The following editor will bring you an implementation method of calling the camera in h5. The editor thinks it is quite good, so I will share it with you now and give it as a reference for everyone. Let’s follow the editor and take a look
<!DOCTYPE html> <html lang="zh-CN"> <head> <meta charset="UTF-8"> <title>GetUserMedia实例</title> </head> <body> <video id="video" autoplay><ideo> </body> <script type="text/javascript"> var getUserMedia = (navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia); getUserMedia.call(navigator, { video: true, audio: true }, function(localMediaStream) { var video = document.getElementById('video'); video.src = window.URL.createObjectURL(localMediaStream); video.onloadedmetadata = function(e) { console.log("Label: " + localMediaStream.label); console.log("AudioTracks" , localMediaStream.getAudioTracks()); console.log("VideoTracks" , localMediaStream.getVideoTracks()); }; }, function(e) { console.log('Reeeejected!', e); }); </script> <html>
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