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A brief introduction to bridge mode in C++ design patterns

Jan 17, 2017 pm 01:45 PM

Composition/Aggregation Reuse Principle (CARP):

Prefer using composition/aggregation instead of using class inheritance.

Aggregation represents a weak "ownership relationship", which means that object A can contain object B, but object B is not part of object A.

Synthesis represents a strong "ownership relationship", reflecting the strict relationship between parts and wholes, and the life cycles of parts and wholes are the same.

Benefits: Prioritizing composition/aggregation of objects will help you keep each class encapsulated and focused on a single task. This way classes and class inheritance hierarchies stay small and are less likely to grow into the uncontrollable behemoth that inheritance can.

Inheritance is a strongly coupled structure. If the parent class changes, the subclass will also change. When using inheritance, be sure to consider using it when it is an ‘is-a’ relationship, rather than using it at any time.

Bridge mode (Bridge): Separates the abstract part from its implementation part so that they can change independently.

Implementation refers to the abstract class and its derived classes used to implement their own objects.

Test case:

[code]int main(){
    ConerectImplementorA *A = new ConerectImplementorA;
    ConerectImplementorB *B = new ConerectImplementorB;

    Abstraction *abs = new Abstraction;
    abs->setImplementor(A);
    abs->Operation();  //Output: ConerectImplementorA.

    Abstraction *abs2 = new Abstraction;
    abs2->setImplementor(B);
    abs2->Operation();  //Output: ConerectImplementorB.

    return 0;
}
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Pattern implementation

[code]//Implementor类,实现类
class Implementor{
public:
    virtual void Operator(){      
    }
};

//具体实现类A
class ConerectImplementorA: public Implementor{
    virtual void Operator(){
        std::cout << "ConerectImplementorA.\n";
    }  
};

//具体实现类B
class ConerectImplementorB: public Implementor{
    virtual void Operator(){
        std::cout << "ConerectImplementorB.\n";
    }
};

//抽象类->桥接Implementor类
class Abstraction{
protected:
    Implementor *imp;    
public:
    void setImplementor(Implementor *imp){
        this->imp = imp;
    }
    virtual void Operation(){
        imp->Operator();
    }
};

//被提炼的对象
class RefinedAbstraction: public Abstraction{
    virtual void Operation()override{
        imp->Operator();
    }
};
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Summary: The implementation system may be classified from multiple angles, and each category may change, so separate these multiple angles and let them change independently, reducing the differences between them of coupling.

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