A Proof of Concept for Making Sass Faster
Initially, Sass compilation is incredibly fast, especially when used with Browsersync for instant browser updates. However, as your Sass project grows, compilation time inevitably increases, impacting workflow. This article presents a solution, demonstrated in the WordPress CSS editor Microthemer, to address this performance bottleneck.
This is a two-part exploration. Part one focuses on the benefits for Sass users, showcasing core principles, performance improvements, and an interactive demo. Part two delves into the technical details of Microthemer's speed optimization and explores the potential for an npm package to benefit a wider developer community.
Microthemer's Instant Sass Compilation
Microthemer achieves remarkable performance by compiling only the necessary Sass code. It doesn't modify Sass's internal compilation, but rather intelligently selects the minimal code required for recompilation.
This is achieved by tracking Sass entities (variables, mixins, etc.) and their usage. When a selector changes, only that selector and directly related selectors (sharing variables or extending others) are recompiled. This maintains speed even with thousands of selectors.
Performance Benchmarks
With 3000 selectors, compilation time hovers around 0.05 seconds, occasionally reaching 0.1 seconds or as low as 0.01 seconds (10ms). A video demonstration and an online playground are available for hands-on testing.
Online Microthemer Playground
Experiment with Microthemer directly using the online playground:
- Access the Microthemer playground.
- Enable Sass support:
General → Preferences → CSS / SCSS → Enable SCSS
. - Open the full code editor:
View → full code editor → on
(for global variables, mixins, etc.). - Return to the main UI view:
View → full code editor → off
. - Create selectors using the Target button.
- Add Sass code to the editor (left of the Font property group).
- View the compiled code:
View → Generated CSS → Previous SCSS compile
. - Import large CSS (not Sass) for scalability testing:
Packs → Import → CSS stylesheet
.
An npm Package?
Microthemer's selective compilation could be packaged as an npm module. Is this something you'd find valuable? Would a speed boost to your Sass workflow be beneficial? Let us know in the comments.
The remainder of this article targets developers of community tools and those curious about the solution's implementation.
Microthemer's Approach to Sass Compilation
Before diving into code, let's review the key design goals:
- Minimal Code Compilation: Compile only the changed selector or the minimal set of related selectors.
- Responsiveness: Eliminate perceived lag; minimize processing between user interactions.
- Equivalent Output: Generate identical CSS to a full compilation, but for a subset of the code.
Sass Code Examples
The following code illustrates scenarios handled by the selective compiler: global variables, mixin side effects, and extended selectors.
Variables, Functions, and Mixins
$primary-color: green; $secondary-color: red; $dark-color: black; @function toRem($px, $rootSize: 16){ @return #{$px / $rootSize}rem; } @mixin rounded(){ border-radius: 999px; $secondary-color: blue !global; }
Selectors
.entry-title { color: $dark-color; } .btn { display: inline-block; padding: 1em; color: white; text-decoration: none; } .btn-success { @extend .btn; background-color: $primary-color; @include rounded; } .btn-error { @extend .btn; background-color: $secondary-color; } @media (min-width: 960px) { .btn-success { border:4px solid darken($primary-color, 10%); &::before { content: "\2713"; margin-right: .5em; } } }
Microthemer's User Interface
Microthemer uses two main views:
- Full Code View: A standard Sass editor for global elements.
- Visual View: A selector-based interface where each selector is a separate UI element.
This granular selector approach allows for highly efficient analysis. (Note: The blue error button in earlier screenshots is due to a mixin side effect changing $secondary-color
.)
Third-Party Libraries
Microthemer leverages:
- Gonzales PE: For Sass-to-AST conversion.
- Sass.js: For browser-based Sass-to-CSS compilation (using web workers).
Data Structures
The core data structures are crucial for efficient processing. Microthemer uses four main JavaScript objects:
-
projectCode
: Stores all project code, segmented for individual selectors. -
projectEntities
: Tracks variables, functions, mixins, extends, imports, and their locations. -
connectedEntities
: Maps code dependencies on Sass entities. -
compileResources
: Holds data for selective compilation.
The detailed explanation of these objects and their properties (e.g., projectCode
, itemData
, projectEntities
, itemDeps
, connectedEntities
, compileResources
) is extensive and would significantly increase the length of this already long response. However, the core concept is that these structures allow for efficient tracking of dependencies and the selection of only the necessary code for recompilation.
The gatherCompileResources
function, using recursion, intelligently identifies and gathers all dependent code segments for compilation. The application process then compiles this minimal code set and updates the styles.
Considerations for an npm Package
Adapting this for an npm package requires addressing:
- Code Segmentation: Efficiently handling larger files and potential virtual segmentation techniques.
- Sass Imports: Tracking Sass usage across all project files, rather than including all imports indiscriminately.
Conclusion
This approach offers a novel method for selective Sass compilation. The near-instant compilation is crucial for Microthemer's live editing, but could also benefit other environments. The decision to create an npm package depends on community demand. Feedback and questions are welcome.
The above is the detailed content of A Proof of Concept for Making Sass Faster. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

It's out! Congrats to the Vue team for getting it done, I know it was a massive effort and a long time coming. All new docs, as well.

With the recent climb of Bitcoin’s price over 20k $USD, and to it recently breaking 30k, I thought it’s worth taking a deep dive back into creating Ethereum

I had someone write in with this very legit question. Lea just blogged about how you can get valid CSS properties themselves from the browser. That's like this.

The other day, I spotted this particularly lovely bit from Corey Ginnivan’s website where a collection of cards stack on top of one another as you scroll.

I'd say "website" fits better than "mobile app" but I like this framing from Max Lynch:

There are a number of these desktop apps where the goal is showing your site at different dimensions all at the same time. So you can, for example, be writing

If we need to show documentation to the user directly in the WordPress editor, what is the best way to do it?

Questions about purple slash areas in Flex layouts When using Flex layouts, you may encounter some confusing phenomena, such as in the developer tools (d...
