


C++ boost::asio programming-synchronous TCP detailed explanation and example code
boost::asio Programming - Synchronous TCP
boost.asio library is a cross-platform network and underlying IO C++ programming library. It uses modern C++ techniques to implement a unified asynchronous calling model.
boost.asio library supports TCP, UDP, and ICMP communication protocols.
The following introduces the synchronous TCP mode:
Hello everyone! I am in sync mode!
My main characteristic is persistence! All operations must be completed or make an error before returning. However, my persistence is called blocking by everyone, which is really depressing~~ (The audience booed), in fact, this is
There are also benefits, such as clear logic and easier programming.
On the server side, I will make a socket and give it to the acceptor object, and let it wait for the client to connect. After connecting, I will communicate with the client through this socket.
All communications are performed in a blocking manner and will not return until reading or writing is completed.
The same goes for the client. At this time, I will use the socket to connect to the server. Of course, I will only return when the connection is connected or an error occurs. In the end, I will communicate with the server in a blocking manner.
Some people think that the synchronous method is not as efficient as the asynchronous method. In fact, this is a one-sided understanding. This may be true in a single-threaded case, where I can't use the time spent on network operations to do anything else
Emotion is not a good coordination method. However, this problem can be avoided through multi-threading. For example, on the server side, one of the threads is responsible for waiting for the client to connect, and after the connection comes in, the socket is handed over to another thread.
Communicate with the client, so that while communicating with one client, you can also accept connections from other clients, and the main thread is completely freed.
That’s my introduction, thank you everyone!
Synchronization mode sample code:
Server side
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Client side
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The code is compatible with both IPV4 and IPV6 IP protocols. Use macro definition to choose which IP protocol to use. Of course, the client The protocol with the server must be consistent for normal communication.
Thanks for reading, I hope it can help everyone. For more related articles, please pay attention to the PHP Chinese website (www.php.cn)!

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