


Three-way handshake and four-way dissolution process of TCP connection. What is TCP three-way handshake? TCP uses three-way handshake. TCP three-way handshake points.
In the process of transmitting data using a TCP connection, the client and server need to go through a three-way handshake to establish a connection and a four-way handshake to disconnect.
The details are shown in the figure below
The above figure describes the detailed process of TCP connection from establishment to disconnection. The specific message details will be discussed below.
During the TCP three-way handshake to establish a connection, the client first sends a SYN=1, Sequence=p request packet to the server.
If the server agrees to grant the link to the client, it sends a response packet of ACK=p+1, SYN=1, Sequence=q.
Finally, after the client receives the response packet from the server, it will also send a response packet to the server. The specific content is ACK=q+1, SYN=0, Sequence=p+1.
For TCP disconnection, four handshakes are required. Why not three handshakes? The specific reasons are:
When the server receives the SYN connection request message from the client, it can directly send the SYN+ACK message . The ACK message is used for response, and the SYN message is used for synchronization. But when closing the connection, when the server receives the FIN message, it is likely that the SOCKET will not be closed immediately, so it can only reply with an ACK message first, telling the client, "I received the FIN message you sent." Only when all the messages on my server side have been sent can I send the FIN message, so it cannot be sent together. Therefore, a four-step handshake is required.
The process of disconnection is initiated by the client first. First, the client will send a disconnection request packet with FIN=1 and Sequence=m.
After receiving the request, the server will send a confirmation packetACK=m+1, Sequence=n.
At this time, the unilateral connection between the client and the server has been disconnected, and the client will no longer send data packets to the server. The server can still send data to the client. If the server does not need to send data to the client after sending s data packets, it can send a disconnect request to the client at this time.FIN=1, Sequence=m+s, ACK=m+1.
After the client receives the server’s disconnect request, it will send a confirmation packet.Sequence=m+1,ACK=m+s+1;
Note that after the client sends the last ACK packet, it will still wait for 2MSL (maximum segment survival time), because the packet may will be lost. The client waits for 2MSL because it is worried that the server does not receive the ACK packet and resends the FIN request.

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



Alipay PHP...

JWT is an open standard based on JSON, used to securely transmit information between parties, mainly for identity authentication and information exchange. 1. JWT consists of three parts: Header, Payload and Signature. 2. The working principle of JWT includes three steps: generating JWT, verifying JWT and parsing Payload. 3. When using JWT for authentication in PHP, JWT can be generated and verified, and user role and permission information can be included in advanced usage. 4. Common errors include signature verification failure, token expiration, and payload oversized. Debugging skills include using debugging tools and logging. 5. Performance optimization and best practices include using appropriate signature algorithms, setting validity periods reasonably,

Session hijacking can be achieved through the following steps: 1. Obtain the session ID, 2. Use the session ID, 3. Keep the session active. The methods to prevent session hijacking in PHP include: 1. Use the session_regenerate_id() function to regenerate the session ID, 2. Store session data through the database, 3. Ensure that all session data is transmitted through HTTPS.

The application of SOLID principle in PHP development includes: 1. Single responsibility principle (SRP): Each class is responsible for only one function. 2. Open and close principle (OCP): Changes are achieved through extension rather than modification. 3. Lisch's Substitution Principle (LSP): Subclasses can replace base classes without affecting program accuracy. 4. Interface isolation principle (ISP): Use fine-grained interfaces to avoid dependencies and unused methods. 5. Dependency inversion principle (DIP): High and low-level modules rely on abstraction and are implemented through dependency injection.

How to automatically set the permissions of unixsocket after the system restarts. Every time the system restarts, we need to execute the following command to modify the permissions of unixsocket: sudo...

How to debug CLI mode in PHPStorm? When developing with PHPStorm, sometimes we need to debug PHP in command line interface (CLI) mode...

Static binding (static::) implements late static binding (LSB) in PHP, allowing calling classes to be referenced in static contexts rather than defining classes. 1) The parsing process is performed at runtime, 2) Look up the call class in the inheritance relationship, 3) It may bring performance overhead.

Article discusses essential security features in frameworks to protect against vulnerabilities, including input validation, authentication, and regular updates.
