Because I need to use php to generate 0~1 random decimals for my work, I wrote an article before "php method to generate 0~1 random decimals", based on mt_rand() and mt_getrandmax()accomplish.
Later some netizens commented that the PHP native method lcg_value() can generate random decimals from 0 to 1.
float lcg_value ( void )
lcg_value() returns a pseudo-random number in the range (0, 1). This function combines two congruential generators with periods 2^31 - 85 and 2^31 - 249. The period of this function is equal to the product of these two prime numbers.
Return: pseudo-random number in the range (0, 1).
<?phpfor ($i=0; $i<5; $i++){ echo lcg_value().PHP_EOL; }?>
Output:
0.11516515851995 0.064684551575297 0.68275174031189 0.55730746529099 0.70215008878091
The running time of executing 100,000 times based on mt_rand() and mt_getrandmax() algorithms
<?php/** * 生成0~1随机小数 * @param Int $min * @param Int $max * @return Float */function randFloat($min=0, $max=1){ return $min + mt_rand()/mt_getrandmax() * ($max-$min); }// 获取microtimefunction get_microtime(){ list($usec, $sec) = explode(' ', microtime()); return (float)$usec + (float)$sec; }// 记录开始时间$starttime = get_microtime();// 执行10万次获取随机小数for($i=0; $i<100000; $i++){ randFloat(); }// 记录结束时间$endtime = get_microtime();// 输出运行时间printf("run time %f ms\r\n", ($endtime-$starttime)*1000);?>
Output: run time 266.893148 ms
Running time of executing lcg_value() 100,000 times
<?php// 获取microtimefunction get_microtime(){ list($usec, $sec) = explode(' ', microtime()); return (float)$usec + (float)$sec; }// 记录开始时间$starttime = get_microtime();// 执行10万次获取随机小数for($i=0; $i<100000; $i++){ lcg_value(); }// 记录结束时间$endtime = get_microtime();// 输出运行时间printf("run time %f ms\r\n", ($endtime-$starttime)*1000);?>
Output: run time 86.178064 ms
Execution time comparison, because lcg_value() is directly a native PHP method, and mt_rand() and mt_getrandmax() need to call two methods and need to be calculated, so The execution time of lcg_value() is about 3 times faster.
Random effect based on mt_rand() and mt_getrandmax() algorithms
<?php/** * 生成0~1随机小数 * @param Int $min * @param Int $max * @return Float */function randFloat($min=0, $max=1){ return $min + mt_rand()/mt_getrandmax() * ($max-$min); } header('content-type: image/png');$im = imagecreatetruecolor(512, 512);$color1 = imagecolorallocate($im, 255, 255, 255);$color2 = imagecolorallocate($im, 0, 0, 0);for($y=0; $y<512; $y++){ for($x=0; $x<512; $x++){ $rand = randFloat(); if(round($rand,2)>=0.5){ imagesetpixel($im, $x, $y, $color1); }else{ imagesetpixel($im, $x, $y, $color2); } } } imagepng($im); imagedestroy($im);?>
Random effect diagram:
##Random effect of lcg_value()
<?phpheader('content-type: image/png');$im = imagecreatetruecolor(512, 512);$color1 = imagecolorallocate($im, 255, 255, 255);$color2 = imagecolorallocate($im, 0, 0, 0);for($y=0; $y<512; $y++){ for($x=0; $x<512; $x++){ $rand = lcg_value(); if(round($rand,2)>=0.5){ imagesetpixel($im, $x, $y, $color1); }else{ imagesetpixel($im, $x, $y, $color2); } } } imagepng($im); imagedestroy($im);?>
Comparing the random effects, it can be seen that using mt_rand() and mt_getrandmax( ) algorithm generates random effects that are out of order, and the random effects are better than lcg_value().
This article explains the comparison of the effects of generating 0~1 random decimals between php lcg_value and mt_rand. For more related content, please pay attention to the php Chinese website.
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