What is an event?
An operation performed by a user on a component is called an event.
Event source: GUI component object that can generate events.
Event processing method: A method that can accept, parse and process event objects and implement interactive functions with users.
Event listener: a class that can handle events.
Steps in processing events:
Assume the event is XXXX
1. Register an event listener object for a certain event with the event source.
addXXXXListener(...);
2. Design an event listener that can handle this kind of event.
class 类名 implements XXXXListener{ 重写XXXXListener接口中的方法 }
Note:
If you want to design a listener that can handle XXXX events, you only need to write a class that implements the XXXXListener interface, because in the XXXXListener interface Methods that can handle XXXX events have been defined.
eg:
import java.awt.*; import java.awt.event.*; class A implements ActionListener{ public void actionPerformed(ActionEvent e){//单击事件 System.out.println("haha"); } } public class text{ public static void main(String[] args){ Frame f=new Frame(); Button bn=new Button("ok"); f.add(bn); A aa =new A(); bn.addActionListener(aa); f.pack();//只显示内容高度和宽度 f.setVisible(true); } }
What are the events:
ActionEvent: An event that occurs when a component is activated.
KeyEvent: Event that occurs when operating the keyboard.
MouseEvent: Occurs when the mouse is operated.
WindowsEvent: Event that occurs when operating a window.
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