Home > Web Front-end > JS Tutorial > body text

How to implement animation function in two.js

php中世界最好的语言
Release: 2018-04-16 09:57:41
Original
1518 people have browsed it

This time I will show you how two.js implements the animation function. What are the precautions for two.js to implement the animation function. The following is a practical case, let's take a look.

What is two.js?

Two.js is a 2D drawing API for modern web browsers. Two.js can be used in multiple situations: SVG, Canvas and WebGL, and is designed to make the creation of flat shapes and animations easier and simpler.

Two.js has a built-in animation loop that works with other animation libraries. Two.js includes a scalable vector graphics interpreter, which means developers and designers can create SVG elements in commercial applications such as Adobe Illustrator and bring them into Two.js usage scenarios middle.

Use two.js to implement animation 1) A simple small dome

<script type="text/javascript">
 //在整个body中绘制绘图区
 var two = new Two({
  fullscreen:true,//设置是否全屏
  autostart:true,//是否自动启动动画 
 }).appendTo(document.body);
   
 var star = two.makeStar(two.width/2,two.height/2,50,125);
 //two.update();//映射到页面上
 two.bind('update',function(frameCount){
  star.rotation +=0.03;
 })
</script>
Copy after login

2) Implement a more complex

<!DOCTYPE html>
<html>
 <head>
  <meta charset="UTF-8">
  <title></title>
  <style type="text/css">
   svg{
    background-color: black;
   }
  </style>
  <script src="js/two.JS.js" type="text/javascript" charset="utf-8"></script>
 </head>
 <body>
  <!--创建p绘图区-->
  <p id="draw-shapes">
  </p>
  <script type="text/javascript">
   var elem = document.getElementById("draw-shapes");
   var params = {width:400,height:400};
   var two = new Two(params).appendTo(elem);
   var circle = two.makeCircle(-72,0,50);//前两个是x轴y轴,然后是圆的半径
   var star = two.makeStar(75,0,75,35,5);
//   var ss = two.makeCurve(250,30,46,50,465,48,79,36,94);
   circle.fill = "#ccd0d5";//填充颜色
   circle.lineWidth = 15;//边线的宽度
   circle.stroke = "#FED519";//边线的颜色
   star.fill = "yellow";
   star.opacity = 0.5;//设置透明度
   circle.noStroke();//去掉边线
   var group = two.makeGroup(circle,star);//将两个图形合并到一个组中
//   group.fill = "#ffffff";
   group.translation.set(two.width/2,two.height/2);
   group.rotation = Math.PI;
   group.scale = 0.1;
   two.update();
   two.bind('update',function(frameCount){
    if(group.scale>0.99999){
     //将缩放与旋转的度数变成0
     group.scale = group.rotation = 0;
    }
    var t = (1- group.scale) * 0.3;
    group.scale +=t;
    group.rotation +=t *3*Math.PI;
   }).play();
  </script>
 </body>
</html>
Copy after login

I believe you have mastered the method after reading the case in this article. For more exciting information, please pay attention to other related articles on the php Chinese website!

Recommended reading:

Two.js makes object surrounding animation


How to operate Node.js to send emails


Detailed explanation of the use of apply and call in js (with code)


The above is the detailed content of How to implement animation function in two.js. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template
About us Disclaimer Sitemap
php.cn:Public welfare online PHP training,Help PHP learners grow quickly!