This article mainly brings you an example of native JS encapsulating the animate motion framework. The editor thinks it is quite good, so I will share it with you now and give it as a reference for everyone. Let’s follow the editor to take a look, I hope it can help everyone.
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<!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8"> <title></title> <style> p { width: 100px; height: 100px; background-color: pink; position: absolute; left: 0; top: 50px; border-radius: 50%; } </style> </head> <body> <button id="btn200">200</button> <button id="btn400">400</button> <p id="box"></p> </body> </html> <script> var btn200 = document.getElementById("btn200"); var btn400 = document.getElementById("btn400"); var box = document.getElementById("box"); btn200.onclick = function() { animate(box,{width: 200, top: 100,left: 200,opacity:40,zIndex:3},function(){alert("我来了")}); } btn400.onclick = function() { animate(box,{top:500,opacity:10}); } // 多个属性运动框架 添加回调函数 function animate(obj,json,fn) { // 给谁 json clearInterval(obj.timer); obj.timer = setInterval(function() { var flag = true; // 用来判断是否停止定时器 一定写到遍历的外面 for(var attr in json){ // attr 属性 json[attr] 值 //开始遍历 json // 计算步长 用 target 位置 减去当前的位置 除以 10 // console.log(attr); var current = 0; if(attr == "opacity") { current = Math.round(parseInt(getStyle(obj,attr)*100)) || 0; console.log(current); } else { current = parseInt(getStyle(obj,attr)); // 数值 } // console.log(current); // 目标位置就是 属性值 var step = ( json[attr] - current) / 10; // 步长 用目标位置 - 现在的位置 / 10 step = step > 0 ? Math.ceil(step) : Math.floor(step); //判断透明度 if(attr == "opacity") // 判断用户有没有输入 opacity { if("opacity" in obj.style) // 判断 我们浏览器是否支持opacity { // obj.style.opacity obj.style.opacity = (current + step) /100; } else { // obj.style.filter = alpha(opacity = 30) obj.style.filter = "alpha(opacity = "+(current + step)* 10+")"; } } else if(attr == "zIndex") { obj.style.zIndex = json[attr]; } else { obj.style[attr] = current + step + "px" ; } if(current != json[attr]) // 只要其中一个不满足条件 就不应该停止定时器 这句一定遍历里面 { flag = false; } } if(flag) // 用于判断定时器的条件 { clearInterval(obj.timer); //alert("ok了"); if(fn) // 很简单 当定时器停止了。 动画就结束了 如果有回调,就应该执行回调 { fn(); // 函数名 + () 调用函数 执行函数 } } },30) } function getStyle(obj,attr) { // 谁的 那个属性 if(obj.currentStyle) // ie 等 { return obj.currentStyle[attr]; // 返回传递过来的某个属性 } else { return window.getComputedStyle(obj,null)[attr]; // w3c 浏览器 } } </script>
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