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There are two ways to create new threads in Android: implements Runnable and extends Thread

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Release: 2018-09-17 09:22:21
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The content of this article is about two ways to create new threads in Android: implements Runnable and extends Thread. It has certain reference value and friends in need can refer to it. I hope it helps you.

  具体分析
      最近在学习Android中的Handler消息传递机制时,创建新线程有两种方式:
      一种是实现Runnable接口(implements Runnable)而另一种则是继承Thread类(extends Thread)。
      而这两种方式有什么异同呢?
      带着这个疑问,Google了一些资料出来,本着分享给大家同时也方便自己查阅复习,写一篇文章来记录它。
       首先看看这两种方式都是怎样的?
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1 public class ThreadA implements Runnable { 

 2     public void run() { 

 3         //Code 

 4     } 

 5 } 

 6 //调用 “new Thread(threadA).start()” 来开启线程 

 7  

 8 public class ThreadB extends Thread { 

 9     public ThreadB() { 
10         super(“ThreadB”); 
11     } 
12     public void run() { 
13         //Code 
14     } 
15 } 
16 //调用 “threadB.start()” 来开启线程
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The two methods achieve the same work but there are still some differences between them.

         它们之间的不同是:

          1.我们都知道,Java是单继承机制,不允许同时继承多个类。
          因此,当你继承Thread类(extends Thread)后,你就不能再继承其他类了。
          而你实现Runnable接口就不一样了,你可以继承其他类了。

          2.当你继承Thread类时,你的每一个Thread对象创造不同的对象然后关联它们。
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Inheriting the Runnable interface is different, multiple threads share an object.

          用一个例子来帮助我们理解:
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1 class ImplementsRunnable implements Runnable { 

 2 

 3      private int counter = 0; 

 4 

 5     public void run() { 

 6     counter++; 

 7     System.out.println(“ImplementsRunnable : Counter : ” + counter); 

 8     } 

 9  } 
10 
11  class ExtendsThread extends Thread { 
12 
13    private int counter = 0; 
14 
15  public void run() { 
16    counter++; 
17    System.out.println(“ExtendsThread : Counter : ” + counter); 
18  } 
19  } 
20 
21  public class ThreadVsRunnable { 
22 
23  public static void main(String args[]) throws Exception { 
24  //多线程共享一个对象 
25    ImplementsRunnable rc = new ImplementsRunnable(); 
26    Thread t1 = new Thread(rc); 
27    t1.start(); 
28    Thread.sleep(1000); // 在开启下个线程前先等待1秒 
29    Thread t2 = new Thread(rc); 
30    t2.start(); 
31    Thread.sleep(1000); // 在开启下个线程前先等待1秒 
32    Thread t3 = new Thread(rc); 
33    t3.start(); 
34 
35  //为每一个线程创造新的实例 
36    ExtendsThread tc1 = new ExtendsThread(); 
37    tc1.start(); 
38    Thread.sleep(1000); // 在开启下个线程前先等待1秒 
39    ExtendsThread tc2 = new ExtendsThread(); 
40    tc2.start(); 
41    Thread.sleep(1000); // 在开启下个线程前先等待1秒 
42    ExtendsThread tc3 = new ExtendsThread(); 
43    tc3.start(); 
44  } 
45  }
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Running results:

      从运行的结果,我们可以看出。实现Runnable接口,只创建了一个类的实例,而且被多个线程共享了。
      因此Counter递增。而继承Thread类,你必须为每一个线程创建不同的实例。
      因此每个类的实例分配了不同的内存空间,每一个有不同的Counter,它们的值相同。
      这意味着没有增加因为没有一个对象的引用是相同的。
       那什么时候用Runnable接口呢?
        当你想要在一组线程中访问相同的资源时,使用Runnable接口。
        在这种情况下要避免使用Thread类,因为多对象的创建会占用更多的内存,会导致大的性能花费。
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