Home Web Front-end JS Tutorial Steps to implement multi-page site development with webpack+express

Steps to implement multi-page site development with webpack+express

Apr 13, 2018 pm 05:31 PM
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This time I will bring you the steps to implement webpack express multi-page site development. What are the precautions for webpack express multi-page site development? The following is a practical case, let's take a look.

After studying the webpack entry-level tutorial, I feel that it may be specially designed for single-page applications, such as webpack react, webpack vue, etc., which can solve the dependency loading of various resources. Packaging issue. Even css is packaged in js and dynamically added to the dom document.

So if we want an ordinary web site with multiple pages, css is independent, and js loading requires modules?

Project address: webpackDemo_jb51.rar

Initialize project, install dependencies

package.json

"devDependencies": {
  "css-loader": "^0.23.1",
  "extract-text-webpack-plugin": "^1.0.1",
  "file-loader": "^0.8.5",
  "html-loader": "^0.4.3",
  "html-webpack-plugin": "^2.9.0",
  "jquery": "^1.12.0",
  "less": "^2.6.0",
  "less-loader": "^2.2.2",
  "sass-loader": "^4.0.2",
  "style-loader": "^0.13.0",
  "url-loader": "^0.5.7",
  "webpack": "^1.12.13",
  "webpack-dev-server": "^1.14.1"
}
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Directory structure (I use the express framework, others are based on personal needs)

- webpackDemo
  - src        #代码开发目录
    - css      #css目录,按照页面(模块)、通用、第三方三个级别进行组织
      + page
      + common
      + lib
    - js       #JS脚本,按照page、components进行组织
      + page
      + components
    + template      #HTML模板
  - node_modules    #所使用的nodejs模块
  - public            #express静态资源文件
    - dist            #webpack编译打包输出目录,无需建立目录可由webpack根据配置自动生成
      + css        
      + js
    + img      #图片资源
  + view            #express静态资源文件(webpack编译打包输出view目录)
  package.json      #项目配置
  webpack.config.js  #webpack配置
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Development Page

Create the index.js file in the src/js/page directory and the index.html file in the src/view directory. The entry js corresponds to the template file name.

The content of index.html is as follows:

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>首页</title>
  <!--
    描述:head中无需再引入css以及facicon,webpack将根据入口JS文件的要求自动实现按需加载或者生成style标签
  -->
</head>
<body>
  <!--
    描述:body中同样无需单独引入JS文件,webpack会根据入口JS文件自动实现按需加载或者生成script标签,还可以生成对应的hash值
  -->
</body>
</html>
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It is such a simple HTML template. Do not introduce any CSS and JS. It can be automatically introduced for us through webpack packaging.

The content of index.js is as follows:

//引入css
require("../../css/lib/base.css");
require("../../css/page/index.scss");
$('body').append('<p class="text">index</p>');
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page1.html:

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>page1</title>
</head>
<body>
</body>
</html>
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page1.js:

//引入css
require("../../css/lib/base.css");
require("../../css/page/page1.less");
$('body').html('page1');
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Webpack configuration (I use the express framework, others are based on personal needs)

var path = require('path');
var webpack = require('webpack');
/*
extract-text-webpack-plugin插件,
有了它就可以将你的样式提取到单独的css文件里,
妈妈再也不用担心样式会被打包到js文件里了。
 */
var ExtractTextPlugin = require('extract-text-webpack-plugin');
/*
html-webpack-plugin插件,重中之重,webpack中生成HTML的插件,
具体可以去这里查看https://www.npmjs.com/package/html-webpack-plugin
 */
var HtmlWebpackPlugin = require('html-webpack-plugin');
module.exports = {
  entry: { //配置入口文件,有几个写几个
    index: './src/js/page/index.js',
    page1: './src/js/page/page1.js'
  },
  output: { 
    path: path.join(dirname, './public/dist/'), //输出目录的配置,模板、样式、脚本、图片等资源的路径配置都相对于它
    publicPath: '/dist/',        //模板、样式、脚本、图片等资源对应的server上的路径
    filename: 'js/[name].js',      //每个页面对应的主js的生成配置
    chunkFilename: 'js/[id].chunk.js'  //chunk生成的配置
  },
  module: {
    loaders: [ //加载器,关于各个加载器的参数配置,可自行搜索之。
      {
        test: /\.css$/,
        //配置css的抽取器、加载器。'-loader'可以省去
        loader: ExtractTextPlugin.extract('style-loader', 'css-loader') 
      }, {
        test: /\.less$/,
        //配置less的抽取器、加载器。中间!有必要解释一下,
        //根据从右到左的顺序依次调用less、css加载器,前一个的输出是后一个的输入
        //你也可以开发自己的loader哟。有关loader的写法可自行谷歌之。
        loader: ExtractTextPlugin.extract('css!less')
      }, {
        test: /\.scss$/,
        //配置scss的抽取器、加载器。中间!有必要解释一下,
        //根据从右到左的顺序依次调用scss、css加载器,前一个的输出是后一个的输入
        //你也可以开发自己的loader哟。有关loader的写法可自行谷歌之。
        loader: ExtractTextPlugin.extract('css!scss')
      }, {
        //html模板加载器,可以处理引用的静态资源,默认配置参数attrs=img:src,处理图片的src引用的资源
        //比如你配置,attrs=img:src img:src就可以一并处理src引用的资源了,就像下面这样
        test: /\.html$/,
        loader: "html?attrs=img:src img:src"
      }, {
        //文件加载器,处理文件静态资源
        test: /\.(woff|woff2|ttf|eot|svg)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
        loader: 'file-loader?name=./fonts/[name].[ext]'
      }, {
        //图片加载器,雷同file-loader,更适合图片,可以将较小的图片转成base64,减少http请求
        //如下配置,将小于8192byte的图片转成base64码
        test: /\.(png|jpg|gif)$/,
        loader: 'url-loader?limit=8192&name=./img/[hash].[ext]'
      }
    ]
  },
  plugins: [
    new webpack.ProvidePlugin({ //加载jq
      $: 'jquery'
    }),
    new webpack.optimize.CommonsChunkPlugin({
      name: 'commons', // 将公共模块提取,生成名为`commons`的chunk
      chunks: ['index','page1'], //提取哪些模块共有的部分
      minChunks: 2 // 提取至少2个模块共有的部分
    }),
    new ExtractTextPlugin('css/[name].css'), //单独使用link标签加载css并设置路径,相对于output配置中的publickPath
    
    //HtmlWebpackPlugin,模板生成相关的配置,每个对于一个页面的配置,有几个写几个
    new HtmlWebpackPlugin({ //根据模板插入css/js等生成最终HTML
      favicon: './src/favicon.ico', //favicon路径,通过webpack引入同时可以生成hash值
      filename: '../../views/index.html', //生成的html存放路径,相对于path
      template: './src/template/index.html', //html模板路径
      inject: 'body', //js插入的位置,true/'head'/'body'/false
      hash: true, //为静态资源生成hash值
      chunks: ['commons', 'index'],//需要引入的chunk,不配置就会引入所有页面的资源
      minify: { //压缩HTML文件  
        removeComments: true, //移除HTML中的注释
        collapseWhitespace: false //删除空白符与换行符
      }
    }),
    new HtmlWebpackPlugin({ //根据模板插入css/js等生成最终HTML
      favicon: './src/favicon.ico', //favicon路径,通过webpack引入同时可以生成hash值
      filename: '../../views/page1.html', //生成的html存放路径,相对于path
      template: './src/template/page1.html', //html模板路径
      inject: true, //js插入的位置,true/'head'/'body'/false
      hash: true, //为静态资源生成hash值
      chunks: ['commons', 'list'],//需要引入的chunk,不配置就会引入所有页面的资源
      minify: { //压缩HTML文件  
        removeComments: true, //移除HTML中的注释
        collapseWhitespace: false //删除空白符与换行符
      }
    })
    // new webpack.HotModuleReplacementPlugin() //热加载
  ],
  //使用webpack-dev-server,提高开发效率
  // devServer: {
  //   contentBase: './',
  //   host: 'localhost',
  //   port: 9090, //默认8080
  //   inline: true, //可以监控js变化
  //   hot: true, //热启动
  // }
};
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Okay, after completing the above configurations, execute the

webpack packaging command to complete the project packaging.

Hash: e6219853995506fd132a
Version: webpack 1.14.0
Time: 1338ms
        Asset    Size Chunks       Chunk Names
     js/index.js 457 bytes    0 [emitted] index
     js/page1.js 392 bytes    1 [emitted] page1
    js/commons.js   306 kB    2 [emitted] commons
    css/index.css  62 bytes    0 [emitted] index
    css/page1.css  62 bytes    1 [emitted] page1
   css/commons.css 803 bytes    2 [emitted] commons
     favicon.ico  1.15 kB     [emitted]
../../view/index.html 496 bytes     [emitted]
../../view/page1.html 499 bytes     [emitted]
  [0] ./src/js/page/index.js 170 bytes {0} [built]
  [0] ./src/js/page/page1.js 106 bytes {1} [built]
  + 7 hidden modules
Child html-webpack-plugin for "../../view/page1.html":
    + 1 hidden modules
Child html-webpack-plugin for "../../view/index.html":
    + 1 hidden modules
Child extract-text-webpack-plugin:
    + 2 hidden modules
Child extract-text-webpack-plugin:
    + 2 hidden modules
Child extract-text-webpack-plugin:
    + 2 hidden modules
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At this time, go to the views directory to view the generated index.html file, as follows:

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>首页</title>  
<link rel="shortcut icon" href="/dist/favicon.ico" rel="external nofollow" ><link href="/dist/css/commons.css?e6219853995506fd132a" rel="external nofollow" rel="stylesheet"><link href="/dist/css/index.css?e6219853995506fd132a" rel="external nofollow" rel="stylesheet"></head>
<body>
  <script type="text/javascript" src="/dist/js/commons.js?e6219853995506fd132a"></script><script type="text/javascript" src="/dist/js/index.js?e6219853995506fd132a"></script></body>
</html>
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You can see that in addition to retaining the content in the original template, the generated file also automatically adds the CSS and JS files that need to be introduced, as well as the favicon according to the definition of the entry file index.js, and also adds the corresponding hash value.

Two questions

  1. How webpack automatically discovers the entry file and configures the corresponding template

  2. How to directly handle the automatic introduction of styles and scripts
  3. var path = require('path');
    var webpack = require('webpack');
    var glob = require('glob');
    /*
    extract-text-webpack-plugin插件,
    有了它就可以将你的样式提取到单独的css文件里,
    妈妈再也不用担心样式会被打包到js文件里了。
     */
    var ExtractTextPlugin = require('extract-text-webpack-plugin');
    /*
    html-webpack-plugin插件,重中之重,webpack中生成HTML的插件,
    具体可以去这里查看https://www.npmjs.com/package/html-webpack-plugin
     */
    var HtmlWebpackPlugin = require('html-webpack-plugin');
    /**
     *将公共模块提取,生成名为`commons`的chunk
     */
    var CommonsChunkPlugin = webpack.optimize.CommonsChunkPlugin;
    //压缩
    var UglifyJsPlugin = webpack.optimize.UglifyJsPlugin;
    //判断开发模式
    var debug = process.env.NODE_ENV !== 'production';
    var getEntry = function(globPath, pathDir) {
      var files = glob.sync(globPath);
      var entries = {},
        entry, dirname, basename, pathname, extname;
      for (var i = 0; i < files.length; i++) {
        entry = files[i];
        dirname = path.dirname(entry);  //文件目录
        extname = path.extname(entry);  //后缀名
        basename = path.basename(entry, extname); //文件名
        pathname = path.join(dirname, basename);
        pathname = pathDir ? pathname.replace(new RegExp('^' + pathDir), '') : pathname;
        entries[pathname] = ['./' + entry]; //这是在osx系统下这样写 win7 entries[basename]
      }
      console.log(entries);
      return entries;
    }
    //入口(通过getEntry方法得到所有的页面入口文件)
    var entries = getEntry('src/js/page/**/*.js', 'src/js/page/');
    //提取哪些模块共有的部分从entries里面获得文件名称
    var chunks = Object.keys(entries);
    //模板页面(通过getEntry方法得到所有的模板页面)
    var pages = Object.keys(getEntry('src/template/**/*.html', 'src/template/'));
    console.log(pages)
    var config = {
      entry: entries,
      output: {
        path: path.join(dirname, './public/dist/'),//输出目录的配置,模板、样式、脚本、图片等资源的路径配置都相对于它
        publicPath: '/dist/',        //模板、样式、脚本、图片等资源对应的server上的路径
        filename: 'js/[name].js',      //每个页面对应的主js的生成配置
        chunkFilename: 'js/[id].chunk.js?[chunkhash]'  //chunk生成的配置
      },
      module: {
        loaders: [ //加载器
          {
            test: /\.css$/,
            loader: ExtractTextPlugin.extract('style', 'css')
          }, {
            test: /\.less$/,
            loader: ExtractTextPlugin.extract('css!less')
          }, {
            test: /\.html$/,
            loader: "html?-minimize"  //避免压缩html,https://github.com/webpack/html-loader/issues/50
          }, {
            test: /\.(woff|woff2|ttf|eot|svg)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
            loader: 'file-loader?name=fonts/[name].[ext]'
          }, {
            test: /\.(png|jpe?g|gif)$/,
            loader: 'url-loader?limit=8192&name=imgs/[name]-[hash].[ext]'
          }
        ]
      },
      plugins: [
        new webpack.ProvidePlugin({ //加载jq
          $: 'jquery'
        }),
        new CommonsChunkPlugin({
          name: 'commons', // 将公共模块提取,生成名为`commons`的chunk
          chunks: chunks,
          minChunks: chunks.length // 提取所有entry共同依赖的模块
        }),
        new ExtractTextPlugin('css/[name].css'), //单独使用link标签加载css并设置路径,相对于output配置中的publickPath
        debug ? function() {} : new UglifyJsPlugin({ //压缩代码
          compress: {
            warnings: false
          },
          except: ['$super', '$', 'exports', 'require'] //排除关键字
        }),
      ]
    };
    pages.forEach(function(pathname) {
      var conf = {
        filename: '../../views/' + pathname + '.html', //生成的html存放路径,相对于path
        template: 'src/template/' + pathname + '.html', //html模板路径
        inject: false, //js插入的位置,true/'head'/'body'/false
        /*
        * 压缩这块,调用了html-minify,会导致压缩时候的很多html语法检查问题,
        * 如在html标签属性上使用{{...}}表达式,所以很多情况下并不需要在此配置压缩项,
        * 另外,UglifyJsPlugin会在压缩代码的时候连同html一起压缩。
        * 为避免压缩html,需要在html-loader上配置'html?-minimize',见loaders中html-loader的配置。
         */
        // minify: { //压缩HTML文件
        // removeComments: true, //移除HTML中的注释
        // collapseWhitespace: false //删除空白符与换行符
        // }
      };
      if (pathname in config.entry) {
        favicon: './src/favicon.ico', //favicon路径,通过webpack引入同时可以生成hash值
        conf.inject = 'body';
        conf.chunks = ['commons', pathname];
        conf.hash = true;
      }
      config.plugins.push(new HtmlWebpackPlugin(conf));
    });
    module.exports = config;
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The following code is similar to the above. The essential difference is that all related files are put into an object through a method, thus completing the automatic introduction effect!

The above are all configurations on mac osx system, the win7 path may be different

glob: The analysis here is different:

But the request is final

entries:
 {
 index: [ './src/template/index.js' ],
 page1: [ './src/template/page1.js' ]
 }
pages:
 [ 'index', 'page1' ]
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Make corresponding changes according to the configuration of your personal computer

I believe you have mastered the method after reading the case in this article. For more exciting information, please pay attention to other related articles on the php Chinese website!

Recommended reading:

How to synchronize multiple scroll bars with native JS

How to build the vue2-webpack2 framework

How mint-ui implements infinite scrolling loading function

The above is the detailed content of Steps to implement multi-page site development with webpack+express. For more information, please follow other related articles on the PHP Chinese website!

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Master how Golang enables game development possibilities Master how Golang enables game development possibilities Mar 16, 2024 pm 12:57 PM

In today's software development field, Golang (Go language), as an efficient, concise and highly concurrency programming language, is increasingly favored by developers. Its rich standard library and efficient concurrency features make it a high-profile choice in the field of game development. This article will explore how to use Golang for game development and demonstrate its powerful possibilities through specific code examples. 1. Golang’s advantages in game development. As a statically typed language, Golang is used in building large-scale game systems.

How to implement exact division operation in Golang How to implement exact division operation in Golang Feb 20, 2024 pm 10:51 PM

Implementing exact division operations in Golang is a common need, especially in scenarios involving financial calculations or other scenarios that require high-precision calculations. Golang's built-in division operator "/" is calculated for floating point numbers, and sometimes there is a problem of precision loss. In order to solve this problem, we can use third-party libraries or custom functions to implement exact division operations. A common approach is to use the Rat type from the math/big package, which provides a representation of fractions and can be used to implement exact division operations.

How to enable administrative access from the cockpit web UI How to enable administrative access from the cockpit web UI Mar 20, 2024 pm 06:56 PM

Cockpit is a web-based graphical interface for Linux servers. It is mainly intended to make managing Linux servers easier for new/expert users. In this article, we will discuss Cockpit access modes and how to switch administrative access to Cockpit from CockpitWebUI. Content Topics: Cockpit Entry Modes Finding the Current Cockpit Access Mode Enable Administrative Access for Cockpit from CockpitWebUI Disabling Administrative Access for Cockpit from CockpitWebUI Conclusion Cockpit Entry Modes The cockpit has two access modes: Restricted Access: This is the default for the cockpit access mode. In this access mode you cannot access the web user from the cockpit

Is PHP front-end or back-end in web development? Is PHP front-end or back-end in web development? Mar 24, 2024 pm 02:18 PM

PHP belongs to the backend in web development. PHP is a server-side scripting language, mainly used to process server-side logic and generate dynamic web content. Compared with front-end technology, PHP is more used for back-end operations such as interacting with databases, processing user requests, and generating page content. Next, specific code examples will be used to illustrate the application of PHP in back-end development. First, let's look at a simple PHP code example for connecting to a database and querying data:

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