Difference: C4D's cpu standard renderer is not as fast as the octane renderer; oc is simpler and easier to produce effects than the c4d standard renderer, and it is faster. Real-time rendering does not require a long feedback time. The oc renderer is suitable for people who don't like post-AE.
The operating environment of this tutorial: Windows 7 system, Cinema 4D R20 version, Dell G3 computer.
The difference between c4d’s own renderer and oc
##Difference 1:
Renderer It is divided into CPU and GPU renderers. Since the floating point computing power of GPU far exceeds that of CPU, simply put, GPU renderer is faster than CPU renderer. The old GPU renderer is the Octane renderer. So C4D’s cpu standard renderer is not as fast as the octane renderer. OC is simpler and easier to produce effects than standard renderers, and it is faster. Real-time rendering does not require long feedback times.Difference 2:
Extended information:
OC renderer GPU renderer, which can Users can provide a more excellent rendering solution. By setting the rendering tracking depth to reduce the click calculation density, the speed can be improved by 10-50 times. Moreover, lighting, materials, camera settings, depth of field and other functions can be edited to obtain rendering effects in real time. And because OC has made improvements to the renderer program, the program will automatically handle post-production colors. Therefore, for designers who do not have the assistance of a post-production engineer to create a one-step effect, they can learn Octane, at least the things they create will be more advanced. If you want to read more related articles, please visitPHP Chinese website! !
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