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How to use vue data to control views

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Release: 2018-05-26 14:09:48
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This time I will show you how to use vue data to control the view. What are the precautions for using vue data to control the view? The following is a practical case, let's take a look.

Preface

Three months ago I read the vue source code to analyze how to achieve responsive data. The name of the article is vue source code for responsive data. Final analysis When the data changes, Watcher's update() method will be called. So let's continue to see what update() does after three months. (I have done a project with react-native in the past three months, and I have no intention of summarizing it. Because it seems too simple).

The narrative method of this article is to follow the logic of looking at the source code. The version of vue I checked is 2.5.2. I forked a copy of the source code for recording Note.

Purpose

Only by clarifying the direction of investigation can we reach the goal. Let’s talk about the target behavior first: what method is executed to update the view after the data changes. Then prepare to start with This direction aims to find the answer starting from the entrance of vue source code.

Start from the previous conclusion

Let’s review the previous conclusion first:

When vue is constructed, it will Observer objects are created on data (and some other fields), getters and setters are intercepted, getters trigger dependency collection, and setters trigger notify.

The other object is Watcher, and watch will be called once when registering watch object, thus triggering the getter of the watch object, and collecting the dependencies into the deps of the current Watcher. When any setter of dep is triggered, the current Watcher will be notified to call the update() method of the Watcher.

So here Start by registering the rendering-related Watcher.

The file is found in src/core/instance/lifecycle.js.

new Watcher(vm, updateComponent, noop, null, true /* isRenderWatcher */)
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mountComponent

The rendering-related Watcher is called in the mountComponent() method, so let's search where this method is called. There are only two places, namely src/platforms/web/runtime/index.js and src/platforms/weex /runtime/index.js, taking web as an example:

Vue.prototype.$mount = function (
 el?: string | Element,
 hydrating?: boolean
): Component {
 el = el && inBrowser ? query(el) : undefined
 return mountComponent(this, el, hydrating)
}
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It turns out that the $mount() method calls mountComponent(), (or specifying the el field during vue construction will also automatically call $mount() ) method), because the rendering objects of web and weex (what is weex? I have introduced it in other articles before) are different, so when publishing, different files should be introduced and finally different dists cannot be published (this problem is left for later Study the entire process of vue).

The following is the mountComponent method:

export function mountComponent (
 vm: Component,
 el: ?Element,
 hydrating?: boolean
): Component {
 vm.$el = el // 放一份el到自己的属性里
 if (!vm.$options.render) { // render应该经过处理了, 因为我们经常都是用template或者vue文件
 // 判断是否存在render函数, 如果没有就把render函数写成空VNode来避免红错, 并报出黄错
 vm.$options.render = createEmptyVNode
 if (process.env.NODE_ENV !== 'production') {
  /* istanbul ignore if */
  if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
  vm.$options.el || el) {
  warn(
   'You are using the runtime-only build of Vue where the template ' +
   'compiler is not available. Either pre-compile the templates into ' +
   'render functions, or use the compiler-included build.',
   vm
  )
  } else {
  warn(
   'Failed to mount component: template or render function not defined.',
   vm
  )
  }
 }
 }
 callHook(vm, 'beforeMount')
 let updateComponent
 /* istanbul ignore if */
 if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
 // 不看这里的代码了, 直接看else里的, 行为是一样的
 updateComponent = () => {
  const name = vm._name
  const id = vm._uid
  const startTag = `vue-perf-start:${id}`
  const endTag = `vue-perf-end:${id}`
  mark(startTag)
  const vnode = vm._render()
  mark(endTag)
  measure(`vue ${name} render`, startTag, endTag)
  mark(startTag)
  vm._update(vnode, hydrating)
  mark(endTag)
  measure(`vue ${name} patch`, startTag, endTag)
 }
 } else {
 updateComponent = () => {
  vm._update(vm._render(), hydrating)
 }
 }
 // we set this to vm._watcher inside the watcher's constructor
 // since the watcher's initial patch may call $forceUpdate (e.g. inside child
 // component's mounted hook), which relies on vm._watcher being already defined
 // 注册一个Watcher
 new Watcher(vm, updateComponent, noop, null, true /* isRenderWatcher */)
 hydrating = false
 // manually mounted instance, call mounted on self
 // mounted is called for render-created child components in its inserted hook
 if (vm.$vnode == null) {
 vm._isMounted = true
 callHook(vm, 'mounted')
 }
 return vm
}
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This code actually only does 3 things:

  • Call beforeMount Hook

  • Create Watcher

  • Call mounted hook

(hahaha)Then the core is Create Watcher.

Look at the parameters of Watcher: vm is this, updateComponent is a function, noop is empty, null is empty, true means RenderWatcher.

Look at isRenderWatcher in Watcher :

if (isRenderWatcher) {
  vm._watcher = this
 }
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Yes, I just made a copy to judge something when the watcher patches for the first time (from the comments, I still don’t know what it is for).

The only problem that remains unsolved is what updateComponent is.

updateComponent

The second parameter of Watcher's

constructor If the function is passed, then this function becomes the getter of the watcher. If you are smart, you should have guessed that the getters of all the data in the view must be called in this updateComponent, so that dependencies can be established in the watcher so that the view can respond to data changes. .

updateComponent = () => {
  vm._update(vm._render(), hydrating)
 }
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Then go to vm._update() and vm._render().

Found the ._render() method in src/core/instance/render.js.

Vue.prototype._render = function (): VNode {
 const vm: Component = this
 const { render, _parentVnode } = vm.$options // todo: render和_parentVnode的由来
 // reset _rendered flag on slots for duplicate slot check
 if (process.env.NODE_ENV !== 'production') {
  for (const key in vm.$slots) {
  // $flow-disable-line
  vm.$slots[key]._rendered = false
  }
 }
 if (_parentVnode) {
  vm.$scopedSlots = _parentVnode.data.scopedSlots || emptyObject
 }
 // set parent vnode. this allows render functions to have access
 // to the data on the placeholder node.
 vm.$vnode = _parentVnode
 // render self
 let vnode
 try {
  vnode = render.call(vm._renderProxy, vm.$createElement)
 } catch (e) {
  // catch其实不需要看了, 都是做异常处理, _vnode是在vm._update的时候保存的, 也就是上次的状态或是null(init的时候给的)
  handleError(e, vm, `render`)
  // return error render result,
  // or previous vnode to prevent render error causing blank component
  /* istanbul ignore else */
  if (process.env.NODE_ENV !== 'production') {
  if (vm.$options.renderError) {
   try {
   vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e)
   } catch (e) {
   handleError(e, vm, `renderError`)
   vnode = vm._vnode
   }
  } else {
   vnode = vm._vnode
  }
  } else {
  vnode = vm._vnode
  }
 }
 // return empty vnode in case the render function errored out
 if (!(vnode instanceof VNode)) {
  if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) {
  warn(
   'Multiple root nodes returned from render function. Render function ' +
   'should return a single root node.',
   vm
  )
  }
  vnode = createEmptyVNode()
 }
 // set parent
 vnode.parent = _parentVnode
 return vnode
 }
}
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This method does:

  • Generate VNode based on the render method of the current vm. (The render method may be compiled from the template or vue file, so the inference is written directly The render method is the most efficient)

  • If there is a problem with the render method, call the renderError method first, and if it fails, read the last vnode or null.

  • If there is a parent node, put it in its own .parent attribute.

  • Finally return VNode

So the core is this sentence :

vnode = render.call(vm._renderProxy, vm.$createElement)
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I don’t know what render(), vm._renderProxy, vm.$createElement are.

先看vm._renderProxy: 是initMixin()的时候设置的, 在生产环境返回vm, 开发环境返回代理, 那么我们认为他是一个可以debug的vm(就是vm), 细节之后再看.

vm.$createElement的代码在vdom文件夹下, 看了下是一个方法, 返回值一个VNode.

render有点复杂, 能不能以后研究, 总之就是把template或者vue单文件和mount目标parse成render函数.

小总结: vm._render()的返回值是VNode, 根据当前vm的render函数

接下来看vm._update()

Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) {
 const vm: Component = this
 if (vm._isMounted) {
  callHook(vm, 'beforeUpdate')
 }
 // 记录update之前的状态
 const prevEl = vm.$el
 const prevVnode = vm._vnode
 const prevActiveInstance = activeInstance
 activeInstance = vm
 vm._vnode = vnode
 // Vue.prototype.patch is injected in entry points
 // based on the rendering backend used.
 if (!prevVnode) { // 初次加载, 只有_update方法更新vm._vnode, 初始化是null
  // initial render
  vm.$el = vm.patch( // patch创建新dom
  vm.$el, vnode, hydrating, false /* removeOnly */,
  vm.$options._parentElm,
  vm.$options._refElm
  )
  // no need for the ref nodes after initial patch
  // this prevents keeping a detached DOM tree in memory (#5851)
  vm.$options._parentElm = vm.$options._refElm = null
 } else {
  // updates
  vm.$el = vm.patch(prevVnode, vnode) // patch更新dom
 }
 activeInstance = prevActiveInstance
 // update vue reference
 if (prevEl) {
  prevEl.vue = null
 }
 if (vm.$el) {
  vm.$el.vue = vm
 }
 // if parent is an HOC, update its $el as well
 if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {
  vm.$parent.$el = vm.$el
 }
 // updated hook is called by the scheduler to ensure that children are
 // updated in a parent's updated hook.
 }
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我们关心的部分其实就是patch()的部分, patch()做了对dom的操作, 在_update()里判断了是否是初次调用, 如果是的话创建新dom, 不是的话传入新旧node进行比较再操作.

结论

vue的视图渲染是一种特殊的Watcher, watch的内容是一个函数, 函数运行的过程调用了render函数, render又是由template或者el的dom编译成的(template中含有一些被observe的数据). 所以template中被observe的数据有变化触发Watcher的update()方法就会重新渲染视图.

相信看了本文案例你已经掌握了方法,更多精彩请关注php中文网其它相关文章!

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