Home > Web Front-end > JS Tutorial > Use JavaScript to create a web version of the Snake game

Use JavaScript to create a web version of the Snake game

巴扎黑
Release: 2017-08-21 10:20:05
Original
2723 people have browsed it


js Snake web version game special effects. After testing, the picture switching process is very cool. I believe everyone must have played this classic game, but how is it implemented? Friends who are interested, please come and learn the operation renderings:

Use JavaScript to create a web version of the Snake game

Tips: If the browser cannot run normally, you can try to switch the browsing mode. The js Snake web version game special effects code shared with you is as follows

<body><title>js贪吃蛇网页版游戏特效</title></body>
<script> 
 Star = {
 init:function(){
  var bigDiv = this.appendEle(this.addStyle(this.creatEle(),
  {w:"900",h:"600",p:"absolute",t:10,l:500}));
  for(var i = 0; i<600/30;i++){
  Star.data.arrayAll[i] = [];
  for(var j = 0; j<900/30; j++){
   p = this.addStyle(this.creatEle(),{w:(!+[1,] ? 30 :28),h:(!+[1,] ? 30 :28),f:"left",border:"1px solid #666"});
   p.setAttribute("number", i*30+j)
   this.appendEle(p,bigDiv)
   Star.data.arrayAll[i][j] = p;
  }
  }
  bigDiv = this.appendEle(this.addStyle(this.creatEle(),
  {w:"900",h:"600",p:"absolute",t:10,l:500}));
  this.pushEleInSelect(Star.data.arrayAll[9][15],Star.data.arrayAll[9][14],Star.data.arrayAll[9][13])
  this.keyBoard.apply(this,arguments);
  this.appearPoint();
  this.leftGo();
 },
 appearPoint:function(){
  var arrayIn = [];
  var number;
  for(var i = 0; i<600; i++){
  if(!this.hasInArray(Star.data.arrayAll[parseInt(i/30)][i%30].getAttribute("number"),Star.data.arraySelect)){
   arrayIn.push(Star.data.arrayAll[i])
  }
  }
  Star.data.foodNumber = number = parseInt(Math.random()*arrayIn.length);
  this.giveColor(number)
 },
 giveColor:function(number){
  var p = Star.data.arrayAll[parseInt(number/30)][number%30];
  Star.timeInterval.timeB = setInterval(function(){
  if(p.className == "shanshuo"){
   p.className = ""
   p.style.backgroundColor = "#fff"
  }
  else{
   p.className = "shanshuo";
   p.style.backgroundColor = "#f00"
  }
  },500)
 },
 disappearColor:function(){
  clearInterval(Star.timeInterval.timeB);
  Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30].style.backgroundColor = "#f00";
 },
 hasInArray:function(number,array){
  for(var i in array){
  if(array[i] instanceof Array){
   if(this.hasInArray(number,array[i])){
   return true;
   }
  }
  if(array[i].getAttribute && array[i].getAttribute("number") == number) return true;
  }
  return false;
 },
 keyBoard:function(){
  var self = this;
  document.onkeydown = function(e){
  e = e? e : window.event;
  switch(e.keyCode){
   case 37: if(Star.keycode == 37 || Star.keycode == 39){return;}; self.leftGo(); break;
   case 38: if(Star.keycode == 38 || Star.keycode == 40){return;}; self.upGo();break;
   case 39: if(Star.keycode == 37 || Star.keycode == 39){return;}; self.rightGo();break;
   case 40: if(Star.keycode == 38 || Star.keycode == 40){return;}; self.downGo();break;
  }
  }
 },
 leftGo:function(){
  var p, number , self = this;
  Star.keycode = 37;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = Star.data.arraySelect[0].getAttribute("number");
  if(number%30<=0 || self.hasInArray(number-1,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number-1){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   p = Star.data.arraySelect.pop();
   p.style.background = "#fff";
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)][number%30-1]);
   }
  }
  },Star.timeInterval.speed)
 },
 upGo:function(){
  var p, number , self = this;
  Star.keycode = 38;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = parseInt(Star.data.arraySelect[0].getAttribute("number"));
  if(parseInt(number/30)<=0 || self.hasInArray(number-30,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number-30){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   p = Star.data.arraySelect.pop();
   p.style.background = "#fff";
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)-1][number%30]);
   }
  }
  },Star.timeInterval.speed)
 },
 rightGo:function(){
  var p, number , self = this;
  Star.keycode = 39;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = parseInt(Star.data.arraySelect[0].getAttribute("number"));
  if(parseInt(number%30)>=29 || self.hasInArray(number+1,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number+1){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   p = Star.data.arraySelect.pop();
   p.style.background = "#fff";
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)][number%30+1]);
   }
  }
  },Star.timeInterval.speed)
 },
 downGo:function(){
  var p, number , self = this;
  Star.keycode = 40;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = parseInt(Star.data.arraySelect[0].getAttribute("number"));
  if(parseInt(number/30)>=19 || self.hasInArray(number+30,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number+30){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   p = Star.data.arraySelect.pop();
   p.style.background = "#fff";
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)+1][number%30]);
   }
  }
  },Star.timeInterval.speed)
 },
 guanle:function(){
  alert("撞墙了,总分:" + (Star.data.arraySelect.length-3) * parseInt(1000 / Star.timeInterval.speed));
  location.reload();
 },
 creatEle:function(tag){
  var tagName = tag || "DIV"
  return document.createElement(tagName)
 },
 appendEle:function(ele,father){
  var father = father || document.body || document.documentElement
  father.appendChild(ele)
  return ele;
 },
 addStyle:function(ele,css){
  for(var i in css){
  switch(i){
   case "b" : ele.style.background = css[i];  break;
   case "l" : ele.style.left  = css[i]+"px"; break;
   case "r" : ele.style.right  = css[i]+"px"; break;
   case "t" : ele.style.top  = css[i]+"px"; break;
   case "d" : ele.style.down  = css[i]+"px"; break;
   case "p" : ele.style.position = css[i];  break;
   case "w" : ele.style.width  = css[i]+"px"; break;
   case "h" : ele.style.height  = css[i]+"px"; break;
   case "f" : ele.style.cssFloat = css[i]; ele.style.styleFloat = css[i];  break;
   default : ele.style[i]   = css[i];  break;
  }
  }
  return ele;
 },
 pushEleInSelect:function(){
  for(var i = 0; i<arguments.length; i++){
  Star.data.arraySelect = [arguments[i]].concat(Star.data.arraySelect)
  this.addStyle(arguments[i],{b:"#f00"})
  }
 }
 }
 Star.data={
 arrayAll : [],
 arraySelect:[],
 newPoint:null,
 foodNumber:0
 }
 Star.timeInterval={
 timeA:null,
 timeB:null
 }
 Star.keycode = 0;
 window.onload = function(){
 var select = Star.creatEle("select");
 var optionDefault = Star.creatEle("option");
 optionDefault.innerHTML = "请选择关卡"
 Star.appendEle(optionDefault,select)
 Star.addStyle(select,{w:200,h:30,p:"absolute",left:"40%",top:"40%"})
 for(var i = 0 ; i <10 ; i++){
  var option = Star.creatEle("option");
  option.innerHTML = "第" + (i+1) + "关"
  Star.appendEle(option,select);
 }
 Star.appendEle(select)
 select.onchange = function(){
  selectValue = select.options[select.selectedIndex].value || select.options[select.selectedIndex].innerHTML
  var number = selectValue.match(/d+/)[0]
  Star.timeInterval.speed = parseInt(200/number);
  Star.addStyle(select,{display:"none"});
  Star.init();
 }
 }
</script>
Copy after login

The above is the detailed content of Use JavaScript to create a web version of the Snake game. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template