Baldur's Gate 3: Best Swarmkeeper Ranger Build
Unleash the Power of Swarms in Baldur's Gate 3: A Swarmkeeper Ranger Guide
Ever dreamed of commanding swarms of jellyfish or bees to decimate your foes? Patch 8's Swarmkeeper Ranger in Baldur's Gate 3 makes this a reality. This highly mobile class excels in both damage and battlefield control. However, mastering the Swarmkeeper requires dedication, as it can lag behind other Ranger subclasses like the Gloomstalker. This guide will help you optimize your Swarmkeeper for maximum effectiveness.
The Swarmkeeper's reliance on swarm attacks minimizes the advantage of martial-focused races. Their innate mobility is further enhanced by spells like Fly and Teleportation, making other racial bonuses more valuable.
Optimal Races and Backgrounds
Prioritize races offering superior resistances, saving throw advantages, and useful spells. Top choices include:
- Strongheart Halfling: Access to Lucky, Brave, and Poison Resistance.
-
Duergar Dwarf: Poison Resistance, resistance to Charm and Paralysis, Darkvision,
Invisibility, and
Enlarge/Reduce.
- Forest Gnome: Advantage on mental saving throws (Wisdom, Intelligence, and Charisma), Darkvision, and Speak with Animals.
Backgrounds that boost Wisdom or Dexterity skills are highly beneficial:
- Charlatan
- Criminal
- Entertainer
- Folk Hero
- Outlander
- Urchin
Multiclassing Options
Multiclassing a Swarmkeeper should complement the Ranger's high Dexterity and Wisdom. The Druid class is a natural fit.
Druid Subclass | Strengths and Weaknesses |
---|---|
Moon Druid | Shapeshifting offers frontline tanking potential, but may not synergize with a crossbow-focused build. |
Land Druid | Spell-focused, prioritizing Wisdom over Dexterity, reducing crossbow effectiveness. |
Spore Druid | Supports with spells and conjured creatures, enhancing swarm capabilities. |
Star Druid | Alters the outcome of rolls, providing tactical advantages. |
Consider replacing the
Shifting Corpus Ring with something like the
Caustic Band for enhanced damage.
Essential Spells
Spell selection for the Swarmkeeper is relatively straightforward.
Spell Level | Recommended Spells |
---|---|
One |
![]() ![]() |
Two |
![]() ![]() |
Three | Lightning Arrow, Conjure Barrage |
Hunter's Mark is crucial, while
Ensnaring Strike (Ranged) and
Spike Growth offer excellent crowd control. Lightning Arrow and Conjure Barrage are situationally useful, particularly in Act Three.
Ability Scores and Feats
Dexterity and Wisdom are paramount.
Ability | Base Score | Target Score | Method |
---|---|---|---|
Strength | 8 | 8 | -- |
Dexterity | 16 | 18 | 2 Ability Score Improvement |
Constitution | 14 | 14 | -- |
Intelligence | 10 | 10 | -- |
Wisdom | 16 | 16 | -- |
Charisma | 10 | 10 | -- |
Dexterity enhances AC, hit chance, and damage, while Wisdom improves spell DCs. Prioritize these ability score improvements and feats:
Level | Upgrade |
---|---|
4 | Ability Score Improvement: Dexterity 2 |
8 | Crossbow Expert |
12 | Sharpshooter |
Crossbow Expert and Sharpshooter combine for devastating crossbow damage.
Swarm Type Selection: Bees, Jellyfish, or Moths?
The swarm type is a critical decision.
- Bees: Piercing damage, knockback.
- Jellyfish: Lightning damage, removes reactions, disarms.
- Moths: Psychic damage, blinding.
While changeable, Moths offer the best overall utility, followed by Jellyfish for their control effects. Jellyfish lightning damage is amplified by the Wet condition.
Consider the prevalence of damage resistances:
Damage Type | Number of Resistant Enemies |
---|---|
Piercing | 61 |
Lightning | 80 |
Psychic | 19 |
Recommended Equipment
Equipment Type | Item | Act Available | Effect | Acquisition |
---|---|---|---|---|
Helm/Hat |
![]() |
2 | 1d4 to hit with marked targets. | Araj at Moonrise Towers. |
Armor |
![]() |
2 | Full Dexterity to AC, disadvantage to restrained enemies. | Roah Moonglow at Moonrise Towers. |
Gauntlets |
![]() |
3 | 2 to hit and damage, 1 Strength saving throws. | Dammon at Forge of the Nine. |
Boots |
![]() |
1 | Free Misty Step, immunity to restraint. | Nere in Grymforge. |
Cape | Cindermoth Cloak | 3 | Inflicts Burning on attackers. | Aelis Siryasius in Lower City Sewers. |
Ring #1 |
![]() |
2 | Casts Invisibility and Blur. | Fist Marcus at Last Light Inn. |
Ring #2 |
![]() |
1 | 1d4 Psychic damage while concentrating. | Chest in Rosymorn Monastery Creche. |
Amulet |
![]() |
1 | Poison damage on next attack after healing. | Kagha in Druid's Grove. |
Melee Weapon |
![]() |
1 | Sing/Shriek abilities, 1 Performance. | Stone in Underdark. |
Off-Hand Shield | Justiciar's Greatshield | 2 | Casts Darkness Cloak, advantage on Perception, knock prone reaction. | Lyrthindor in Gauntlet of Shar. |
Ranged Weapon (Left) |
![]() |
1 | 1d4 Slashing damage to Burning targets. | Chest in Grymforge. |
Ranged Weapon (Right) | Hellfire Hand Crossbow | 2 | Inflicts Burning while hidden/invisible, Scorching Ray. | Yurgir in Gauntlet of Shar. |
By following this guide, you can transform your Swarmkeeper Ranger into a formidable force on the battlefields of Baldur's Gate 3. Remember to adapt your strategy based on the specific challenges you encounter.
The above is the detailed content of Baldur's Gate 3: Best Swarmkeeper Ranger Build. For more information, please follow other related articles on the PHP Chinese website!

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