How to determine whether variables are equal in javascript
Judgment method: 1. Use the equality operator "==" or "==="; 2. Use the toString() method in the array; 3. Use the "Object.is()" method; 4 , first use "JSON.stringify()" to convert the object or array into a string type, and then use "===" for equality comparison.
The operating environment of this tutorial: Windows 7 system, ECMAScript version 6, Dell G3 computer.
Ways to determine whether variables are equal
To determine whether variables are equal, there are roughly the following ways
-
==
and===
; - Use the
toString
method in the array; -
in ES6
TheObject.is
method; - uses
JSON.stringify
to convert toString
type for comparison;
==
and ===
##== are conversion type comparison operations operator,
=== is a strict comparison operator. When the data types are the same, using
== will generally not cause problems.
let num = 5; let num2 = 5; num == num2;//true num === num2;//true
== will do some implicit type conversion.
let num = 5; let str = '5'; num == str;//true num === str;//false '' == false;//true '' === false;//false null == undefined;//true null === undefined;//false
bugs that are not easy to find, so it is more recommended to use
=== for comparison , which is one of the reasons why
TS is popular.
=== to compare reference types.
let a = {xx: 1}; let b = a; a === b;//true let c = {xx: 1}; let d = {xx: 1}; c === d;//false
=== compares whether the reference of the variable is the same,
rather than the value . When the reference is different, # will be returned ##false
. It can be seen that
is not a silver bullet that is invincible. When comparing whether objects are equal, other more reliable methods are needed. [Recommended learning:
Array toString methodThe front end is given to the back end When passing parameters from the end, the backend sometimes requires multiple parameters separated by
and. The Array toString
method is more useful. This method can also be used for array comparison. <div class="code" style="position:relative; padding:0px; margin:0px;"><pre class='brush:php;toolbar:false;'>let arr = [1,3,5,7,9];
let arr2 = [1,3,5,7,9];
arr.toString() === arr2.toString();//true "1,3,5,7,9"</pre><div class="contentsignin">Copy after login</div></div>
However, there are certain limitations. It cannot be used to compare arrays of two dimensions and above, and it cannot contain
, undefined
, and object##. #,
function, etc., otherwise it is easy to make errors, as follows
[1,3,5,[2,4,6]].toString();//"1,3,5,2,4,6" [1,null,undefined,'',2].toString();//"1,,,,2" [{xx:2},window,1,2].toString();//"[object Object],[object Window],1,2"
Object.is methodObject. is
is a new method in ES6. It is very similar to=== and is also used to compare whether two values are equal.
Object.is(1,1);//true Object.is('str','str');//true Object.is({},{});//false
The difference is in judging
0 and -0,
NaN and
NaN.
+0 === -0 //true NaN === NaN //false Object.is(+0, -0) //false Object.is(NaN, NaN) //true
When dealing with compatibility issues, polyfill can be written like this.
if (!Object.is) { Object.is = function(x, y) { if (x === y) { // 针对+0 不等于 -0的情况 return x !== 0 || 1 / x === 1 / y; } else { // 针对NaN的情况 return x !== x && y !== y; } }; }
JSON.stringify
method is used to convert an object or array into a JSON string , the resulting string can be used for object comparison.let obj = {name: 'lin', age: 24}; let obj2 = {name: 'lin', age: 24}; obj === obj2;//false JSON.stringify(obj) === JSON.stringify(obj2);//true
JSON.stringify makes up for the limitation that === cannot accurately compare objects, but it also has certain limitations. When encountering
undefined,
function and
symbol values are ignored.
In addition, it is worth mentioning that using
JSON.parse
JSON.stringify can realize object deep copy, with the same limitations as above.
Different scenarios may have different requirements. If only basic data types are compared, then ===
is enough. If you want to "Once and for all", then it is undoubtedly necessary to pay a certain cost to use a custom method.
In the daily repeated development, you still need to explore more.
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