This object, not that object, third!
There will be inheritance between objects, so let’s talk about the three inheritance methods between them:
1. Pretending to use inheritance
1 //创建了孙悟空构造函数 2 function Sun(change,weapon,gf){ 3 this.change = change; 4 this.weapon = weapon; 5 this.gf = gf; 6 this.bianshen = function(){ 7 alert("吃俺老孙一棒"); 8 } 9 } 10 11 //给原型上添加一个方法 12 /*Sun.prototype.bianshen = function(){ 13 alert("吃俺老孙一棒"); 14 }*/ 15 16 //创建猪八戒构造函数 17 function Zhubajie(name){//name是猪八戒自己单独有的属性 18 this.name = name; 19 //创建一个属性,属性值是Sun构造函数 20 this.sun = Sun; 21 this.sun("仙桃","金箍棒","紫霞仙子"); 22 delete this.sun;//删除掉这个属性 23 } 24 25 var zbj = new Zhubajie("猪八戒"); 26 27 28 zbj.bianshen();//方法可以使用 29 alert(zbj.weapon); 30 31 32 //zbj 和Sun 不是同一类型的 33 alert(zbj instanceof Sun); //false
This is The first inheritance method.
【Note】Disadvantages of impersonating inheritance: You cannot use methods and properties on the prototype. Advantages: You can pass parameters;
2. Prototypal inheritance
1 function Dan(car,money,home){ 2 this.car = car; 3 this.money = money; 4 this.home = home; 5 } 6 7 //发方法声明在原型对象上 8 Dan.prototype.shoping = function (){ 9 alert("买买买"); 10 } 11 Dan.prototype.money = "5亿"; 12 13 //这个实例化对象是Dan的儿子,可以使用Dan的属性和方法 14 var son = new Dan("劳斯莱斯幻影","10亿","四合院"); 15 16 17 //创建一个乞丐构造函数 18 function S(name){ 19 this.name = name; 20 } 21 22 //让乞丐继承富豪的属性和方法 23 //把乞丐的构造函数原型修改成干爹的原型,这样,乞丐实例化对象就可以使用干爹的属性和方法。(两种方法) 24 // S.prototype = Dan.prototype; 25 S.prototype = new Dan(); 26 27 //把S的原型对象constructor指针指回自己,否则会出问题 28 S.prototype.constructor = S; 29 var s = new S("苏乞儿"); 30 s.shoping(); 31 alert(s.money); 32 33 //判断s的爸爸是不是 Dan 34 alert(s instanceof Dan);//true s 和 Dan不是一个东西
This inheritance method is Assign the newly created parent class object to the prototype of the child class constructor.
【Note】Disadvantages of prototype chain inheritance: parameters cannot be passed Advantages: methods on the prototype can be used;
3. Mixed inheritance
1 function Person(name,id,sex){ 2 this.name = name; 3 this.id = id; 4 this.sex = sex; 5 this.think = function(ss){ 6 alert(ss); 7 } 8 } 9 10 Person.prototype.eat = function(){ 11 alert("呵呵"); 12 } 13 14 15 16 function XM(name,id,sex,clas){ 17 this.clas = clas; 18 //call方法是用来继承用的。你想继承那个对性的属性,就要把属性传递进来; 19 // Person.call(this,name,id,sex); 20 21 //apply和call功能相同; 22 //区别 call方法 参数要一个一个传, apply方法可以传参数数组 23 //优先选择apply方法使用 24 Person.apply(this,arguments); 25 } 26 27 //原型链继承 + call/apply 叫混合继承 28 XM.prototype = new Person(); 29 XM.prototype.constructor = XM; 30 31 32 var xiaoming = new XM("小明","12312112112332","男","一年级二班"); 33 alert(xiaoming.name);//打印小明名字属性 34 xiaoming.think("坎坎坷坷"); 35 36 //现在有一个需要,让小明可以使用Person对象原型上的方法 37 xiaoming.eat();
The third way is to use it fraudulently Inheritance + prototype inheritance can not only inherit the prototype of the parent class, complete reuse, but also pass parameters to the parent class.
That’s all the content of javascript, I hope it can help everyone! ! ! ! ! !
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