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How to load images in p5.js

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Release: 2018-05-10 10:26:58
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This time I will show you how to load images with p5.js. What are the precautions for loading images with p5.js? Here are practical cases, let’s take a look.

1. preload() function and image upload

The preload() function is a special function, which is similar to setup(). Runs only once at the beginning of the program, but before setup().

Generally, we will put the statement for loading media files (pictures, sounds) in preload(), because preload() has a characteristic that the program will not start until it is loaded, ensuring that the program is running. Can't go wrong.

Before loading the image, we need to upload the image

file first.

The method is:

①Click the small triangle in the upper left corner of

Editor to expand the file directory.

#② Click the small triangle in the upper right corner of the file directory, expand the menu and add File.

③ You can drag the image file directly into the box and it will be automatically uploaded. Just close it after uploading. Both jpg and png formats are supported.

2. Load the image

Next, add the following code:

var img; 
function preload(){ 
 //加载图片文件 
 img=loadImage("HearthStone.png"); 
} 
 
function setup() {  
 createCanvas(400, 400); 
}  
 
function draw() {  
 background(220); 
 //坐标原点设为图片中心 
 imageMode(CENTER); 
 //绘制图片 
 image(img,200,200); 
}
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There are two functions:

imageMode(): Set the center of the picture. Commonly used ones are CENTER and CORNER. CENTER is the center and CORNER is the upper left corner.

image(): Draw the picture. image( "Picture address",x,y)

Rendering:

##3. Picture dyeing and stretchingp5.js also provides some convenient functions, such as dyeing and stretching. The code is as follows:

var img; 
function preload(){ 
 //加载图片文件 
 img=loadImage("HearthStone.png"); 
} 
 
function setup() {  
 createCanvas(400, 400); 
}  
 
function draw() {  
 background(220); 
 //坐标原点设为图片中心 
 imageMode(CENTER); 
 //图片染色 
 tint(0,255,255); 
 //绘制图片,后两个参数调整长宽 
 image(img,200,200,150,150); 
}
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tint(): Picture dyeing, fill in the color in the brackets, the format is the same fill()

image(): The fourth and fifth parameters are the length and width of the image. If not filled in, the original image length and width will be used

Rendering:

I believe you have mastered the method after reading the case in this article. For more exciting information, please pay attention to other related articles on the php Chinese website!

Recommended reading:

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The above is the detailed content of How to load images in p5.js. For more information, please follow other related articles on the PHP Chinese website!

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