About loading classes in PHP
Object-oriented is an important idea, and classes are also important concepts in object-oriented, but class loading is the key to using classes.
There are two ways to access classes:
Access through instantiated objects
Access to class members
The prerequisite for access is that there is a class in the memory, so the class needs to be loaded into the memory in advance.
1. Manual loading
1 2 3 4 5 6 7 8 |
|
1 2 3 4 5 6 7 8 |
|
1 2 3 4 5 6 7 8 9 |
|
2. Automatic loading
The automatic loading mechanism used before PHP7: Use the __autoload() function provided by the system. Then when the system needs to use the class and it does not exist in the memory, the system will automatically call the __autoload() function to load the class file. .
1 2 3 4 5 6 7 8 9 |
|
1 2 3 4 5 6 7 8 9 10 |
|
After PHP7, it is not recommended to use the __autoload() function, but to use a registration mechanism to customize the user The function is placed inside the system and uses spl_autoload_register (defined function).
1 2 3 4 5 6 7 8 9 10 |
|
1 2 3 4 5 6 7 8 9 10 11 |
|
Recommended: php tutorial
The above is the detailed content of About loading classes in PHP. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



The @JsonIdentityInfo annotation is used when an object has a parent-child relationship in the Jackson library. The @JsonIdentityInfo annotation is used to indicate object identity during serialization and deserialization. ObjectIdGenerators.PropertyGenerator is an abstract placeholder class used to represent situations where the object identifier to be used comes from a POJO property. Syntax@Target(value={ANNOTATION_TYPE,TYPE,FIELD,METHOD,PARAMETER})@Retention(value=RUNTIME)public

Go language supports object-oriented programming through type definition and method association. It does not support traditional inheritance, but is implemented through composition. Interfaces provide consistency between types and allow abstract methods to be defined. Practical cases show how to use OOP to manage customer information, including creating, obtaining, updating and deleting customer operations.

OOP best practices in PHP include naming conventions, interfaces and abstract classes, inheritance and polymorphism, and dependency injection. Practical cases include: using warehouse mode to manage data and using strategy mode to implement sorting.

Encapsulation technology and application encapsulation in PHP is an important concept in object-oriented programming. It refers to encapsulating data and operations on data together in order to provide a unified access interface to external programs. In PHP, encapsulation can be achieved through access control modifiers and class definitions. This article will introduce encapsulation technology in PHP and its application scenarios, and provide some specific code examples. 1. Encapsulated access control modifiers In PHP, encapsulation is mainly achieved through access control modifiers. PHP provides three access control modifiers,

The Go language supports object-oriented programming, defining objects through structs, defining methods using pointer receivers, and implementing polymorphism through interfaces. The object-oriented features provide code reuse, maintainability and encapsulation in the Go language, but there are also limitations such as the lack of traditional concepts of classes and inheritance and method signature casts.

There is no concept of a class in the traditional sense in Golang (Go language), but it provides a data type called a structure, through which object-oriented features similar to classes can be achieved. In this article, we'll explain how to use structures to implement object-oriented features and provide concrete code examples. Definition and use of structures First, let's take a look at the definition and use of structures. In Golang, structures can be defined through the type keyword and then used where needed. Structures can contain attributes

What is object-oriented programming? Object-oriented programming (OOP) is a programming paradigm that abstracts real-world entities into classes and uses objects to represent these entities. Classes define the properties and behavior of objects, and objects instantiate classes. The main advantage of OOP is that it makes code easier to understand, maintain and reuse. Basic Concepts of OOP The main concepts of OOP include classes, objects, properties and methods. A class is the blueprint of an object, which defines its properties and behavior. An object is an instance of a class and has all the properties and behaviors of the class. Properties are characteristics of an object that can store data. Methods are functions of an object that can operate on the object's data. Advantages of OOP The main advantages of OOP include: Reusability: OOP can make the code more

By mastering tracking object status, setting breakpoints, tracking exceptions and utilizing the xdebug extension, you can effectively debug PHP object-oriented programming code. 1. Track object status: Use var_dump() and print_r() to view object attributes and method values. 2. Set a breakpoint: Set a breakpoint in the development environment, and the debugger will pause when execution reaches the breakpoint, making it easier to check the object status. 3. Trace exceptions: Use try-catch blocks and getTraceAsString() to get the stack trace and message when the exception occurs. 4. Use the debugger: The xdebug_var_dump() function can inspect the contents of variables during code execution.
