Home Web Front-end JS Tutorial Javascript Design Pattern (2) Closure_javascript skills

Javascript Design Pattern (2) Closure_javascript skills

May 16, 2016 pm 06:26 PM
javascript Design Patterns Closure

Text

The concept of closure:

A closure is an expression (usually a function) that has many variables and an environment bound to these variables, so these variables are also the expression part of.

The most common closures


Copy code The code is as follows:

function a() {
var i=0;
return function(){
alert(i );
}
}
var b=a( );
for(var i=0;i<3;i ){
b();
}


Before explaining the above code, first accept a The creation and execution process of the function

The first step: define the function, set the environment, and create the scope chain. Now a is a global variable, then the scope chain of a only has window

Step 2: Execute a, first create the scope (a.scope=a), then create the active object (callObject), and put the callObject at the top of the scope chain of a, so the scope chain of a contains two objects (a and window)

Step 3: Add an arguments attribute on the active object to save the parameter value when calling a

Step 4: Assign formal parameters and internal variables Go to active object a

javascriptGC principle: If an object is no longer referenced, then the object will be recycled by GC. If two objects reference each other without interference, then both objects will also be recycled.

Summary:

1. When defining a first, the scope chain of a is created

2. (var b=a()) executes a When creating the scope a.scope=a, create a callObject object and add it to the scope of a

3. Add the arguments attribute to the a object, and assign the i and return functions to the active object

4. When a is executed, b points to the ruturn function value of a, and b refers to the local variable i in a. Therefore, it does not meet the GC recycling standards. The active object a is not recycled, so b accesses i. is the object accessed for the first time and can only be accessed in b
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

R.E.P.O. Energy Crystals Explained and What They Do (Yellow Crystal)
2 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. Best Graphic Settings
2 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. How to Fix Audio if You Can't Hear Anyone
2 weeks ago By 尊渡假赌尊渡假赌尊渡假赌

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

How to implement closure in C++ Lambda expression? How to implement closure in C++ Lambda expression? Jun 01, 2024 pm 05:50 PM

C++ Lambda expressions support closures, which save function scope variables and make them accessible to functions. The syntax is [capture-list](parameters)->return-type{function-body}. capture-list defines the variables to capture. You can use [=] to capture all local variables by value, [&] to capture all local variables by reference, or [variable1, variable2,...] to capture specific variables. Lambda expressions can only access captured variables but cannot modify the original value.

The difference between design patterns and architectural patterns in Java framework The difference between design patterns and architectural patterns in Java framework Jun 02, 2024 pm 12:59 PM

In the Java framework, the difference between design patterns and architectural patterns is that design patterns define abstract solutions to common problems in software design, focusing on the interaction between classes and objects, such as factory patterns. Architectural patterns define the relationship between system structures and modules, focusing on the organization and interaction of system components, such as layered architecture.

The wonderful use of the adapter pattern in Java design patterns The wonderful use of the adapter pattern in Java design patterns May 09, 2024 pm 12:54 PM

The Adapter pattern is a structural design pattern that allows incompatible objects to work together. It converts one interface into another so that the objects can interact smoothly. The object adapter implements the adapter pattern by creating an adapter object containing the adapted object and implementing the target interface. In a practical case, through the adapter mode, the client (such as MediaPlayer) can play advanced format media (such as VLC), although it itself only supports ordinary media formats (such as MP3).

Analysis of the Decorator Pattern in Java Design Patterns Analysis of the Decorator Pattern in Java Design Patterns May 09, 2024 pm 03:12 PM

The decorator pattern is a structural design pattern that allows dynamic addition of object functionality without modifying the original class. It is implemented through the collaboration of abstract components, concrete components, abstract decorators and concrete decorators, and can flexibly expand class functions to meet changing needs. In this example, milk and mocha decorators are added to Espresso for a total price of $2.29, demonstrating the power of the decorator pattern in dynamically modifying the behavior of objects.

PHP design pattern practical case analysis PHP design pattern practical case analysis May 08, 2024 am 08:09 AM

1. Factory pattern: Separate object creation and business logic, and create objects of specified types through factory classes. 2. Observer pattern: allows subject objects to notify observer objects of their state changes, achieving loose coupling and observer pattern.

How design patterns deal with code maintenance challenges How design patterns deal with code maintenance challenges May 09, 2024 pm 12:45 PM

Design patterns solve code maintenance challenges by providing reusable and extensible solutions: Observer Pattern: Allows objects to subscribe to events and receive notifications when they occur. Factory Pattern: Provides a centralized way to create objects without relying on concrete classes. Singleton pattern: ensures that a class has only one instance, which is used to create globally accessible objects.

What are the advantages and disadvantages of using design patterns in java framework? What are the advantages and disadvantages of using design patterns in java framework? Jun 01, 2024 pm 02:13 PM

The advantages of using design patterns in Java frameworks include: enhanced code readability, maintainability, and scalability. Disadvantages include complexity, performance overhead, and steep learning curve due to overuse. Practical case: Proxy mode is used to lazy load objects. Use design patterns wisely to take advantage of their advantages and minimize their disadvantages.

PHP Design Patterns: Test Driven Development in Practice PHP Design Patterns: Test Driven Development in Practice Jun 03, 2024 pm 02:14 PM

TDD is used to write high-quality PHP code. The steps include: writing test cases, describing the expected functionality and making them fail. Write code so that only the test cases pass without excessive optimization or detailed design. After the test cases pass, optimize and refactor the code to improve readability, maintainability, and scalability.

See all articles