swoole's onreceive is not triggered
onReceive
This function is called back when data is received, which occurs in the worker process. Function prototype: (Recommended learning: swoole video tutorial)
function onReceive(swoole_server $server, int $fd, int $reactor_id, string $data);
$server, Server object
$fd, the unique identifier of the TCP client connection
$reactor_id, the Reactor thread ID where the TCP connection is located
$data, the received data content may be text or binary content
About $fd and $ Detailed explanation of reactor_id
If the automatic protocol option is not turned on, the maximum data received by onReceive at a time is 64K
If the automatic protocol processing option is turned on, onReceive will receive the complete data packet , the maximum does not exceed package_max_length
Supports binary format, $data may be binary data
Use the open_eof_check/open_length_check/open_http_protocol provided by the bottom layer to ensure the integrity of the data package
Do not use the underlying protocol processing, analyze the data by yourself in the PHP code after onReceive, and merge/split the data packets.
For example: You can add a $buffer = array() to the code and use $fd as the key to save context data. Each time data is received, string splicing is performed, $buffer[$fd] .= $data, and then it is judged whether the $buffer[$fd] string is a complete data packet.
By default, the same fd will be assigned to the same Worker, so the data can be spliced together. When using dispatch_mode = 3.
Requesting data is preemptive, and data sent from the same fd may be divided into different processes. Therefore, the above data packet splicing method cannot be used
Regarding the problem of sticky packets such as SMTP protocol, the client may issue 2 instructions at the same time. It may be received in the server all at once, in which case the application layer needs to unpack it by itself. SMTP is subpackaged through \r\n, so explode("\r\n", $data) is needed in the business code to split the data packets.
If it is a request-response service, there is no need to consider splitting the data. The reason is that after the client initiates a request, it must wait until the server returns the response data of the current request before initiating a second request. It will not send two requests at the same time
The above is the detailed content of swoole's onreceive is not triggered. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



Using Swoole coroutines in Laravel can process a large number of requests concurrently. The advantages include: Concurrent processing: allows multiple requests to be processed at the same time. High performance: Based on the Linux epoll event mechanism, it processes requests efficiently. Low resource consumption: requires fewer server resources. Easy to integrate: Seamless integration with Laravel framework, simple to use.

How to use Swoole to implement a high-performance HTTP reverse proxy server Swoole is a high-performance, asynchronous, and concurrent network communication framework based on the PHP language. It provides a series of network functions and can be used to implement HTTP servers, WebSocket servers, etc. In this article, we will introduce how to use Swoole to implement a high-performance HTTP reverse proxy server and provide specific code examples. Environment configuration First, we need to install the Swoole extension on the server

Swoole and Workerman are both high-performance PHP server frameworks. Known for its asynchronous processing, excellent performance, and scalability, Swoole is suitable for projects that need to handle a large number of concurrent requests and high throughput. Workerman offers the flexibility of both asynchronous and synchronous modes, with an intuitive API that is better suited for ease of use and projects that handle lower concurrency volumes.

Swoole Process allows users to switch. The specific steps are: create a process; set the process user; start the process.

To restart the Swoole service, follow these steps: Check the service status and get the PID. Use "kill -15 PID" to stop the service. Restart the service using the same command that was used to start the service.

Performance comparison: Throughput: Swoole has higher throughput thanks to its coroutine mechanism. Latency: Swoole's coroutine context switching has lower overhead and smaller latency. Memory consumption: Swoole's coroutines occupy less memory. Ease of use: Swoole provides an easier-to-use concurrent programming API.

Swoole in action: How to use coroutines for concurrent task processing Introduction In daily development, we often encounter situations where we need to handle multiple tasks at the same time. The traditional processing method is to use multi-threads or multi-processes to achieve concurrent processing, but this method has certain problems in performance and resource consumption. As a scripting language, PHP usually cannot directly use multi-threading or multi-process methods to handle tasks. However, with the help of the Swoole coroutine library, we can use coroutines to achieve high-performance concurrent task processing. This article will introduce

Swoole coroutine is a lightweight concurrency library that allows developers to write concurrent programs. The Swoole coroutine scheduling mechanism is based on the coroutine mode and event loop, using the coroutine stack to manage coroutine execution, and suspend them after the coroutine gives up control. The event loop handles IO and timer events. When the coroutine gives up control, it is suspended and returns to the event loop. When an event occurs, Swoole switches from the event loop to the pending coroutine, completing the switch by saving and loading the coroutine state. Coroutine scheduling uses a priority mechanism and supports suspend, sleep, and resume operations to flexibly control coroutine execution.
