The function of enabling the gpu debugging layer is to serve as a link between the previous and the following. This is a tool that can be used by developers to debug the results of their own software or games, or the limits, which is still very useful.
The operating environment of this tutorial: Windows 7 system, Dell G3 computer.
It serves as a link between the previous and the following. This is a tool that can be used by developers to debug the results or limits of their own software or games. It is still very useful.
The GPU reduces the graphics card's dependence on the CPU and performs some of the original CPU's work. Especially in 3D graphics processing, the core technology used by the GPU is hardware T&L (geometry conversion and lighting processing).
Cube environment material mapping and vertex blending, texture compression and bump mapping, dual texture four-pixel 256-bit rendering engine, etc., and hardware T&L technology can be said to be the hallmark of GPU. The main manufacturers of GPUs are NVIDIA and ATI.
Extended information:
The graphics processor consists of the following components:
(1) Display main chip The core of the graphics card, commonly known as the GPU, its main task is to construct and render the video information input by the system.
(2) The display buffer memory is used to store the graphics information to be displayed and save the intermediate data for graphics operations; the size and speed of the display cache directly affect the performance of the main chip.
(3)RAMD/A converter converts binary numbers into analog signals suitable for the display.
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