How to achieve the wave effect in css: first create an HTML sample file; then create a square div; then add the "border-radius: 50%" attribute to achieve a circular effect; finally use the animation attribute to make the circle Just roll it up to create a wave effect.
As for using pure CSS to implement Bezier curves, well, there is currently no good method.
Of course, with the help of other forces (SVG, CANVAS), the so-called wave effect can be easily achieved.
<svg width="200px" height="200px" version="1.1" xmlns="http://www.w3.org/2000/svg"> <text class="liquidFillGaugeText" text-anchor="middle" font-size="42px" transform="translate(100,120)" style="fill: #000">50.0%</text> <!-- Wave --> <g id="wave"> <path id="wave-2" fill="rgba(154, 205, 50, .8)" d="M 0 100 C 133.633 85.12 51.54 116.327 200 100 A 95 95 0 0 1 0 100 Z"> <animate dur="5s" repeatCount="indefinite" attributeName="d" attributeType="XML" values="M0 100 C90 28, 92 179, 200 100 A95 95 0 0 1 0 100 Z; M0 100 C145 100, 41 100, 200 100 A95 95 0 0 1 0 100 Z; M0 100 C90 28, 92 179, 200 100 A95 95 0 0 1 0 100 Z"></animate> </path> </g> <circle cx="100" cy="100" r="80" stroke-width="10" stroke="white" fill="transparent"></circle> <circle cx="100" cy="100" r="90" stroke-width="20" stroke="yellowgreen" fill="none" class="percentage-pie-svg"></circle> </svg>
. Those who are interested can do their own research.
$(function() { let canvas = $("canvas"); let ctx = canvas[0].getContext('2d'); let radians = (Math.PI / 180) * 180; let startTime = Date.now(); let time = 2000; let clockwise = 1; let cp1x, cp1y, cp2x, cp2y; // 初始状态 // ctx.bezierCurveTo(90, 28, 92, 179, 200, 100); // 末尾状态 // ctx.bezierCurveTo(145, 100, 41, 100, 200, 100); requestAnimationFrame(function waveDraw() { let t = Math.min(1.0, (Date.now() - startTime) / time); if(clockwise) { cp1x = 90 + (55 * t); cp1y = 28 + (72 * t); cp2x = 92 - (51 * t); cp2y = 179 - (79 * t); } else { cp1x = 145 - (55 * t); cp1y = 100 - (72 * t); cp2x = 41 + (51 * t); cp2y = 100 + (79 * t); } ctx.clearRect(0, 0, 200, 200); ctx.beginPath(); ctx.moveTo(0, 100); // 绘制三次贝塞尔曲线 ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, 200, 100); // 绘制圆弧 ctx.arc(100, 100, 100, 0, radians, 0); ctx.fillStyle = "rgba(154, 205, 50, .8)"; ctx.fill(); ctx.save(); if( t == 1 ) { startTime = Date.now(); clockwise = !clockwise; } requestAnimationFrame(waveDraw); }); }) web前端开发学习Q-q-u-n: 767273102 ,分享开发工具,零基础,进阶视频教程,希望新手少走弯路
css video tutorial]
CSS to achieve wave effectDidn’t you say that CSS can’t be achieved at the beginning? Yes, we cannot directly draw a cubic Bezier curve, but we can use some clever methods to simulate the effect of wave motion. Let’s take a look at this method. PrincipleThe principle is very simple. We all know that if you add border-radius: 50% to a square, you will get a circle.width: 240px; height: 240px; background: #f13f84; border-radius: 50%;
width: 240px; height: 240px; background: #f13f84; border-radius: 40%;
@keyframes rotate{ from{transform: rotate(0deg)} to{transform: rotate(359deg)} } .ripple{ width: 240px; height: 240px; background: #f13f84; border-radius: 40%; animation: rotate 3s linear infinite; }
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