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Detailed explanation of JavaScript variable declaration and local variable substitution of global variables

伊谢尔伦
Release: 2017-07-18 09:54:23
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Those defined outside the function body are global variables, and those defined inside the function body are local variables. The definition here refers to the declaration through var.

JavaScript has the concept of implicit globals, which means that any variable you do not declare will become a global object property. For example:

function test(){
    myname = "huming";
    alert(myname);
}
test();  // "huming"
alert(myname);  //"huming"
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The two results are the same, indicating that myname is a global variable.

So, is there any difference between implicit global variables and explicitly defined global variables? . The answer is definitely yes, look at the following example:

// 定义三个全局变量
var global_test1 = 1;
global_test2 = 2; // 反面教材
(function () {
    global_test3 = 3; // 反面教材
}());
// 试图删除
delete global_test1; // false
delete global_test2; // true
delete global_test3; // true
// 测试该删除
alert(typeof global_test1); // "number"
alert(typeof global_test2); // "undefined"
alert(typeof global_test3); // "undefined"
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As can be seen from the above example: global_test1 defined by var outside the function cannot be deleted, and global_test2 and global_test3 that are not defined by var are both deleted. Deleted (whether created within the function body or not).

In summary, global variables declared through var outside the function cannot be deleted, but implicit global variables can be deleted.

It should be noted here: JavaScript has a behavior called "hoisting" (suspending/top parsing/pre-parsing).

Let’s illustrate with an example:

var myname = "huming"; //声明全局变量
function test() {
    alert(myname);
    var myname = "local_huming";
    alert(myname);
}
test();
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Do you guess that the contents of the two alerts are consistent? ? Obviously inconsistent, needless to say consistent. . Actual output is: "undefined", "local_huming".

The above example is equivalent to

var myname = "huming"; //声明全局变量
function test() {
  var myname;
  alert(maname);<br>  myname = "local_huming";
  alert(myname);    // "local"
}
test();
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The myname output by alert for the first time is not the global variable you think, but a local variable in the same scope (a function body) with it. . Although it has not been declared, it is treated as such. This is called "hoisting".

This should make it clear. When you use a variable in a function body and redeclare it later, an error may occur.

Writing specifications:

function test() {
   var a = 1,
       b = 2,
       c = a + b,
       d = {},
       e,
       f;
   // function body...
}
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The advantage is:

1. All local variables are defined at the beginning of the function, making it easy to find;

2. Prevent variables from being Define the logic error used before.

How to replace?

On the issue of how to improve JavaScript performance, the most commonly heard suggestion is to use local variables instead of global variables. This advice has always stuck with me and never been questioned in my nine years of working in web development, and the basis for this advice comes from JavaScript's handling of scoping and identifier resolution. (identifier resolution) method.

First of all, we must make it clear. The function is exactly the object of the function in JavaScript. The process of creating a function is actually the process of creating an object. Each function object has an internal property called [[Scope]], which contains the scope information when the function was created. In fact, the [[Scope]] attribute corresponds to a list of objects (Variable Objects), and the objects in the list can be accessed from inside the function. For example, if we create a global function A, then A's [[Scope]] internal property contains only one global object (Global Object), and if we create a new function B in A, then B's [[Scope] ] attribute contains two objects, the Activation Object object of function A is in the front, and the global object (Global Object) is in the back.

When a function is executed, an executable object (Execution Object) will be automatically created and bound to a scope chain (Scope Chain). The scope chain will be established through the following two steps for identifier resolution.

First, copy the objects in the internal properties of the function object [[Scope]] to the scope chain in order.

Secondly, when the function is executed, a new Activation Object object will be created. This object contains the definitions of this, parameters (arguments), and local variables (including named parameters). This Activation Object object will Placed at the front of the scope chain.

During the execution of JavaScript code, when an identifier is encountered, it will be searched in the scope chain of the execution context (Execution Context) based on the name of the identifier. Starting from the first object in the scope chain (the Activation Object object of the function), if it is not found, search for the next object in the scope chain, and so on, until the definition of the identifier is found. If the last object in the scope, which is the Global Object, is not found after searching, an error will be thrown, prompting the user that the variable is undefined. This is the function execution model and identifier resolution (Identifier Resolution) process described in the ECMA-262 standard. It turns out that most JavaScript engines are indeed implemented this way. It should be noted that ECMA-262 does not mandate the use of this structure, but only describes this part of the function.

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