Special reminder: You are free to download and change the code. All friends who are interested in the WebGame field are welcome to write to me or leave messages on my Blog.
Demo address:
http://nzcp.gbq.cn/
Code download address (latest code 4.48M on January 24):
http://nzcp.gbq. cn/NZCP070124.rar
View the game script:
http://nzcp.gbq.cn/1001.xml
Progress Log:
[January 24, 2007] Version 2007.01.24.rar(4.48M)
The complete version of the first episode of "Ace Attorney 1" "The Initial Reversal" is completed! Haha, the speed is not bad, the efficiency of the script system is higher than I thought:)
If you find any problems while testing the game, please send me an email to tell me: huangjiayang@hotmail.com
[January 18, 2007] Version 2007.01.18.rar(2.01M)
The game is 20% complete. There is not much time available for programming. The update is a bit slow. , but everything is under control.
Several test entries have been added to the start menu, and you can start DEMO from the middle. The next thing to do is the key module "Testimony System"...
[2007 January 15th] Version 2007.01.15.rar (1.12M)
The game script engine has taken shape. Currently, the entire game is driven by xml script (see game script http://nzcp.gbq.cn/1001 .xml), this improvement means that the writing of the game plot can be completely separated from the engine. If combined with a visual script editor, it is completely possible to edit the game plot online:)
The engine is now functioning normally Run [CG Animation Engine] [Dialogue Engine] [Event Engine]... Haha, don't rush, take your time one by one...
[January 12, 2007] Version 2007.01.12.rar(1.09M )
Modified the way of writing the CG script, it looks more like a timeline. I started writing the dialogue system. The problem is not too big, but it takes a lot of effort to cut out the pictures.
Use the gene method to preload the sound. , but it doesn’t seem too satisfactory. If there are too many files loaded, sometimes IE will automatically close inexplicably, which may be related to continuous calls to WMP.
[January 11, 2007] Version 2007.01.11.rar(690k)
Added simple background sound and sound effects engine, simple dialogue system, and the animation of the sequence is complete. Sound cannot be preloaded, so there is a strange incident with BGMonStart. I don't want to use the previous flash method, so I am looking for a better solution.
[January 10, 2007]
The prototype of the game and the basic function library Obj are completed. The simple animation at the beginning is not playable yet, haha:) Friends who are interested can take a look at the code first. I hope the comments are very clear.