Home Backend Development C#.Net Tutorial C# basic knowledge compilation: basic knowledge (3) class structure

C# basic knowledge compilation: basic knowledge (3) class structure

Feb 10, 2017 pm 03:38 PM

We have defined the YSchool and YTeacher classes. When instantiating the object:

            YSchool shool1 = new YSchool();

            shool1.ID = 1;

            shool1.Name = "清华附中";

            YSchool school2 = new YSchool();

            school2.ID = 2;

            school2.Name = "北师大附中";
Copy after login

Is this correct? In fact, it is logically incorrect, because when the object is instantiated, its attributes should be and It is there at the time of instantiation, rather than adding attributes later. The performance in the program is that the attributes must have initial values.
So, there must be such a method in the class, with no return type, the method name is the same as the class name, and there is a parameter class table or no parameter list. It is the construction method, commonly known as "constructor" or "constructor". A class can have one or more constructors. Of course, sometimes you don't write a constructor. This does not mean that the class does not have a constructor. It still has a default constructor. If multiple constructors are used, their respective parameter lists must be different.
The following uses YSchool as an example to complete this class.

  /// <summary>
    /// YSchool类的id和name是它的固有属性,它的值应该是确定的。
    /// 实例化的同时对属性赋初值,用到构造函数。
    /// </summary>
    public class YSchool
    {
        private int id = 0;

        private string name = string.Empty;

        public int ID
        {
            get
            {
                return this.id;
            }
        }

        public string Name
        {
            get
            {
                return name;
            }
        }
        /// <summary>
        /// 没有参数的构造器称之为“默认构造器”;如果没有写一个构造器,那么
        ///系统也会提供一个默认的构造器,所以说类至少有一个构造器;
        ///当然,如果系统提供的默认构造函数,则属性初值为声明时赋的初值,如果声明
        ///未赋初值,则是“类型默认值”,比如0或者null。
        /// </summary>
        public YSchool()
        {
            this.id = 0;

            this.name = @"清华附中";
        }
        /// <summary>
        /// 带有参数列表的构造函数,
        /// 属性的值就是传入的列表的值。
        /// </summary>
        /// <param name="id"></param>
        /// <param name="name"></param>
        public  YSchool(int id, string name)
        {
            this.id = id;

            this.name = name;
        }
        public  YSchool(int id)
        {
            this.id = id;

            this.name = @"陕科大附中";
        }
    }
Copy after login
   class Program
    {
        static void Main(string[] args)
        {
            YSchool shool1 = new YSchool();

            YSchool school2 = new YSchool(1, @"西工大附中");

            YSchool school3 = new YSchool(2);

            Console.ReadKey();
        }
    }
Copy after login

The get/set attributes of id and name have also been modified above to only get. Because these attribute values ​​​​are inherent attributes, it is not logical to assign values ​​after instantiation. That is, these properties are read-only.

The default value is mentioned in the code, let’s briefly talk about it here. When declaring a field, you can use the assignment operator "=" to directly add a value to the field, such as

    string name = string.Empty;
Copy after login

This is not assigning a value to a variable. The default value is just a form. The actual assignment of a variable is still in the constructor. middle. Generally, standardized codes require that variables be assigned initial values ​​when declaring them. If there is no assigned field during life, the compiler will add an assignment code to assign the field to the set default value. In fact, no matter whether we add a default value to the field, the field has a default value, but if we do not add a default value artificially, the default value of the field will be 0 or null.
One more thing to note here is that the system default constructor was mentioned earlier, but when the constructor is defined, the system default constructor does not exist. Therefore, if in some cases, both the default constructor and the constructor with parameters are used, the default constructor must be manually defined. For example,

        public YSchool()
        {

        }
Copy after login

or

        public YSchool()
        {
            this.id = 0;

            this.name = @"尚进";
        }
Copy after login

In summary, the canonical expression for instantiating a class should be: class name instance name = new class name (constructor parameter list);

The above is the compilation of basic knowledge of C#: basic knowledge (3) class structure. For more related content, please pay attention to the PHP Chinese website (www.php.cn)!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Active Directory with C# Active Directory with C# Sep 03, 2024 pm 03:33 PM

Guide to Active Directory with C#. Here we discuss the introduction and how Active Directory works in C# along with the syntax and example.

C# Serialization C# Serialization Sep 03, 2024 pm 03:30 PM

Guide to C# Serialization. Here we discuss the introduction, steps of C# serialization object, working, and example respectively.

Random Number Generator in C# Random Number Generator in C# Sep 03, 2024 pm 03:34 PM

Guide to Random Number Generator in C#. Here we discuss how Random Number Generator work, concept of pseudo-random and secure numbers.

C# Data Grid View C# Data Grid View Sep 03, 2024 pm 03:32 PM

Guide to C# Data Grid View. Here we discuss the examples of how a data grid view can be loaded and exported from the SQL database or an excel file.

Patterns in C# Patterns in C# Sep 03, 2024 pm 03:33 PM

Guide to Patterns in C#. Here we discuss the introduction and top 3 types of Patterns in C# along with its examples and code implementation.

Prime Numbers in C# Prime Numbers in C# Sep 03, 2024 pm 03:35 PM

Guide to Prime Numbers in C#. Here we discuss the introduction and examples of prime numbers in c# along with code implementation.

Factorial in C# Factorial in C# Sep 03, 2024 pm 03:34 PM

Guide to Factorial in C#. Here we discuss the introduction to factorial in c# along with different examples and code implementation.

The difference between multithreading and asynchronous c# The difference between multithreading and asynchronous c# Apr 03, 2025 pm 02:57 PM

The difference between multithreading and asynchronous is that multithreading executes multiple threads at the same time, while asynchronously performs operations without blocking the current thread. Multithreading is used for compute-intensive tasks, while asynchronously is used for user interaction. The advantage of multi-threading is to improve computing performance, while the advantage of asynchronous is to not block UI threads. Choosing multithreading or asynchronous depends on the nature of the task: Computation-intensive tasks use multithreading, tasks that interact with external resources and need to keep UI responsiveness use asynchronous.

See all articles