Home > Web Front-end > JS Tutorial > JavaScript skills: unboxing and type conversion

JavaScript skills: unboxing and type conversion

WBOY
Release: 2022-03-02 18:18:40
forward
1778 people have browsed it

This article brings you relevant knowledge about javascript, which mainly introduces issues related to unboxing and type conversion. Boxing refers to converting basic data types into corresponding Let’s take a look at the operations of reference types. I hope it will be helpful to everyone.

JavaScript skills: unboxing and type conversion

Related recommendations: javascript tutorial

Basic data types: string, number, boolean

Reference type: object, function

Non-existing type: undefined

String, Number, Boolean belong to string, number respectively , boolean are three primitive types of packaging types, and their objects are reference types.

Boxing

Boxing refers to the operation of converting basic data types into corresponding reference types. This process mainly refers to string, The process of packaging number, boolean type data into reference type data through String, Number, Boolean.

// 隐式装箱var s1 = 'Hello World'; 
var s2 = s1.substring(2);
Copy after login

The execution steps of the second line above are actually as follows:

  1. Use new String('Hello World') Create a temporary instance object;
  2. Use the temporary object to call the substring method;
  3. Assign the execution result to s2; Destroy the temporary instance object .

The above steps are converted into code, as follows:

// 显式装箱var s1 = 'Hello World'; 
var tempObj = new String('Hello World');
var s2 = tempObj.substring(2);
Copy after login

Unboxing

Unboxing is to convert the reference type into a basic data type.

About ToPrimitive during the unboxing process

Type conversion

The operator has an expected type for the variables at both ends. In javascript, Any variable that does not meet the type expected by the operator will be implicitly converted.

Logical operators

When performing logical operations, there is only one standard for implicit conversion: Only null, undefined, '', NaN, 0 and false represent false, and other cases are true,for example{} , [].

Arithmetic operator

  1. If both ends of the arithmetic operator are data of type number, the calculation is performed directly;

  2. If there are non-number basic data types at both ends of the arithmetic operator, use Number()# for the non-number operands. ##Carry out boxing, and then unbox the return value into the number type to participate in the calculation;

  3. If there are reference data types at both ends of the arithmetic operator, then the Perform an unboxing operation on the reference type. If the result is a non-

    number type, it will be executed according to Condition 2, otherwise Condition 1 will be executed.

  4. 1 - true 
    // 0, 首先 Number(true) 转换为数字 1, 然后执行 1 - 11 - null 
    // 1,  首先把 Number(null) 转换为数字 0, 然后执行 1 - 01 * undefined 
    //  NaN, Number(undefined) 转换为数字是 NaN , 然后执行 1 * NaN2 * ['5'] 
    //  10, ['5'] 依照ToPrimitive规则进行拆箱会变成 '5', 然后通过 Number('5') 进行拆装箱再变成数字 5123 + {valueOf:()=>{return 10}}   
    // 133  {valueOf:()=>{return 10}} 依照ToPrimitive规则会先调用valueOf,获得结果为10
    Copy after login
When

appears in front of a variable as a unary operator, it means converting the variable to Numbertype

+"10" 	
// 10  同 Number("10")+['5']  
// 5   ['5']依照ToPrimitive规则会变成 '5', 然后通过`Number`的拆箱操作再变成数字 5
Copy after login
String connector

The symbol of the string connector is the same as the

of the arithmetic operator.

    If both ends of the arithmetic operator are data of type
  1. string, connect directly
  2. If there are non-
  3. string# at both ends of the operator ## basic type, use String() to box non-string basic type data, and then unbox the return value into a basic type to participate in string splicing. When
  4. there are reference data types at both ends, the reference type will be unboxed first. If the result is not a string type, then the reference type will be unboxed according to Condition 2 is executed, otherwise condition 1 is executed.
  5. Relational operator

  • #NaN

    and any other type, any relational operation will always return false ( including himself). If you want to determine whether a variable is NaN, you can use Number.isNaN() to determine.

  • null == undefined

    The comparison result is true, in addition, null, undefined The comparison value between and any other result (excluding themselves) is false.

    This is defined by the rules,
    null

    is the type of object, but there will be syntax errors when calling valueOf or toString, here Just remember the result.

  • generally:
    1. 如果算术运算符两端均为number类型的数据,直接进行计算;
    2. 如果算术运算符两端存在非number的基本数据类型,则对非number的运算数使用Number()进行装箱,然后对返回值进行拆箱为number类型,参与计算;
    3. 算术运算符两端存在引用数据类型,则先对引用类型进行拆箱操作,如果结果为非number类型,则根据条件2执行,否则执行条件1
{} == !{}  
// false   Number({}.valueOf().toString())==> NaN , 所以题目等同于 NaN == false , NaN 和 任何类型比较都是 false[] == []  
// false  内存地址不同![] == 0  
// true   ![]==>false , 所以题目等同于 false==0 , Number(false)==>0 ,  所以结果为 true
Copy after login

一些题目

  1. [] == ![]

        - 第一步,![] 会变成 false
        - 第二步,[]的valueOf是[],[]是引用类型,继续调用toString,题目变成: "" == false
        - 第三步,符号两端转换为Number, 得到 0==0
        - 所以, 答案是 true
    Copy after login
  2. [undefined] == false

        - 第一步,[undefined]的valueOf结果为 [undefined],然后[undefined]通过toString变成 '' ,所以题目变成  '' == false
        - 第二步,符号两端转换为Number, 得到 0==0
        - 所以, 答案是 true !
    Copy after login
  3. 如何使a==1 && a==2 && a==3的结果为 true

    var a = {
        value: 0,
        valueOf: function() {
            this.value += 1;
            return this.value    }};console.log(a == 1 && a == 2 && a == 3) // true
    Copy after login
  4. 如何使a===1&&a===2&&a===3的结果为 true

    // 使用 defineProperty 进行数据劫持var value = 0;Object.defineProperty(window,"a",{
        get(){
            return ++value;
        }})console.log(a===1&&a===2&&a===3)  //true
    Copy after login
  5. 实现一个无限累加函数

  6. 柯里化实现多参累加

相关推荐:javascript学习教程

The above is the detailed content of JavaScript skills: unboxing and type conversion. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:csdn.net
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template