Home > Web Front-end > H5 Tutorial > HTML5Canvas explanation and example tutorials

HTML5Canvas explanation and example tutorials

零下一度
Release: 2017-05-16 11:39:04
Original
2246 people have browsed it

HTML5 Canvas

The canvas> tag defines graphics, such as charts and other images, and you must use scripts to draw graphics.

Draw a red rectangle, gradient rectangle, colored rectangle, and some colored text on the canvas.

HTML5Canvas explanation and example tutorials

##What is Canvas?

HTML5 element is used for drawing graphics through scripts (usually

JavaScript) to complete.

tags are just graphics containers, you have to use a script to draw the graphics.

You can use Canva to draw paths, boxes, circles, characters and add images in a variety of ways.

Browser support

Internet Explorer 9+, Firefox, Opera, Chrome, and Safari support the element.

Note: Internet Explorer 8 and earlier IE This version of the browser does not support the element.

Create a canvas (Canvas)

A canvas is a rectangular box in a web page, drawn through the element.

Note: By default, the element has no borders and content.

A simple example is as follows:

<canvas id="myCanvas" width="200" height="100"></canvas>
Copy after login

Note: Tags usually need to specify an id attribute (often referenced in scripts), and the width and height attributes define the size of the canvas.

Tip: You can use multiple elements in an HTML page.

Use the style attribute to add borders:

Example

<canvas id="myCanvas" width="200" height="100"style="border:1px solid #000000;"></canvas>
Copy after login

Use JavaScript to Drawing images

The canvas element itself does not have

drawing capabilities. All drawing work must be done inside JavaScript:

Example

<script>
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.fillStyle="#FF0000";
ctx.fillRect(0,0,150,75);
</script>
Copy after login

Example analysis:

First, find the element:

var c=document.getElementById("myCanvas");
Copy after login

Then , create context

Object:

var ctx=c.getContext("2d");
Copy after login

getContext("2d") object is a built-in HTML5 object with multiple methods for drawing paths, rectangles, circles, characters and adding images.

The following two lines of code draw a red rectangle:

ctx.fillStyle="#FF0000";
ctx.fillRect(0,0,150,75);
Copy after login

Setting the fillStyle property can be a CSS color, gradient, or pattern. The default setting for fillStyle is #000000 (black).

fillRect(x,y,width,height) method defines the current filling method of the rectangle.

Canvas coordinates

canvas is a two-dimensional grid.

The coordinates of the upper left corner of the canvas are (0,0)

The fillRect method above has parameters (0,0,150,75).

Means: Draw a 150x75 rectangle on the canvas, starting from the upper left corner (0,0).

【Related Recommendations】


1.

Special Recommendation:"php Programmer Toolbox" V0.1 version Download

2.

Free h5 online video tutorial##3.

php.cn original html5 video tutorial

The above is the detailed content of HTML5Canvas explanation and example tutorials. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template