById('progress'); const timer = document.getElementById('timer'); const button = document.getElementById('play'); const PAUSED = 'paused'; const PLAYING = 'playing'; let state = PAUSED; function progressLoop() { if (state === PLAYING) { progress.value = Math.round((video.currentTime / video.duration) * 100); timer.innerHTML = Math.round(video.currentTime) ' seconds'; requestAnimationFrame(progressLoop); } } function onPlay() { state = PLAYING; progressLoop(); button.innerHTML = "❙❙"; } function onPause() { state = PAUSED; button.innerHTML = "►"; } function onClick() { if (state === PAUSED) { video.play(); } else { video.pause(); } } video.addEventListener('play', onPlay); video.addEventListener('pause', onPause); button.addEventListener('click', onClick);
This code efficiently updates the progress bar and timer, providing a smooth, responsive user experience. The addition of a play/pause button enhances usability, while the state management and use of requestAnimationFrame
ensures a clean and performant implementation. And yes, I aced that training video quiz!
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