1. Creation of arrays
var arrayObj = new Array(); //创建一个数组 var arrayObj = new Array([size]); //创建一个数组并指定长度,注意不是上限,是长度 var arrayObj = new Array([element0[, element1[, ...[, elementN]]]]); //创建一个数组并赋值
It should be noted that although the second method creates an array with a specified length, in fact the array is variable length in all cases, that is to say, even if the length is specified The length is 5. You can still store elements beyond the specified length. Note: the length will change accordingly.
2. Access to array elements
var testGetArrValue=arrayObj[1]; //获取数组的元素值 arrayObj[1]= "这是新值"; //给数组元素赋予新的值
3. Addition of array elements
arrayObj. push([item1 [item2 [. . . [itemN ]]]]);// 将一个或多个新元素添加到数组结尾,并返回数组新长度 arrayObj.unshift([item1 [item2 [. . . [itemN ]]]]);// 将一个或多个新元素添加到数组开始,数组中的元素自动后移,返回数组新长度 arrayObj.splice(insertPos,0,[item1[, item2[, . . . [,itemN]]]]);//将一个或多个新元素插入到数组的指定位置,插入位置的元素自动后移,返回""。
4. Deletion of array elements
arrayObj.pop(); //移除最后一个元素并返回该元素值 arrayObj.shift(); //移除最前一个元素并返回该元素值,数组中元素自动前移 arrayObj.splice(deletePos,deleteCount); //删除从指定位置deletePos开始的指定数量deleteCount的元素,数组形式返回所移除的元素
5. Interception and merging
arrayObj.slice(start, [end]); //以数组的形式返回数组的一部分,注意不包括 end 对应的元素,如果省略 end 将复制 start 之后的所有元素 arrayObj.concat([item1[, item2[, . . . [,itemN]]]]); //将多个数组(也可以是字符串,或者是数组和字符串的混合)连接为一个数组,返回连接好的新的数组
6. Copy of array
arrayObj.slice(0); //返回数组的拷贝数组,注意是一个新的数组,不是指向 arrayObj.concat(); //返回数组的拷贝数组,注意是一个新的数组,不是指向
7. Sorting of array elements
arrayObj.reverse(); //反转元素(最前的排到最后、最后的排到最前),返回数组地址 arrayObj.sort(); //对数组元素排序,返回数组地址
8. Stringization of array elements
arrayObj.join(separator); //返回字符串,这个字符串将数组的每一个元素值连接在一起,中间用 separator 隔开。 toLocaleString 、toString 、valueOf:可以看作是join的特殊用法,不常用
2. Three attributes of the array object
1. Length attribute
The Length attribute represents the length of the array, that is, the number of elements in it. Because the index of an array always starts from 0, the upper and lower limits of an array are: 0 and length-1 respectively. Unlike most other languages, the length property of JavaScript arrays is variable, which requires special attention. When the length attribute is set larger, the state of the entire array does not actually change, only the length attribute becomes larger; when the length attribute is set smaller than the original, the elements in the original array with indexes greater than or equal to length will All values are lost. The following is an example that demonstrates changing the length attribute:
var arr=[12,23,5,3,25,98,76,54,56,76]; //定义了一个包含10个数字的数组 alert(arr.length); //显示数组的长度10 arr.length=12; //增大数组的长度 alert(arr.length); //显示数组的长度已经变为12 alert(arr[8]); //显示第9个元素的值,为56 arr.length=5; //将数组的长度减少到5,索引等于或超过5的元素被丢弃 alert(arr[8]); //显示第9个元素已经变为"undefined" arr.length=10; //将数组长度恢复为10 alert(arr[8]); //虽然长度被恢复为10,但第9个元素却无法收回,显示"undefined"
From the above code, we can clearly see the nature of the length attribute. But the length object can not only be set explicitly, it may also be modified implicitly. You can use an undeclared variable in JavaScript. Similarly, you can also use an undefined array element (referring to an element with an index greater than or equal to length). In this case, the value of the length attribute will be set to the value of the element index used. plus 1. For example, the following code:
var arr=[12,23,5,3,25,98,76,54,56,76]; alert(arr.length); arr[15]=34; alert(arr.length);
The code also first defines an array containing 10 numbers. It can be seen from the alert statement that its length is 10. Then the element with index 15 is used and assigned a value of 15, that is, arr[15]=34. At this time, the alert statement is used to output the length of the array, and the result is 16. Regardless, this is a surprising feature for developers accustomed to strongly typed programming. In fact, the initial length of an array created using the new Array() form is 0. It is the operation of undefined elements that causes the length of the array to change.
As you can see from the above introduction, the length attribute is so magical. You can use it to easily increase or decrease the capacity of the array. Therefore, an in-depth understanding of the length attribute will help to use it flexibly during the development process.
2. prototype attribute
Returns a reference to the prototype of the object type. The prototype property is common to object.
objectName.prototype
objectName parameter is the name of the object object.
Description: Use the prototype property to provide a set of basic functions of the object's class. New instances of an object "inherit" the operations assigned to the object's prototype.
For array objects, the following example illustrates the use of the prototype attribute.
Add a method to the array object that returns the maximum element value in the array. To accomplish this, declare a function, add it to Array.prototype, and use it.
function array_max() { var i, max = this[0]; for (i = 1; i < this.length; i++) { if (max < this[i]) max = this[i]; } return max; } Array.prototype.max = array_max; var x = new Array(1, 2, 3, 4, 5, 6); var y = x.max();
After this code is executed, y holds the maximum value in the array x, or say 6.
3. The constructor attribute
represents the function that creates the object.
object.constructor //object is the name of the object or function.
Description: The constructor property is a member of all objects with prototype. They include all JScript native objects except Global and Math objects. The constructor property holds a reference to the function that constructs a specific object instance.
For example:
x = new String("Hi"); if (x.constructor == String) // 进行处理(条件为真)。
or
function MyFunc { // 函数体。 } y = new MyFunc; if (y.constructor == MyFunc) // 进行处理(条件为真)。
For arrays:
y = new Array();