Home Web Front-end JS Tutorial How to set members in nodejs

How to set members in nodejs

Oct 28, 2021 pm 02:13 PM
nodejs

Nodejs method to set members: 1. Create a js sample file; 2. After the object is generated, attach member variables to it through "c.name="my circle"".

How to set members in nodejs

The operating environment of this article: Windows 7 system, nodejs version 10.16.2, DELL G3 computer

How to set members in nodejs?

node.js defines member variables:

Node.js is a JavaScript running environment based on the Chrome V8 engine. Node.js uses an event-driven, non-blocking I/O model.

node.js is JavaScript running on the server. Let’s take a look at how node.js defines member variables:

Member variables

Member variables are declared in the initialization function: this.r = r;

Note that after the object is generated, you can also attach member variables to it, such as c.name="my circle",

But unless there is a special need, I strongly recommend you not to do this. That is, all members should be declared in the initialization function. I think this is a good style.

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p.c="ccc";

function p(){this.b="ccc"}

var d=new p();

var f=new p();

d.v=33;

alert(p.c);//ccc

alert(d.c);//undefined

alert(f.c);//undefined

alert(p.b);//undefined

alert(d.b);//ccc

alert(f.b);//ccc

alert(p.v);//undefined

alert(d.v);//33

alert(f.v);//undefined

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Member function

The standard form of member function is this:

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Cricle.prototype.area = function() { return 3.14 * this.r * this.r; }

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This is very different from java or python or c. But to help understand, you can think of prototype as a base class.

The variables or methods in prototype are shared by all objects.

For example, the c.area() call will eventually cause the interpreter to call Circle.prototype.area().

Compared with java and c, javascript has a feature that neither of them has Semantics, that is, you can define variables in the prototype. Variables defined in the prototype can be shared by all instances. So generally it should be a constant, such as: Circle.prototype.PI = 3.14.

Obviously, the variables and methods in the prototype should be unchanged. Each object instance should not modify the contents of the prototype. Although the language allows you to do this, it makes no sense and violates object-oriented semantics.

It is recommended that all member functions be defined immediately next to the class definition. Instead of adding/modifying member functions to an object instance somewhere while the code is running. The result is that JavaScript's class definitions are as consistent as Java's. Makes the code clearer.

Recommended learning: "node.js Video Tutorial"

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