Home Web Front-end H5 Tutorial HTML5 canvas basic drawing drawing lines

HTML5 canvas basic drawing drawing lines

Feb 23, 2017 pm 02:04 PM

is a new tag in HTML5, used to draw graphics. In fact, this tag is the same as other tags. The special thing is that this tag can Get a CanvasRenderingContext2D object, we can control the object for drawing through JavaScript script.

is just a container for drawing graphics. In addition to attributes such as id, class, style, etc., it also has height and width attributes. There are three main steps for drawing on the > element:

1. Get the DOM object corresponding to the element, which is a Canvas object;
2. Call the getContext( of the Canvas object ) method to get a CanvasRenderingContext2D object;
3. Call the CanvasRenderingContext2D object for drawing.

Line attributes

In addition to the lineWidth attribute used above, lines also have the following attributes:

•lineCap The property sets or returns the style of the line cap at the end of the line. It can take the following values:
"butt" adds a straight edge to each end of the line (default);
"round" adds a straight edge to each end of the line Add round wire caps to the ends;
"square" adds square wire caps to each end of the line.

•lineJoin Property sets or returns the type of corner created when two lines intersect. It can take the following values:
"miter" creates sharp corners (default) ;
"bevel" creates a bevel;
"round" creates a rounded corner.

•miterLimit Property sets or returns the maximum miter length (default is 10). Miter length refers to the distance between the inside and outside corners where two lines meet. miterLimit is only valid when the lineJoin attribute is "miter".

JavaScript CodeCopy content to the clipboard

var canvas = document.getElementById("canvas");   

        var context = canvas.getContext("2d");   

        //测试lineCap属性   

        //设置基准线便于观察   

        context.moveTo(10,10);   

        context.lineTo(10,200);   

        context.moveTo(200,10);   

        context.lineTo(200,200);   

        context.lineWidth="1";   

        context.stroke();   

        //butt   

        context.beginPath();   

        context.moveTo(10,50);   

        context.lineTo(200,50);   

        context.lineCap="butt";   

        context.lineWidth="10";   

        context.stroke();   

        //round   

        context.beginPath();   

        context.moveTo(10,100);   

        context.lineTo(200,100);   

        context.lineCap="round";   

        context.lineWidth="10";   

        context.stroke();   

        //square   

        context.beginPath();   

        context.moveTo(10,150);   

        context.lineTo(200,150);   

        context.lineCap="square";   

        context.lineWidth="10";   

        context.stroke();   

      

        //测试linJoin属性   

        //miter   

        context.beginPath();   

        context.moveTo(300,50);   

        context.lineTo(450,100);   

        context.lineTo(300,150);   

        context.lineJoin="miter";   

        context.lineWidth="10";   

        context.stroke();   

        //round   

        context.beginPath();   

        context.moveTo(400,50);   

        context.lineTo(550,100);   

        context.lineTo(400,150);   

        context.lineJoin="round";   

        context.lineWidth="10";   

        context.stroke();   

        //square   

        context.beginPath();   

        context.moveTo(500,50);   

        context.lineTo(650,100);   

        context.lineTo(500,150);   

        context.lineJoin="bevel";   

        context.lineWidth="10";   

        context.stroke();   

      

        //测试miterLimit属性   

        context.beginPath();   

        context.moveTo(700,50);   

        context.lineTo(850,100);   

        context.lineTo(700,150);   

        context.lineJoin="miter";   

        context.miterLimit="2";   

        context.lineWidth="10";   

        context.strokeStyle="#2913EC";   

        context.stroke();
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The effects of different values ​​​​of each attribute are as follows:

HTML5 canvas basic drawing drawing lines

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