About showing and hiding Composer based on Name
The following tutorial column of composer will introduce to you how to display and hide Composer based on Name. I hope it will be helpful to friends in need!
Composer displays and hides based on Name
//主要设置 模型的显示与隐藏 private void TransmissionByData_AxSendSelectionChange(string domName, bool isVisible) { System.Threading.Tasks.Parallel.Invoke(() => { try { if (isVisible) { axDS3DVIAPlayerActiveX1.SetVisibility(CLitSelectionName(domName), CrActorVisibility.crAtvVisible, CrActorVisibility.crAtvKeepActorVisibility); } else { axDS3DVIAPlayerActiveX1.SetVisibility(CLitSelectionName(domName), CrActorVisibility.crAtvInvisible, CrActorVisibility.crAtvKeepActorVisibility); } } catch (InvalidComObjectException e) { Console.WriteLine(e); } }); }
private string CLitSelectionName(string name) { return string.Format("<CLitSelection Name='' ><CLitModifiable Name='{0}'/></CLitSelection>", name); } private void HightLightItem(string strId, AxDS3DVIAPlayerActiveX objPlayer) { try { objPlayer.SetPropertySet( objPlayer.GetAllActorsOnFilter("<CLitPropertySet><Actor.Alpha Value='255'/></CLitPropertySet>", false), string.Format("<CLitPropertySet><Actor.Alpha Value='{0}'/></CLitPropertySet>", strHightLightAlpha)); objPlayer.SetPropertySet( string.Format("<CLitSelection Name='' Ident='-1'><CLitModifiable Name='{0}'/></CLitSelection>", strId), "<CLitPropertySet><Actor.Alpha Value='255'/></CLitPropertySet>"); } catch (InvalidComObjectException e) { Console.WriteLine(e); } } private void HightLightAll(AxDS3DVIAPlayerActiveX objPlayer) { try { objPlayer.SetPropertySet( objPlayer.GetAllActorsOnFilter( string.Format("<CLitPropertySet><Actor.Alpha Value='{0}'/></CLitPropertySet>", strHightLightAlpha), true), "<CLitPropertySet><Actor.Alpha Value='255'/></CLitPropertySet>"); } catch (InvalidComObjectException e) { Console.WriteLine(e); } } private void SetPlayerSelections(string[] strItemKeys, AxDS3DVIAPlayerActiveX objPlayer) { try { string strSelection = ""; if (strItemKeys.Length == 0) { strSelection = "<CLitSelection Name=\"\" Ident=\"-1\"><CLitModifiable Name=\"\"/></CLitSelection>"; } else { strSelection = strItemKeys.Aggregate("<CLitSelection Name=\"\" Ident=\"-1\">", (current, t) => current + string.Format("<CLitModifiable Name=\"{0}\"/>", t)); strSelection += "</CLitSelection>"; } objPlayer.Selection = strSelection; } catch (InvalidComObjectException e) { Console.WriteLine(e); } } //将Player的选择项聚焦 private void SetPlayerSelectionsFocus(AxDS3DVIAPlayerActiveX objPlayer) { try { objPlayer.ZoomSelection(); } catch (InvalidComObjectException e) { Console.WriteLine(e); } }
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