Home > Web Front-end > H5 Tutorial > body text

Sample code sharing for the HTML5 web version of the black and white backgammon game

黄舟
Release: 2017-04-01 10:57:31
Original
7015 people have browsed it

I have nothing to do, so I used H5 to play a few small games. Of course, I am just a novice, so I just want to play with them. Don’t blame me if you are a master.
1. HTML5 web version of the black and white backgammon game code, please download the source code appendix!

Part of the front-end code:

<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>五子棋</title>
<style type="text/css">
*{
margin:0;
padding:0;
}
.gobang{
margin:10px auto;
width:642px;
height: 642px;
/*border:1px solid;*/
background: url(picture/bak.jpg);
overflow: hidden;
}
.text{
margin:0 auto;
width:100px;
height:40px;
text-align: center;
color:#f00;
border:1px solid red;
line-height: 40px;
display: block;
}
#can{
margin:0px auto;
border:1px solid green;
display: block;
}
</style>
</head>
<body>
<canvas>PK</canvas>
<div>

<canvas id="can" width="640" height="640">
您的浏览器不支持canvas
</canvas>
</div>
<script>
var text = document.getElementsByClassName(&#39;text&#39;);



//定义二维数组作为棋盘
var maps = new Array(16);
var len = maps.length;
// alert(len)
for(var i=0;i<len;i++){
maps[i] = new Array();
for(var j = 0;j<len;j++){
maps[i][j] = 0;
// console.log(maps[i][j]);
}
}

//初始化棋子
var black = new Image();
var white = new Image();
var clientWidth = document.documentElement.clientWidth;
black.src = "picture/black.png";
white.src = "picture/white.png";
//棋盘初始化
var can = document.getElementById(&#39;can&#39;);
var ctx = can.getContext("2d");  //获取该canvas的2D绘图环境对象
ctx.strokeStyle = "#333";
for(var m=0;m<len-1;m++){
for(var n=0;n<len-1;n++){
ctx.strokeRect(m*40+20,n*40+20,40,40);  //绘制40的小正方形
}
}
//绘制文字
var can1 = document.getElementsByClassName(&#39;text&#39;);
var ctx1 = can1[0].getContext("2d");

ctx1.beginPath();
ctx1.font=("100px Georgia");
ctx1.fillStyle="#F70707";
// ctx1.fillText("Hello",40,100);

var isBlack = true;
//下子
can.onclick=function play(e){
// alert(e.clientX);
//获取棋盘偏移量
var l = this.offsetLeft+20;
var t = this.offsetTop+20;
//获取点击相对棋盘坐标
var x =e.clientX - l;
var y = e.clientY -t;
// alert(x);
var row,col,index = 0;

if(x%40 < 20){
col = parseInt(x/40);
}else{
col = parseInt(x/40)+1;
}
row = y%40<20 ? parseInt(y/40) : parseInt(y/40)+1;
// alert(row+"行"+col+"行");  //第几列行第几列

if(maps[row][col]===0){
if(isBlack){
ctx.drawImage(black,col*40,row*40);   //下黑子
isBlack = false;
maps[row][col] = 2; //黑子为2
iswin(2,row,col);
}else{
ctx.drawImage(white,col*40,row*40);
isBlack = true;
maps[row][col] = 1; //白子为1
iswin(1,row,col);
}
}

function iswin(t,row,col){
var orgrow,orgcol,total;
reset();
// alert(total);

//判断每行是否有五个
while(col>0 &&maps[row][col-1]==t){  //当前子左边还有
total++;
col--;

};
row = orgrow;
col = orgcol;
while(col+1<16 &&maps[row][col+1]==t){  //当前子右边还有
col++;
total++;
};
// alert(total);
celebrate();

//判断每列是否有五个
reset();

while(row>0&&maps[row-1][col]==t){   //当前子上面还有
total++;
row--;
}
row = orgrow;
col = orgcol;
while(row+1<16&&maps[row+1][col]==t){  //下面
total++;
row++;
}
celebrate();

//左上 右下有没有五个
reset();
while(row>0&&col>0&&maps[row-1][col-1]==t){ //左上1
row--;
col--;
total++;
}
row = orgrow;
col = orgcol;
while(row+1<16&&col+1<16&&maps[row+1][col+1]==t){  //右下1
row++;
col++;
total++;
}
// alert(total)
celebrate();

//左下 右上有没有五个
reset();
// alert(total);
while(row>0&&col+1<16&&maps[row-1][col+1]==t){  //右上
row--;
col++;
total++;
}
row = orgrow;
col = orgcol;
while(row+1<16&&col>0&&maps[row+1][col-1]==t){   //左下
row++;
col--;
total++;
}
// alert(total);
celebrate();

function celebrate(){       //显示哪边赢
if(total>=5){
if(t==1){
// alert("白子赢");
// text[0].innerHTML="白子赢";
// cxt1.clearRect(0,0,can1.width,can1.height);
ctx1.clearRect(0,0,can1[0].width,can1[0].height);
ctx1.fillText("白子赢",0,100);
}else{
// alert("黑子赢");
// text[0].innerHTML="黑子赢";
// cxt1.clearRect(0,0,can1.width,can1.height);
ctx1.clearRect(0,0,can1[0].width,can1[0].height);
ctx1.fillText("黑子赢",0,100);
}
}
}
function reset(){
orgrow = row;
orgcol = col;
total = 1;
}
}

}
</script>

</body>
</html>
Copy after login

The above is the detailed content of Sample code sharing for the HTML5 web version of the black and white backgammon game. For more information, please follow other related articles on the PHP Chinese website!

source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template