Detailed introduction to two-way communication
This article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is a way for the client to access the channel to obtain the server object through Remoting, and then resolve it into the client object through the proxy to achieve communication. Play with two-way communication and realize the function of sending messages to each other similar to QQ. So I started to learn .Net Remoting. Net Remoting is achieved by the client accessing the channel to obtain the server object through Remoting, and then parsing it into the client object through the proxy to achieve communication. In other words, the object is created by the server. The first code is the ICommand library using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ICommand { public in
1. C#NetRemoting sample code for two-way communication
Introduction: This article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is achieved by the client accessing the channel to obtain the server object through Remoting, and then parsing it into the client object through the proxy to achieve communication
2. C#NetRemoting implements two-way communication sample code sharing
Introduction: This article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is achieved by the client accessing the channel to obtain the server object through Remoting, and then parsing it into the client object through the proxy to achieve communication.
3. Detailed introduction to WebSocket API HTML5 specification translation
Introduction: 1. Introduction In order to allow web applications to maintain two-way communication with the server process, the WebSocket interface is introduced here. Note: This interface does not allow for raw access to the underlying network. For example, this interface could not be used to implement an IRC client without
4. Use swoole extension php websocket example
Introduction: The goal of the WebSocket specification is to achieve two-way communication with the server in the browser . Two-way communication can expand the types of applications on the browser. If you want to use PHP to write websocket applications, then swoole_framework must be the best choice. Friends in need can refer to
##5 . The solution for codeigniter to integrate ucenter1.6 two-way communication_PHP tutorial
Introduction: The solution for codeigniter to integrate ucenter1.6 for two-way communication. Use codeigniter to develop a sub-website, and then want to synchronize it with the original forum, including synchronous login and two-way communication. First install ucenter, then create a new other application and put the generated code
6. Python implements port forwarding and redirection examples under TCP/IP protocol
Introduction: This article mainly introduces Python to implement port forwarding and redirection under TCP/IP protocol Port forwarding and redirection examples are demonstrated using a webpy site with two-way communication between two ports of the local machine. Friends in need can refer to
7. codeigniter integrates ucenter1. 6 Solutions to two-way communication
Introduction: Use codeigniter to develop a sub-website, and then want to synchronize it with the original forum, including synchronous login and two-way communication. This article mainly introduces the solution for codeigniter to integrate ucenter1.6 two-way communication, which requires
8. PHP implementation of Websocket protocol
Introduction: I have previously learned the basics of websocket handshake protocol, opening and closing connections in HTML5, and recently used PHP to achieve two-way communication with the browser websocket. When learning concepts, I think I understand the content, but I will still encounter various problems in the actual practice process. There are also some implementations of websocket in PHP on the Internet, but I can only do it myself
9. Use swoole to extend php websocket example_PHP
Introduction: The goal of the WebSocket specification is to achieve two-way communication with the server in the browser. Two-way communication can expand the types of applications on the browser. If you want to use PHP to write websocket applications, then swoole_framework must be the best choice. Friends in need can refer to
##10 . Use swoole to extend php websocket example_php example
Introduction: The goal of the WebSocket specification is to achieve two-way communication with the server in the browser. Two-way communication can expand the types of applications on the browser. If you want to use PHP to write websocket applications, then swoole_framework must be the best choice. Friends in need can refer to
【 Related Q&A recommendations]:
javascript - node-websocket-server implements best practices for two-way communication between clients
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javascript - http is based on tcp/ip, so it can also have the ability to communicate with the server in two directions. Why don't we upgrade http and make http x.1
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In C, the char type is used in strings: 1. Store a single character; 2. Use an array to represent a string and end with a null terminator; 3. Operate through a string operation function; 4. Read or output a string from the keyboard.

The usage methods of symbols in C language cover arithmetic, assignment, conditions, logic, bit operators, etc. Arithmetic operators are used for basic mathematical operations, assignment operators are used for assignment and addition, subtraction, multiplication and division assignment, condition operators are used for different operations according to conditions, logical operators are used for logical operations, bit operators are used for bit-level operations, and special constants are used to represent null pointers, end-of-file markers, and non-numeric values.

In C language, special characters are processed through escape sequences, such as: \n represents line breaks. \t means tab character. Use escape sequences or character constants to represent special characters, such as char c = '\n'. Note that the backslash needs to be escaped twice. Different platforms and compilers may have different escape sequences, please consult the documentation.

The difference between multithreading and asynchronous is that multithreading executes multiple threads at the same time, while asynchronously performs operations without blocking the current thread. Multithreading is used for compute-intensive tasks, while asynchronously is used for user interaction. The advantage of multi-threading is to improve computing performance, while the advantage of asynchronous is to not block UI threads. Choosing multithreading or asynchronous depends on the nature of the task: Computation-intensive tasks use multithreading, tasks that interact with external resources and need to keep UI responsiveness use asynchronous.

In C language, the main difference between char and wchar_t is character encoding: char uses ASCII or extends ASCII, wchar_t uses Unicode; char takes up 1-2 bytes, wchar_t takes up 2-4 bytes; char is suitable for English text, wchar_t is suitable for multilingual text; char is widely supported, wchar_t depends on whether the compiler and operating system support Unicode; char is limited in character range, wchar_t has a larger character range, and special functions are used for arithmetic operations.

In C language, char type conversion can be directly converted to another type by: casting: using casting characters. Automatic type conversion: When one type of data can accommodate another type of value, the compiler automatically converts it.

The char array stores character sequences in C language and is declared as char array_name[size]. The access element is passed through the subscript operator, and the element ends with the null terminator '\0', which represents the end point of the string. The C language provides a variety of string manipulation functions, such as strlen(), strcpy(), strcat() and strcmp().

There is no built-in sum function in C language, so it needs to be written by yourself. Sum can be achieved by traversing the array and accumulating elements: Loop version: Sum is calculated using for loop and array length. Pointer version: Use pointers to point to array elements, and efficient summing is achieved through self-increment pointers. Dynamically allocate array version: Dynamically allocate arrays and manage memory yourself, ensuring that allocated memory is freed to prevent memory leaks.
