A brief discussion on using GDI+ in C#
C# uses GDI+
When our software requires various pie charts and bar charts to represent data, we may think of using graphic controls in Offices or third-party controls, but most of the current third-party controls require registration. Some free controls will have developer logos, etc. As for the graphical controls using Offices, they cannot be well controlled in the program, and their ease of use is also low, so here I will use GDI+ to connect pie charts and bar charts to the database in C#. Method to display data.
using System; using System.IO;//用于文件存取 using System.Data;//用于数据访问 using System.Drawing;//提供画GDI+图形的基本功能 using System.Drawing.Text;//提供画GDI+图形的高级功能 using System.Drawing.Drawing2D;//提供画高级二维,矢量图形功能 using System.Drawing.Imaging;//提供画GDI+图形的高级功能 namespace BaseLayer { public class PieChart { public PieChart() { } //Render是图形大标题,图开小标题,图形宽度,图形长度, 饼图的数据集和饼图的数据集要表示出来的数据 public Image Render(string title, string subTitle, int width, int height, DataSet chartData,int DataLine) { const int SIDE_LENGTH = 400; const int PIE_DIAMETER = 200; DataTable dt = chartData.Tables[0]; //通过输入参数,取得饼图中的总基数 float sumData = 0; foreach(DataRow dr in dt.Rows) { sumData += Convert.ToSingle(dr[DataLine]); } //产生一个image对象,并由此产生一个Graphics对象 Bitmap bm = new Bitmap(width,height); Graphics g = Graphics.FromImage(bm); //设置对象g的属性 g.ScaleTransform((Convert.ToSingle(width))/SIDE_LENGTH, (Convert.ToSingle(height))/SIDE_LENGTH); g.SmoothingMode = SmoothingMode.Default; g.TextRenderingHint = TextRenderingHint.AntiAlias; //画布和边的设定 g.Clear(Color.White); g.DrawRectangle(Pens.Black,0,0,SIDE_LENGTH-1,SIDE_LENGTH-1); //画饼图标题 g.DrawString(title,new Font("Tahoma",14),Brushes.Black,new PointF(5,5)); //画饼图的图例 g.DrawString(subTitle,new Font("Tahoma",12),Brushes.Black,new PointF(7,35)); //画饼图 float curAngle = 0; float totalAngle = 0; for(int i=0;i<dt.Rows.Count;i++) { curAngle = Convert.ToSingle(dt.Rows[i][DataLine]) / sumData * 360; g.FillPie(new SolidBrush(ChartUtil.GetChartItemColor(i)), 100,65,PIE_DIAMETER,PIE_DIAMETER,totalAngle,curAngle); g.DrawPie(Pens.Black,100,65,PIE_DIAMETER,PIE_DIAMETER,totalAngle,curAngle); totalAngle += curAngle; } //画图例框及其文字 g.DrawRectangle(Pens.Black,200,300,199,99); g.DrawString("图表说明",new Font("Tahoma",12,FontStyle.Bold), Brushes.Black,new PointF(200,300)); //画图例各项 PointF boxOrigin = new PointF(210,330); PointF textOrigin = new PointF(235,326); float percent = 0; for(int i=0;i<dt.Rows.Count;i++) { g.FillRectangle(new SolidBrush(ChartUtil.GetChartItemColor(i)), boxOrigin.X,boxOrigin.Y,20,10); g.DrawRectangle(Pens.Black,boxOrigin.X,boxOrigin.Y,20,10); percent = Convert.ToSingle(dt.Rows[i][DataLine]) / sumData * 100; g.DrawString(dt.Rows[i][1].ToString() + " - " + dt.Rows[i][0].ToString() + " (" + percent.ToString("0") + "%)",new Font("Tahoma",10),Brushes.Black,textOrigin); boxOrigin.Y += 15; textOrigin.Y += 15; } //回收资源 g.Dispose(); return (Image) bm; } } //画条形图 public class BarChart { public BarChart() { } //Render是图形大标题,图开小标题,图形宽度,图形长度,饼图的数据集和饼图的数据集 public Image Render (string title, string subTitle, int width, int height, DataSet chartData) { const int SIDE_LENGTH = 400; const int CHART_TOP = 75; const int CHART_HEIGHT = 200; const int CHART_LEFT = 50; const int CHART_WIDTH = 300; DataTable dt = chartData.Tables[0]; //计算最高的点 float highPoint = 0; foreach(DataRow dr in dt.Rows) { if(highPoint<Convert.ToSingle(dr[0])) { highPoint = Convert.ToSingle(dr[0]); } } //建立一个Graphics对象实例 Bitmap bm = new Bitmap(width,height); try { Graphics g = Graphics.FromImage(bm); //设置条图图形和文字属性 g.ScaleTransform((Convert.ToSingle(width))/SIDE_LENGTH, (Convert.ToSingle(height))/SIDE_LENGTH); g.SmoothingMode = SmoothingMode.Default; g.TextRenderingHint = TextRenderingHint.AntiAlias; //设定画布和边 g.Clear(Color.White); g.DrawRectangle(Pens.Black,0,0,SIDE_LENGTH-1,SIDE_LENGTH-1); //画大标题 g.DrawString(title,new Font("Tahoma",14),Brushes.Black,new PointF(5,5)); //画小标题 g.DrawString(subTitle,new Font("Tahoma",12),Brushes.Black,new PointF(7,35)); //画条形图 float barWidth = CHART_WIDTH / (dt.Rows.Count * 2); PointF barOrigin = new PointF(CHART_LEFT + (barWidth / 2),0); float barHeight = dt.Rows.Count; for(int i=0;i<dt.Rows.Count;i++) { barHeight = Convert.ToSingle(dt.Rows[i][0]) * 200 / highPoint * 1; barOrigin.Y = CHART_TOP + CHART_HEIGHT - barHeight; g.FillRectangle(new SolidBrush(ChartUtil.GetChartItemColor(i)), barOrigin.X,barOrigin.Y,barWidth,barHeight); barOriginbarOrigin.X = barOrigin.X + (barWidth * 2); } //设置边 g.DrawLine(new Pen(Color.Black,2),new Point(CHART_LEFT,CHART_TOP), new Point(CHART_LEFT,CHART_TOP + CHART_HEIGHT)); g.DrawLine(new Pen(Color.Black,2),new Point(CHART_LEFT,CHART_TOP + CHART_HEIGHT),new Point(CHART_LEFT + CHART_WIDTH,CHART_TOP + CHART_HEIGHT)); //画图例框和文字 g.DrawRectangle(new Pen(Color.Black,1),200,300,199,99); g.DrawString("图表说明",new Font("Tahoma",12,FontStyle.Bold), Brushes.Black,new PointF(200,300)); //画图例 PointF boxOrigin = new PointF(210,330); PointF textOrigin = new PointF(235,326); for(int i=0;i<dt.Rows.Count;i++) { g.FillRectangle(new SolidBrush(ChartUtil.GetChartItemColor(i)), boxOrigin.X,boxOrigin.Y,20,10); g.DrawRectangle(Pens.Black,boxOrigin.X,boxOrigin.Y,20,10); g.DrawString(dt.Rows[i][1].ToString() + " - " + dt.Rows[i][0]. ToString(),new Font("Tahoma",10),Brushes.Black,textOrigin); boxOrigin.Y += 15; textOrigin.Y += 15; } //输出图形 g.Dispose(); return bm; } catch { return bm; } } } public class ChartUtil { public ChartUtil() { } public static Color GetChartItemColor(int itemIndex) { Color selectedColor; switch(itemIndex) { case 0: selectedColor = Color.Blue; break; case 1: selectedColor = Color.Red; break; case 2: selectedColor = Color.Yellow; break; case 3: selectedColor = Color.Purple; break; default: selectedColor = Color.Green; break; } return selectedColor; } } }
The above is a complete source program for making pie charts and bar charts in WinForm. You can make changes to the above program to meet the needs of your own program. C# uses GDI+ to realize the method of connecting pie charts and bar charts to the database to display data.
For more articles related to the use of GDI+ in C#, please pay attention to the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



The usage methods of symbols in C language cover arithmetic, assignment, conditions, logic, bit operators, etc. Arithmetic operators are used for basic mathematical operations, assignment operators are used for assignment and addition, subtraction, multiplication and division assignment, condition operators are used for different operations according to conditions, logical operators are used for logical operations, bit operators are used for bit-level operations, and special constants are used to represent null pointers, end-of-file markers, and non-numeric values.

In C, the char type is used in strings: 1. Store a single character; 2. Use an array to represent a string and end with a null terminator; 3. Operate through a string operation function; 4. Read or output a string from the keyboard.

The difference between multithreading and asynchronous is that multithreading executes multiple threads at the same time, while asynchronously performs operations without blocking the current thread. Multithreading is used for compute-intensive tasks, while asynchronously is used for user interaction. The advantage of multi-threading is to improve computing performance, while the advantage of asynchronous is to not block UI threads. Choosing multithreading or asynchronous depends on the nature of the task: Computation-intensive tasks use multithreading, tasks that interact with external resources and need to keep UI responsiveness use asynchronous.

The char array stores character sequences in C language and is declared as char array_name[size]. The access element is passed through the subscript operator, and the element ends with the null terminator '\0', which represents the end point of the string. The C language provides a variety of string manipulation functions, such as strlen(), strcpy(), strcat() and strcmp().

In C language, special characters are processed through escape sequences, such as: \n represents line breaks. \t means tab character. Use escape sequences or character constants to represent special characters, such as char c = '\n'. Note that the backslash needs to be escaped twice. Different platforms and compilers may have different escape sequences, please consult the documentation.

In C language, char type conversion can be directly converted to another type by: casting: using casting characters. Automatic type conversion: When one type of data can accommodate another type of value, the compiler automatically converts it.

In C language, the main difference between char and wchar_t is character encoding: char uses ASCII or extends ASCII, wchar_t uses Unicode; char takes up 1-2 bytes, wchar_t takes up 2-4 bytes; char is suitable for English text, wchar_t is suitable for multilingual text; char is widely supported, wchar_t depends on whether the compiler and operating system support Unicode; char is limited in character range, wchar_t has a larger character range, and special functions are used for arithmetic operations.

There is no built-in sum function in C language, so it needs to be written by yourself. Sum can be achieved by traversing the array and accumulating elements: Loop version: Sum is calculated using for loop and array length. Pointer version: Use pointers to point to array elements, and efficient summing is achieved through self-increment pointers. Dynamically allocate array version: Dynamically allocate arrays and manage memory yourself, ensuring that allocated memory is freed to prevent memory leaks.
