About Golang pointer understanding
The following column golang tutorial will introduce to you about Golang pointer understanding. I hope it will be helpful to friends in need!
0x00 Pointer address and pointer type
A variable corresponds to a memory space that stores the value of the corresponding type of the variable. A pointer The value is the address of another variable, and the pointer variable can point to the memory address of any value.
Get address symbol&
Add *
before the pointer type to get the content pointed to by the pointer. It is a type changer. Use A pointer referring to a value is called an indirect reference.
prt := &v // v 的类型为T
v
Represents the variable of the fetched address, prt
receives the address of v
, the type of prt
is *T
, a pointer type called T
.
0x01 Get the value pointed to by the pointer from the pointer
Use &
to get the address of the variable to get the pointer of the variable. You can modify the pointer Using the *
number to obtain the value pointed to by this pointer is called pointer value acquisition.
temp := "test content" prt := &temp fmt.Println(*prt) // 打印 test content
The relationships and characteristics of variables, pointer addresses, pointer variables, addresses, and values are as follows:
Perform the address (&) operation on a variable to obtain this variable pointer variable.
The value of the pointer variable is the pointer address.
Perform the value (*) operation on the pointer variable to obtain the value of the original variable pointed to by the pointer variable.
0x02 Use a pointer to modify the value
Use *
to modify and operate the value pointed to by the pointer
x, y := 1, 2 fmt.Println(x, y) // 1 2 j, k := &x, &y *j, *k = *k, *j fmt.Println(x, y) // 2 1
*
The fundamental meaning of the operator is to operate the variable pointed to by the pointer. When the operation is on an rvalue, it takes the value of the variable pointed to; when the operation is on an lvalue, it sets the value to the variable pointed to.
If only the referenced pointer is exchanged, the referenced variable, value and address will not be affected, only the application pointer will be affected.
x, y := 1, 2 fmt.Println(x, y) // 1 2 j, k := &x, &y j, k = k, j fmt.Println(x, y) // 1 2 fmt.Printf("x : %p, y : %p \n", &x, &y) // x : 0xc00001a088, y : 0xc00001a090 fmt.Printf("j : %p, y : %p \n", j, k) //j : 0xc00001a090, y : 0xc00001a088
The values and addresses of x and y are not affected. After the pointers j and k are exchanged, the values of j and k are exchanged.
0x03 Return local variables in the function
In Go language, it is also safe to return the address of local variables in the function. For example, the following code calls f The local variable v is created during the function and is still valid after the local variable address is returned, because the pointer p still refers to this variable
var p = f() func f() *int { v := 1 return &v }
0x04 Use new() to create the pointer
temp := new(int) *temp = 123 fmt.Println(*temp) // 123 fmt.Println(temp) // 0xaabb
0x05 Pointer technology of flag package
Pointer is the key technology to implement the flag package in the standard library. It is used to implement command line flag parsing.
Example:
package main import ( "flag" "fmt" "strings" ) var n = flag.Bool("n", true, "print test") var sep = flag.String("s", " ", "separator") var test = flag.String("test", " ", "测试") func main() { flag.Parse() fmt.Println(strings.Join(flag.Args(), *sep)) if *n { fmt.Println(*test) } }
Run
$ go run main.go --help Usage of /var/exe/main: -n print test -s string separator (default " ") -test string 测试 (default " ") exit status 2 $ go run main.go -s "+" --test 测试文本 a bc def 123 a+bc+def+123 $ go run main.go -s "+" -n --test 测试文本 a bc def 123 a+bc+def+123 测试文本
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