This article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is a way for the client to access the channel to obtain the server object through Remoting, and then resolve it into the client object through the proxy to achieve communication. Play with two-way communication and realize the function of sending messages to each other similar to QQ. So I started to learn .Net Remoting. Net Remoting is achieved by the client accessing the channel to obtain the server object through Remoting, and then parsing it into the client object through the proxy to achieve communication. In other words, the object is created by the server. The first code is the ICommand library using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ICommand { public in
1. Detailed introduction to two-way communication
##Introduction: This article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is the client accessing the channel to obtain the server object through Remoting, and then parsing it into the client object through the proxy to achieve communication. I want to play with two-way communication and realize the function of sending messages to each other similar to QQ. So I started to learn .Net Remoting. Net Remoting is that the client accesses the channel to obtain the server object through Remoting, and then resolves it into the client object through the proxy to achieve communication...
2. C#NetRemoting implements two-way communication sample code
Introduction: This article The article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is a method where the client accesses the channel to obtain the server object through Remoting, and then resolves it into the client object through the proxy to achieve communication.
3. C# NetRemoting implements two-way communication sample code sharing
Introduction: This This article mainly introduces C# NetRemoting to achieve two-way communication. .Net Remoting is a method where the client accesses the channel to obtain the server object through Remoting, and then resolves it into the client object through the proxy to achieve communication
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