Definition and Usage
Define an embedded object. Please use this element to add multimedia to your XHTML pages. This element allows you to specify data and parameters for objects inserted into an HTML document, as well as code that can be used to display and manipulate the data. The
object element is used to add multiple media objects to the page, including Flash, audio, video, etc. It specifies the object's data and parameters, as well as the code that can be used to display and manipulate the data.
The text between is replacement text that will be displayed if the user's browser does not support this tag.
The object element generally contains the tag, and the tag can be used to define playback parameters.
The difference between
Object was originally intended to replace img and applet elements. However, this did not happen due to bugs and lack of browser support.
The browser's object support depends on the object type. Unfortunately, major browsers all use different code to load the same object types.
Fortunately, object object provides a solution. If the object element is not shown, the code between is executed. This way we can nest multiple object elements (one for each browser).
Example
Add an object to the HTML code:
<object classid="clsid:F08DF954-8592-11D1-B16A-00C0F0283628" id="Slider1" width="100" height="50"> <param name="BorderStyle" value="1" /> <param name="MousePointer" value="0" /> <param name="Enabled" value="1" /> <param name="Min" value="0" /> <param name="Max" value="10" /> </object>
Optional attributes
param The tag provides parameters for the
Syntax:
The param element allows you to specify run-time settings for the object inserted into the XHTML document.
Differences between HTML and XHTML:
In HTML, the tag does not have a closing tag.
In XHTML, the tag must be closed.
S: Strict, T: Transitional, F: Frameset
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