Recently I need to do a distance measurement to determine the scale of the picture uploaded by the user:
Click (determine the starting point) —> Move the mouse (draw a straight line from the starting point to the mouse cursor position in real time) —> Click again ( Determine the distance)
<!DOCTYPE html><html><head> <meta http-equiv="Content-Type" content="text/html; charset=gb2312" /> <title>两点之间画折线</title> <style type="text/css"> body{ font-size:12px; } </style></head><body><p style="width: 900px;height: 600px; margin: 20px auto;"> <canvas id="myCanvas" width="900" height="600" style="border:1px solid #eef;"> Your browser does not support the HTML5 canvas tag. </canvas></p><script> var startX = "",startY = ""; // 记录起始位置 var c=document.getElementById("myCanvas"); var ctx=c.getContext("2d"); c.onclick = function(e){ if(startX == "" && startY == ""){ // 当鼠标第一次单击时,记录起始位置 createBox(e,"tip1"); startX = e.offsetX; startY = e.offsetY; }else{ // 当第二次单击鼠标时,绘制直线 drawLine(e) createBox(e,"tip2"); startX = ""; startY = ""; } }; c.onmousemove = function(e){ // 已经有起始位置后,移动鼠标时,绘制起始位置到鼠标光标位置的直线 if(startX != "" && startY != ""){ ctx.globalCompositeOperation="copy"; // 使鼠标每次移动时重新绘制的直线覆盖掉上一次绘制的直线 drawLine(e) } }; function drawLine(e){ ctx.beginPath(); ctx.moveTo(startX,startY); ctx.strokeStyle="#0000ff"; ctx.lineWidth=2; ctx.lineTo(e.offsetX,e.offsetY); ctx.stroke(); ctx.closePath(); } function createBox(e,id){ // 画坐标提示框 var myp = document.createElement("p"); myp.setAttribute("id",id); myp.style.position="absolute"; myp.style.lineHeight="20px"; myp.style.borderStyle="solid"; myp.style.borderColor="#aaf"; myp.style.color="#aaf"; myp.style.borderWidth="1px"; myp.style.height="20px"; myp.style.padding="6px"; myp.style.display="none"; document.body.appendChild(myp); var myhint = document.getElementById(id); myhint.style.display= "block"; myhint.style.left= (e.clientX+4)+"px"; myhint.style.top= (e.clientY+4)+"px"; myhint.innerHTML= id+" x坐标:"+e.clientX+",y坐标: "+e.clientY; }</script></body></html>
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